Player Matchup

Janus
Janus
GoldenHammer79
Janus
Level 141
God Stats
17W - 11L
1,682 SR
Queue Stats
771W - 814L
1,520 Elo+
Solo
King Arthur
King Arthur
ID2Savage1162
King Arthur
Level 27
God Stats
5W - 1L
1,888 SR
Queue Stats
197W - 193L
1,487 Elo+
Solo
Terra
Terra
JackJacsonville
Terra
Level 86
God Stats
16W - 7L
1,579 SR
Queue Stats
811W - 819L
1,480 Elo+
Solo
Zeus
Zeus
JnMakaveli
Zeus
Level 62
God Stats
8W - 1L
1,669 SR
Queue Stats
116W - 129L
1,426 Elo+
Solo
Odin
Odin
ИграНеДастУспеха
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,429 Elo+
Solo
Team Averages
Level 67
1,664 SR
1,468 Elo+

VS

Team Averages
Level 25
1,500 SR
1,527 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AshKetchut
Ra
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
264W - 278L
1,469 Elo+
Solo
Susano
Susano
ByJlKaXleBa
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1
Athena
Athena
Kamikoto237
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
ShinLao84
Nike
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
177W - 137L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,067
1,213
4,417
4,012
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ID2Savage1162
King Arthur
11
2 / 2 / 8
6,072
1,214
3,559
6,327
7,207
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 7
6,261
1,252
4,166
5,725
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 1 / 7
6,132
1,226
7,040
3,304
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 5
6,001
1,200
1,790
6,133
5,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 3 / 1
4,560
912
4,221
5,227
2,573
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 3 / 2
5,673
1,135
3,276
5,119
2,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
5
0 / 2 / 0
4,296
859
814
2,377
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
6
0 / 2 / 0
4,439
888
271
3,626
3,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
13
2 / 2 / 2
5,401
1,080
3,528
5,982
5,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
12
Kills
5
5
Deaths
12
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
1
0.17
L
3
3
2
1.33
L
Susano
0
2
0
0
W
4
1
6
7
W
King Arthur
ID2Savage1162
King Arthur
2
2
8
3
W
2
0
7
5.5
W
2
1
7
5.5
L
Athena
0
2
0
0
L
Nike
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
12,110
25,501
Taken
22,331
20,079
Mitigated
15,046
9,894
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,221
867
114
654
5,227
2,573
0
4,389
810
0
7,581
L
3,276
282
811
865
5,119
2,296
0
3,417
1,514
12,441
0
L
Susano
814
45
0
130
2,377
1,034
0
1,802
516
0
1,963
W
4,417
111
0
830
4,012
1,669
512
1,010
2,953
7,277
0
W
King Arthur
ID2Savage1162
King Arthur
3,559
403
457
1,443
6,327
7,207
108
687
5,640
1,022
5,780
W
4,166
67
2,045
1,925
5,725
4,326
333
737
4,988
7,743
0
W
7,040
1,261
239
80
3,304
1,550
586
169
3,135
15,347
0
L
Athena
271
111
162
250
3,626
3,522
0
2,237
1,389
1,288
0
L
Nike
3,528
509
437
961
5,982
5,621
0
4,503
1,475
0
5,629
W
1,790
228
1,103
1,772
6,133
5,327
178
1,221
4,860
0
6,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
24,369
59
Minions Killed
31
0
Camps Cleared
0
496,004
Distance Traveled
369,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,560
912
8
2
0
77,530
0
L
Ra
5,673
1,135
18
4
0
96,972
0
L
Susano
4,296
859
0
0
0
49,146
0
W
Janus
6,067
1,213
6
1
0
93,873
0
W
King Arthur
6,072
1,214
7
1
0
103,604
0
W
Terra
6,261
1,252
6
1
0
95,190
0
W
Zeus
6,132
1,226
27
5
0
100,393
0
L
Athena
4,439
888
1
0
0
39,640
0
L
Nike
5,401
1,080
4
1
0
106,263
0
W
Odin
6,001
1,200
13
3
0
102,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role