Player Matchup

Merlin
Merlin
JCp_q
Merlin
Level 122
God Stats
2W - 3L
1,676 SR
Queue Stats
97W - 97L
1,511 Elo+
Solo
Bastet
Bastet
Misfitroyal6
Bastet
Level 26
God Stats
6W - 7L
1,723 SR
Queue Stats
326W - 357L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr McHuffstar
Ah Muzen Cab
Level 144
God Stats
7W - 8L
1,468 SR
Queue Stats
675W - 717L
1,548 Elo+
Party 1
Neith
Neith
dumwmn
Neith
Level 125
God Stats
4W - 7L
1,619 SR
Queue Stats
552W - 555L
1,500 Elo+
Party 1
Vulcan
Vulcan
sT Sonyk
Vulcan
Level 103
God Stats
0W - 2L
1,278 SR
Queue Stats
39W - 41L
1,442 Elo+
Solo
Team Averages
Level 104
1,553 SR
1,471 Elo+

VS

Team Averages
Level 108
1,556 SR
1,462 Elo+
Agni
Agni
 
Agni
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hubbthegoat
Bacchus
Level 61
God Stats
10W - 5L
1,630 SR
Queue Stats
567W - 582L
1,415 Elo+
Solo
Sol
Sol
MrSlayerr
Sol
Level 109
God Stats
3W - 4L
1,311 SR
Queue Stats
122W - 125L
1,468 Elo+
Solo
Jormungandr
Jormungandr
PandaSurgeon
Jormungandr
Level 147
God Stats
1W - 0L
1,622 SR
Queue Stats
76W - 83L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xGreaseMonkeigh
Ah Muzen Cab
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
69W - 71L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JCp_q
Merlin
16
0 / 4 / 7
9,370
625
13,787
9,835
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
4 / 7 / 1
9,662
644
6,639
15,994
7,293
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Mr McHuffstar
Ah Muzen Cab
18
6 / 6 / 2
10,786
719
17,957
16,107
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
dumwmn
Neith
16
1 / 6 / 6
9,385
626
8,357
14,238
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
sT Sonyk
Vulcan
15
1 / 6 / 4
9,249
617
16,026
11,640
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 2 / 15
10,686
712
11,941
11,742
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Hubbthegoat
Bacchus
18
4 / 1 / 20
11,836
789
12,766
20,943
32,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
12 / 4 / 12
12,372
825
16,014
14,160
6,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PandaSurgeon
Jormungandr
18
7 / 4 / 16
11,583
772
12,804
19,208
22,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
xGreaseMonkeigh
Ah Muzen Cab
20
4 / 1 / 11
12,285
819
11,379
17,348
8,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
12
Kills
29
29
Deaths
12
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
15
4.75
W
Bacchus
Hubbthegoat
Bacchus
4
1
20
14
L
Merlin
JCp_q
Merlin
0
4
7
0.88
L
Bastet
4
7
1
0.64
L
Ah Muzen Cab
Mr McHuffstar
Ah Muzen Cab
6
6
2
1.17
W
12
4
12
4.5
W
Jormungandr
PandaSurgeon
Jormungandr
7
4
16
3.75
L
Neith
dumwmn
Neith
1
6
6
0.67
L
Vulcan
sT Sonyk
Vulcan
1
6
4
0.5
W
Ah Muzen Cab
xGreaseMonkeigh
Ah Muzen Cab
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,766
Damage
64,904
67,814
Taken
83,401
31,399
Mitigated
75,593
13,502
Healing
28,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,941
605
1,647
1,300
11,742
5,251
1,490
4,518
7,104
24,040
0
W
Bacchus
Hubbthegoat
Bacchus
12,766
515
5,405
7,967
20,943
32,742
522
7,311
13,216
18,092
0
L
Merlin
JCp_q
Merlin
13,787
306
1,851
2,032
9,835
4,622
0
8,464
1,371
28,255
0
L
Bastet
6,639
2,020
448
2,432
15,994
7,293
0
12,114
3,832
0
14,678
L
Ah Muzen Cab
Mr McHuffstar
Ah Muzen Cab
17,957
4,432
612
1,678
16,107
7,620
0
12,531
3,576
0
30,742
W
16,014
3,651
1,680
3,560
14,160
6,805
668
2,869
11,083
34,715
0
W
Jormungandr
PandaSurgeon
Jormungandr
12,804
1,790
1,632
2,560
19,208
22,025
423
5,384
13,446
26,173
891
L
Neith
dumwmn
Neith
8,357
583
836
1,929
14,238
6,604
0
11,450
2,788
0
21,032
L
Vulcan
sT Sonyk
Vulcan
16,026
9,842
738
946
11,640
5,260
0
8,076
3,564
27,935
0
W
Ah Muzen Cab
xGreaseMonkeigh
Ah Muzen Cab
11,379
1,192
262
2,785
17,348
8,770
4,345
8,465
8,557
0
51,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
58,762
177
Minions Killed
249
0
Camps Cleared
0
1,283,370
Distance Traveled
1,460,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,686
712
44
3
0
285,837
0
W
Bacchus
11,836
789
17
1
0
308,962
0
L
Merlin
9,370
625
55
4
0
273,751
0
L
Bastet
9,662
644
21
1
0
262,588
0
L
Ah Muzen Cab
10,786
719
32
2
0
247,959
0
W
Sol
12,372
825
47
3
0
270,433
0
W
Jormungandr
11,583
772
41
3
0
272,146
0
L
Neith
9,385
626
28
2
0
246,336
0
L
Vulcan
9,249
617
41
3
0
252,736
0
W
Ah Muzen Cab
12,285
819
100
7
0
323,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role