Player Matchup

Set
Set
Platinum II
Prealcsa
Set
Platinum II
Level 148
God Stats
9W - 9L
1,768 SR
Queue Stats
109W - 106L
2,156 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,768 SR
2,156 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,746 SR
1,580 MMR
Bakasura
Bakasura
Platinum V
TrevGoof
Bakasura
Platinum V
Level 121
God Stats
38W - 17L
1,746 SR
Queue Stats
87W - 87L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
9,808
892
6,346
6,295
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SkadiHeraUllrRavanaHou Yi

VS

Bans
KaliAh Muzen CabSolFreyaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TrevGoof
Bakasura
15
1 / 1 / 0
9,939
904
3,771
9,768
7,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bakasura
TrevGoof
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,346
Damage
3,771
6,295
Taken
9,768
3,924
Mitigated
7,405
2,498
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,346
4,205
0
2,498
6,295
3,924
352
474
5,497
0
41,734
W
Bakasura
TrevGoof
Bakasura
3,771
3,145
0
4,040
9,768
7,405
2,554
436
9,332
0
41,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,808
Gold Earned
9,939
101
Minions Killed
105
5
Camps Cleared
4
177,704
Distance Traveled
207,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,808
892
101
9
5
177,704
0
W
Bakasura
9,939
904
105
10
4
207,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role