Player Matchup

Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond II
Jósi
Khepri
Diamond II
Level 128
God Stats
4W - 3L
1,638 SR
Queue Stats
206W - 187L
2,309 MMR
Solo
Heimdallr
Heimdallr
Diamond II
SpaceCoupe
Heimdallr
Diamond II
Level 108
God Stats
5W - 10L
1,490 SR
Queue Stats
122W - 103L
2,225 MMR
Solo
Ra
Ra
Masters
movedbrun02
Ra
Masters
Level 159
God Stats
6W - 5L
1,566 SR
Queue Stats
199W - 167L
2,636 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
raid_uwu
Sun Wukong
Diamond II
Level 163
God Stats
1W - 3L
1,442 SR
Queue Stats
234W - 201L
2,288 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,527 SR
2,192 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,566 SR
2,190 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
AzkenGudaria
Zeus
Diamond IV
Level 65
God Stats
4W - 3L
1,851 SR
Queue Stats
115W - 99L
2,227 MMR
Solo
Bacchus
Bacchus
Diamond I
LordLeendert
Bacchus
Diamond I
Level 159
God Stats
3W - 3L
1,296 SR
Queue Stats
79W - 63L
2,518 MMR
Solo
Loki
Loki
Masters
MrMaby
Loki
Masters
Level 198
God Stats
8W - 8L
1,533 SR
Queue Stats
317W - 283L
2,538 MMR
Solo
Chaac
Chaac
Diamond V
Rabbski
Chaac
Diamond V
Level 121
God Stats
1W - 3L
1,650 SR
Queue Stats
318W - 333L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 0 / 0
4,344
724
2,726
4,744
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Jósi
Khepri
5
0 / 3 / 1
3,609
602
1,196
5,660
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
SpaceCoupe
Heimdallr
7
0 / 0 / 1
3,740
623
2,757
3,543
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,276
713
1,606
3,536
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
raid_uwu
Sun Wukong
8
1 / 1 / 0
4,399
733
2,851
4,416
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoThorFreyaThanatos

VS

Bans
He BoKaliMartichorasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 1 / 1
4,055
676
2,989
3,469
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
3,927
655
1,968
2,958
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
LordLeendert
Bacchus
7
1 / 0 / 3
4,453
742
2,607
4,086
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
MrMaby
Loki
5
1 / 1 / 0
3,502
584
2,123
3,247
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rabbski
Chaac
6
1 / 1 / 1
3,724
621
2,192
4,439
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
5
5
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
0
2
L
Neith
 
Neith
2
1
1
2.5
L
0
0
1
0.5
W
Khepri
Jósi
Khepri
0
3
1
0.17
L
Bacchus
LordLeendert
Bacchus
1
0
3
2.5
L
Loki
MrMaby
Loki
1
1
0
1
L
Chaac
Rabbski
Chaac
1
1
1
1.5
W
Heimdallr
SpaceCoupe
Heimdallr
0
0
1
0.5
W
0
1
1
0.5
W
Sun Wukong
raid_uwu
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,136
Damage
11,879
21,899
Taken
18,199
10,090
Mitigated
8,705
8,416
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,726
1,184
0
2,702
4,744
1,671
22
518
4,226
0
23,097
L
Neith
 
Neith
2,989
1,292
0
1,121
3,469
1,127
0
757
2,660
0
25,186
L
1,968
652
0
1,000
2,958
744
0
807
2,109
26,337
0
W
Khepri
Jósi
Khepri
1,196
167
0
1,409
5,660
3,723
0
1,014
4,646
7,507
0
L
Bacchus
LordLeendert
Bacchus
2,607
473
0
2,078
4,086
3,100
0
658
3,419
13,646
0
L
Loki
MrMaby
Loki
2,123
661
0
884
3,247
699
0
455
2,712
0
9,538
L
Chaac
Rabbski
Chaac
2,192
415
0
1,599
4,439
3,035
0
21
4,418
0
14,310
W
Heimdallr
SpaceCoupe
Heimdallr
2,757
1,322
0
1,960
3,543
1,313
46
1,370
2,173
0
24,111
W
1,606
231
144
1,008
3,536
1,344
0
1,365
2,171
33,223
0
W
Sun Wukong
raid_uwu
Sun Wukong
2,851
641
0
1,193
4,416
2,039
0
308
4,108
0
26,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,368
Gold Earned
19,661
210
Minions Killed
157
0
Camps Cleared
0
664,862
Distance Traveled
677,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,344
724
49
8
0
151,051
0
L
Neith
4,055
676
55
9
0
154,153
0
L
Zeus
3,927
655
56
9
0
121,898
0
W
Khepri
3,609
602
7
1
0
129,885
2
L
Bacchus
4,453
742
10
2
0
147,132
1
L
Loki
3,502
584
15
3
0
118,136
0
L
Chaac
3,724
621
21
4
0
135,854
0
W
Heimdallr
3,740
623
48
8
0
111,880
0
W
Ra
4,276
713
55
9
0
143,128
1
W
Sun Wukong
4,399
733
51
9
0
128,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role