Player Matchup

Geb
Geb
DeathDealer_2_0
Geb
Level 95
God Stats
3W - 2L
1,375 SR
Queue Stats
97W - 93L
1,469 Elo+
Party 2
Bastet
Bastet
Einhaunder
Bastet
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
1,498 Elo+
Party 3
Anubis
Anubis
Jswiss1904
Anubis
Level 157
God Stats
20W - 26L
1,417 SR
Queue Stats
300W - 285L
1,513 Elo+
Party 3
Martichoras
Martichoras
Saturn014
Martichoras
Level 41
God Stats
3W - 0L
1,672 SR
Queue Stats
95W - 94L
1,447 Elo+
Party 2
Scylla
Scylla
Sux2BU_U
Scylla
Level 126
God Stats
1W - 0L
1,320 SR
Queue Stats
90W - 76L
1,501 Elo+
Solo
Team Averages
Level 116
1,457 SR
1,485 Elo+

VS

Team Averages
Level 118
1,448 SR
1,498 Elo+
Cernunnos
Cernunnos
PlainMonster231
Cernunnos
Level 66
God Stats
0W - 1L
1,476 SR
Queue Stats
97W - 82L
1,502 Elo+
Solo
Ganesha
Ganesha
SN_Sye
Ganesha
Level 127
God Stats
16W - 12L
1,333 SR
Queue Stats
225W - 200L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperAdobo
Gilgamesh
Level 145
God Stats
2W - 2L
1,658 SR
Queue Stats
163W - 195L
1,451 Elo+
Solo
Merlin
Merlin
TrevmitMK
Merlin
Level 129
God Stats
5W - 5L
1,309 SR
Queue Stats
411W - 357L
1,526 Elo+
Party 1
Bakasura
Bakasura
UsamaB1nThrobbin
Bakasura
Level 124
God Stats
2W - 3L
1,466 SR
Queue Stats
83W - 68L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,131
508
4,999
10,242
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bastet
Einhaunder
Bastet
15
4 / 1 / 4
8,899
556
8,580
11,003
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Jswiss1904
Anubis
14
4 / 4 / 3
9,314
582
10,125
13,825
5,760
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Martichoras
Saturn014
Martichoras
14
4 / 2 / 5
8,692
543
11,391
11,692
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Sux2BU_U
Scylla
12
1 / 4 / 2
7,830
489
1,843
8,895
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PlainMonster231
Cernunnos
13
2 / 3 / 4
7,855
491
8,846
14,088
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SN_Sye
Ganesha
11
0 / 5 / 5
7,665
479
5,537
15,731
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SuperAdobo
Gilgamesh
5
0 / 3 / 0
5,555
347
1,030
4,998
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
TrevmitMK
Merlin
15
4 / 2 / 3
9,294
581
10,096
9,272
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 5 / 1
8,965
560
10,713
18,850
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
13
13
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Bastet
Einhaunder
Bastet
4
1
4
6
W
Anubis
Jswiss1904
Anubis
4
4
3
1.38
L
Cernunnos
PlainMonster231
Cernunnos
2
3
4
1.33
L
Ganesha
SN_Sye
Ganesha
0
5
5
0.5
W
Martichoras
Saturn014
Martichoras
4
2
5
3.25
L
Gilgamesh
SuperAdobo
Gilgamesh
0
3
0
0
W
Scylla
Sux2BU_U
Scylla
1
4
2
0.5
L
Merlin
TrevmitMK
Merlin
4
2
3
2.75
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
36,222
55,657
Taken
62,939
22,513
Mitigated
33,474
17,187
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,999
454
0
1,932
10,242
7,477
0
3,187
6,705
20,453
0
W
Bastet
Einhaunder
Bastet
8,580
2,762
0
3,590
11,003
3,099
546
2,005
8,206
0
62,495
W
Anubis
Jswiss1904
Anubis
10,125
517
0
6,727
13,825
5,760
3,302
1,151
11,787
80,785
0
L
Cernunnos
PlainMonster231
Cernunnos
8,846
3,886
0
4,531
14,088
5,384
741
5,619
8,469
0
46,085
L
Ganesha
SN_Sye
Ganesha
5,537
209
284
3,760
15,731
14,784
0
2,838
12,853
26,947
196
W
Martichoras
Saturn014
Martichoras
11,391
3,815
0
3,628
11,692
3,941
540
4,464
6,810
0
51,965
L
Gilgamesh
SuperAdobo
Gilgamesh
1,030
228
0
1,139
4,998
1,110
0
3,282
1,716
0
10,440
W
Scylla
Sux2BU_U
Scylla
1,843
248
0
1,310
8,895
2,236
0
4,586
4,169
42,956
0
L
Merlin
TrevmitMK
Merlin
10,096
222
0
1,370
9,272
4,075
58
2,013
7,185
82,307
0
L
10,713
7,709
0
4,018
18,850
8,121
38
3,433
15,363
0
46,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
39,334
413
Minions Killed
317
0
Camps Cleared
0
1,506,426
Distance Traveled
1,373,599
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,131
508
25
2
0
309,742
3
W
Bastet
8,899
556
89
6
0
376,210
3
W
Anubis
9,314
582
116
7
0
271,911
0
L
Cernunnos
7,855
491
81
5
0
284,532
3
L
Ganesha
7,665
479
10
1
0
308,578
6
W
Martichoras
8,692
543
79
5
0
289,777
0
L
Gilgamesh
5,555
347
12
1
0
85,369
2
W
Scylla
7,830
489
104
7
0
258,786
0
L
Merlin
9,294
581
124
8
0
337,717
0
L
Bakasura
8,965
560
90
6
0
357,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role