Player Matchup

Chiron
Chiron
Dreamer_Policy
Chiron
Level 64
God Stats
6W - 7L
1,353 SR
Queue Stats
88W - 99L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
McmuffinTheGreat
Kukulkan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,237 Elo+
Solo
Bacchus
Bacchus
Monster_S805M
Bacchus
Level 23
God Stats
5W - 9L
1,354 SR
Queue Stats
11W - 30L
1,277 Elo+
Party 2
Serqet
Serqet
ToNyMoNtAnA-4204
Serqet
Level 168
God Stats
5W - 4L
1,565 SR
Queue Stats
58W - 54L
1,543 Elo+
Solo
Guan Yu
Guan Yu
ZoodGee
Guan Yu
Level 103
God Stats
12W - 11L
1,431 SR
Queue Stats
93W - 106L
1,492 Elo+
Solo
Team Averages
Level 97
1,441 SR
1,405 Elo+

VS

Team Averages
Level 83
1,496 SR
1,436 Elo+
Cthulhu
Cthulhu
Jurraiya
Cthulhu
Level 89
God Stats
2W - 1L
1,690 SR
Queue Stats
151W - 148L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
PinkPadparadscha
Aphrodite
Level 67
God Stats
522W - 507L
1,494 SR
Queue Stats
559W - 565L
1,436 Elo+
Solo
Sol
Sol
Yatsuhika
Sol
Level 119
God Stats
2W - 6L
1,405 SR
Queue Stats
341W - 342L
1,441 Elo+
Party 1
Surtr
Surtr
ligerbombgaming
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,433 Elo+
Party 1
Apollo
Apollo
x_SHowANdTELl_x
Apollo
Level 111
God Stats
16W - 26L
1,393 SR
Queue Stats
924W - 921L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,558
1,260
6,683
6,453
2,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 0 / 8
8,633
1,439
9,424
4,387
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
13
3 / 1 / 7
7,848
1,308
4,555
6,485
4,614
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 12
7,705
1,284
8,199
6,042
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ZoodGee
Guan Yu
13
4 / 1 / 10
8,180
1,363
4,796
9,649
6,775
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

345

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jurraiya
Cthulhu
12
1 / 5 / 3
7,408
1,235
7,179
10,782
12,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
10
0 / 0 / 0
4,598
766
0
0
0
13
2 / 2 / 2
8,008
1,335
14,181
9,857
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 3
6,681
1,114
3,089
10,391
8,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 3
7,655
1,276
4,988
7,473
2,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
15
Kills
5
5
Deaths
15
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Cthulhu
Jurraiya
Cthulhu
1
5
3
0.5
W
5
0
8
9
W
Bacchus
3
1
7
6.5
L
Aphrodite
0
0
0
0
W
1
1
12
7
L
2
2
2
1.5
W
Guan Yu
ZoodGee
Guan Yu
4
1
10
9
L
0
5
3
0.3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
29,437
33,016
Taken
38,503
20,057
Mitigated
27,998
7,587
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,683
2,484
403
712
6,453
2,927
0
4,430
2,023
0
24,540
L
Cthulhu
Jurraiya
Cthulhu
7,179
737
393
404
10,782
12,386
0
3,925
6,789
15,932
0
W
9,424
623
0
516
4,387
2,059
0
3,491
896
27,909
0
W
Bacchus
4,555
83
0
352
6,485
4,614
0
3,626
2,859
9,700
0
L
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
8,199
1,698
0
33
6,042
3,682
0
3,142
2,900
0
16,314
L
14,181
5,615
157
3,035
9,857
4,183
0
2,168
7,361
37,131
2,983
W
Guan Yu
ZoodGee
Guan Yu
4,796
958
2,679
2,892
9,649
6,775
0
5,975
3,674
0
10,508
L
3,089
615
0
424
10,391
8,650
0
5,510
4,876
36
8,859
L
4,988
3,207
0
830
7,473
2,779
0
2,426
4,896
0
19,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
34,350
137
Minions Killed
125
6
Camps Cleared
3
667,545
Distance Traveled
453,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,558
1,260
42
7
0
104,963
0
L
Cthulhu
7,408
1,235
18
3
0
107,717
0
W
Kukulkan
8,633
1,439
47
8
1
140,997
0
W
Bacchus
7,848
1,308
16
3
1
134,159
0
L
Aphrodite
4,598
766
0
0
0
0
0
W
Serqet
7,705
1,284
16
3
3
144,121
0
L
Sol
8,008
1,335
52
9
1
122,380
0
W
Guan Yu
8,180
1,363
16
3
1
143,305
0
L
Surtr
6,681
1,114
13
2
0
93,486
0
L
Apollo
7,655
1,276
42
7
2
129,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role