Player Matchup

Arachne
Arachne
BratwurstBill
Arachne
Level 128
God Stats
4W - 2L
1,583 SR
Queue Stats
307W - 293L
1,601 Elo+
Solo
Skadi
Skadi
KaBoomTCD
Skadi
Level 89
God Stats
2W - 2L
1,520 SR
Queue Stats
40W - 40L
1,518 Elo+
Solo
Discordia
Discordia
LiVe3R
Discordia
Level 149
God Stats
5W - 4L
1,523 SR
Queue Stats
24W - 17L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
narxoman
Kuzenbo
Level 52
God Stats
13W - 10L
1,519 SR
Queue Stats
68W - 61L
1,389 Elo+
Solo
Hades
Hades
超级马里奥
Hades
Level 159
God Stats
124W - 87L
1,621 SR
Queue Stats
227W - 199L
1,550 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,523 Elo+

VS

Team Averages
Level 125
1,517 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Andreyvader
Skadi
Level 116
God Stats
5W - 2L
1,664 SR
Queue Stats
145W - 136L
1,490 Elo+
Solo
Ares
Ares
TTVGrimgaming211
Ares
Level 84
God Stats
5W - 4L
1,420 SR
Queue Stats
314W - 277L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
0 / 1 / 0
4,044
506
839
3,866
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
KaBoomTCD
Skadi
7
0 / 4 / 0
3,959
495
3,708
6,798
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
LiVe3R
Discordia
1
0 / 0 / 0
3,181
398
0
0
0
Kuzenbo
narxoman
Kuzenbo
7
0 / 3 / 0
4,288
536
2,720
7,141
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 0 / 0
6,397
800
6,707
5,605
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
5 / 1 / 1
5,834
729
5,553
5,056
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
 
Ra
10
1 / 1 / 1
5,767
721
1,078
4,537
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
1 / 0 / 2
5,605
701
2,305
6,047
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 0
4,843
605
2,689
8,343
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 6
5,560
695
2,823
6,068
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
5
Kills
8
8
Deaths
7
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
1
5.5
W
Ra
 
Ra
1
1
1
1.5
W
Mercury
 
Mercury
1
0
2
2
W
0
5
0
0
L
Arachne
0
1
0
0
L
Skadi
KaBoomTCD
Skadi
0
4
0
0
L
Discordia
LiVe3R
Discordia
0
0
0
0
W
1
0
6
4
L
Kuzenbo
narxoman
Kuzenbo
0
3
0
0
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,974
Damage
14,448
23,410
Taken
30,051
12,845
Mitigated
13,193
7,472
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,553
2,636
0
2,707
5,056
1,675
2,761
1,096
3,960
41,401
0
W
Ra
 
Ra
1,078
80
120
1,808
4,537
1,557
399
187
4,350
45,577
0
W
Mercury
 
Mercury
2,305
1,087
0
960
6,047
2,318
103
287
5,760
0
45,856
W
2,689
1,240
0
1,487
8,343
2,939
0
6,728
1,615
0
28,309
L
Arachne
839
739
0
821
3,866
1,230
0
552
3,314
0
14,844
L
Skadi
KaBoomTCD
Skadi
3,708
1,459
0
812
6,798
2,384
0
4,624
2,174
0
24,346
L
Discordia
LiVe3R
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
2,823
95
0
2,256
6,068
4,704
192
1,104
4,904
14,229
0
L
Kuzenbo
narxoman
Kuzenbo
2,720
961
0
992
7,141
6,613
0
4,328
2,813
10,271
0
L
6,707
1,004
60
4,787
5,605
2,618
0
0
5,605
43,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
27,609
160
Minions Killed
315
0
Camps Cleared
0
631,087
Distance Traveled
847,221
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,834
729
82
10
0
155,182
0
W
Ra
5,767
721
83
10
0
188,284
0
W
Mercury
5,605
701
83
10
0
199,261
0
W
Skadi
4,843
605
53
7
0
142,421
1
L
Arachne
4,044
506
27
3
0
136,146
0
L
Skadi
3,959
495
40
5
0
173,711
0
L
Discordia
3,181
398
0
0
0
0
0
W
Ares
5,560
695
14
2
0
162,073
2
L
Kuzenbo
4,288
536
15
2
0
180,791
2
L
Hades
6,397
800
78
10
0
140,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role