Player Matchup

Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
A Decent Dude
Danzaburou
Level 63
God Stats
5W - 2L
1,915 SR
Queue Stats
432W - 463L
1,455 Elo+
Party 2
Anubis
Anubis
WealthyGod
Anubis
Level 23
God Stats
9W - 8L
1,151 SR
Queue Stats
209W - 205L
1,318 Elo+
Party 3
Mercury
Mercury
overtmariln
Mercury
Level 60
God Stats
4W - 4L
1,744 SR
Queue Stats
234W - 296L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
xai
Baron Samedi
Level 23
God Stats
9W - 2L
1,872 SR
Queue Stats
37W - 31L
1,478 Elo+
Party 2
Team Averages
Level 47
1,636 SR
1,436 Elo+

VS

Team Averages
Level 41
1,501 SR
1,358 Elo+
Ullr
Ullr
J-Virs
Ullr
Level 46
God Stats
1W - 0L
1,640 SR
Queue Stats
23W - 17L
1,462 Elo+
Party 4
Ne Zha
Ne Zha
LuCarries
Ne Zha
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
4W - 8L
1,170 Elo+
Party 4
Anubis
Anubis
XxDizzyOzzyxX
Anubis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 1
Hel
Hel
XxDizzy_Chadderp
Hel
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,424 Elo+
Party 1
Hades
Hades
tvic-_-
Hades
Level 29
God Stats
4W - 2L
1,599 SR
Queue Stats
13W - 12L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 4 / 1
4,014
401
3,226
8,263
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
A Decent Dude
Danzaburou
8
0 / 2 / 3
4,679
468
5,497
9,642
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
WealthyGod
Anubis
6
1 / 1 / 0
4,577
458
2,792
1,987
690
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
overtmariln
Mercury
9
4 / 2 / 2
5,854
585
4,069
7,589
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
xai
Baron Samedi
8
3 / 1 / 1
5,570
557
5,410
7,751
5,535
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
J-Virs
Ullr
8
1 / 2 / 1
4,926
493
5,133
7,461
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
LuCarries
Ne Zha
9
2 / 2 / 3
5,801
580
4,503
7,976
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 2 / 0
6,143
614
6,143
5,304
2,205
Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,288
529
3,311
7,442
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
tvic-_-
Hades
9
2 / 1 / 2
5,583
558
5,049
6,820
2,485
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
1
0.13
L
Danzaburou
A Decent Dude
Danzaburou
0
2
3
0.75
W
Ullr
J-Virs
Ullr
1
2
1
0.75
W
Ne Zha
LuCarries
Ne Zha
2
2
3
1.75
L
Anubis
WealthyGod
Anubis
1
1
0
1
W
5
2
0
2.5
W
0
2
1
0.25
L
Mercury
overtmariln
Mercury
4
2
2
2.5
W
Hades
tvic-_-
Hades
2
1
2
3
L
Baron Samedi
xai
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
24,139
35,232
Taken
35,003
15,277
Mitigated
13,613
10,442
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,226
1,764
0
441
8,263
3,106
0
5,710
2,541
0
9,145
L
Danzaburou
A Decent Dude
Danzaburou
5,497
2,423
0
5,045
9,642
3,685
0
4,215
5,427
0
33,169
W
Ullr
J-Virs
Ullr
5,133
1,950
0
1,255
7,461
2,693
488
1,760
5,701
0
23,777
W
Ne Zha
LuCarries
Ne Zha
4,503
1,861
0
1,691
7,976
2,522
895
838
7,138
0
32,079
L
Anubis
WealthyGod
Anubis
2,792
54
0
684
1,987
690
0
912
1,075
20,310
0
W
6,143
612
45
2,113
5,304
2,205
319
68
5,181
27,509
0
W
3,311
241
1,760
3,194
7,442
3,708
171
2,764
4,678
25,885
0
L
Mercury
overtmariln
Mercury
4,069
1,819
0
980
7,589
2,261
89
860
6,729
0
32,222
W
Hades
tvic-_-
Hades
5,049
381
192
3,009
6,820
2,485
120
2,840
3,980
24,790
0
L
Baron Samedi
xai
Baron Samedi
5,410
797
480
2,812
7,751
5,535
0
2,812
4,939
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
27,741
152
Minions Killed
220
0
Camps Cleared
0
774,383
Distance Traveled
899,254
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,014
401
7
1
0
115,156
0
L
Danzaburou
4,679
468
48
5
0
162,925
0
W
Ullr
4,926
493
28
3
0
185,289
1
W
Ne Zha
5,801
580
53
5
0
197,038
0
L
Anubis
4,577
458
25
3
0
109,805
0
W
Anubis
6,143
614
52
5
0
159,780
3
W
Hel
5,288
529
47
5
0
180,920
0
L
Mercury
5,854
585
47
5
0
213,355
0
W
Hades
5,583
558
40
4
0
176,227
1
L
Baron Samedi
5,570
557
25
3
0
173,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role