Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Turnt Sloths
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,570 Elo+
Solo
Fafnir
Fafnir
king5492
Fafnir
Level 156
God Stats
3W - 4L
1,658 SR
Queue Stats
100W - 50L
1,535 Elo+
Solo
Susano
Susano
manuqb58
Susano
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,456 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,512 Elo+

VS

Team Averages
Level 140
1,515 SR
1,463 Elo+
Apollo
Apollo
Betelgeux
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,236 Elo+
Solo
Janus
Janus
But_Itwasme_DIO
Janus
Level 193
God Stats
3W - 3L
1,441 SR
Queue Stats
241W - 247L
1,522 Elo+
Solo
Osiris
Osiris
Dredgen_Lokiir
Osiris
Level 153
God Stats
3W - 8L
1,624 SR
Queue Stats
341W - 346L
1,579 Elo+
Solo
Bastet
Bastet
MrFlaptastic
Bastet
Level 46
God Stats
0W - 1L
1,701 SR
Queue Stats
16W - 15L
1,444 Elo+
Solo
Ganesha
Ganesha
mcamnesia12
Ganesha
Level 151
God Stats
0W - 1L
1,306 SR
Queue Stats
14W - 22L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
6 / 2 / 21
11,565
723
16,959
15,102
18,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
 
Hades
17
2 / 7 / 19
11,014
688
11,880
19,946
11,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Turnt Sloths
Izanami
20
15 / 3 / 11
14,425
902
31,806
17,119
8,457
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
king5492
Fafnir
19
5 / 4 / 22
12,743
796
13,999
22,559
35,298
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
manuqb58
Susano
19
4 / 5 / 15
11,883
743
12,676
16,093
6,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Betelgeux
Apollo
16
0 / 9 / 12
9,434
590
10,942
18,196
9,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 5 / 11
11,709
732
18,382
14,447
10,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

20
12 / 5 / 5
12,461
779
15,393
20,849
32,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
18
4 / 7 / 6
10,565
660
17,379
17,336
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
mcamnesia12
Ganesha
18
0 / 7 / 17
10,184
637
8,016
22,990
29,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
32
Kills
20
21
Deaths
33
88
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
21
8.25
W
Hades
 
Hades
2
7
19
1.64
L
Apollo
Betelgeux
Apollo
0
9
12
0.67
L
4
5
11
1.9
L
12
5
5
2.9
L
Bastet
4
7
6
1
W
Izanami
Turnt Sloths
Izanami
15
3
11
6.83
W
Fafnir
king5492
Fafnir
5
4
22
4
W
Susano
manuqb58
Susano
4
5
15
2.3
L
Ganesha
mcamnesia12
Ganesha
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,320
Damage
70,112
90,819
Taken
93,818
79,940
Mitigated
90,608
35,561
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,959
3,136
2,474
5,267
15,102
18,250
1,007
3,996
10,728
27,526
0
W
Hades
 
Hades
11,880
530
2,631
4,232
19,946
11,042
135
6,162
13,238
16,539
0
L
Apollo
Betelgeux
Apollo
10,942
6,899
997
2,970
18,196
9,103
835
7,332
10,493
0
25,584
L
18,382
866
1,661
2,706
14,447
10,491
680
6,516
7,571
41,641
0
L
15,393
4,465
1,247
2,214
20,849
32,469
31
11,828
8,477
0
28,888
L
Bastet
17,379
3,695
812
2,966
17,336
9,329
0
7,323
9,637
0
27,938
W
Izanami
Turnt Sloths
Izanami
31,806
23,442
2,893
7,373
17,119
8,457
5,549
6,019
10,823
0
70,703
W
Fafnir
king5492
Fafnir
13,999
6,255
1,808
4,658
22,559
35,298
699
3,159
18,651
20,060
391
W
Susano
manuqb58
Susano
12,676
1,365
2,650
1,575
16,093
6,893
1,031
6,983
8,657
0
28,422
L
Ganesha
mcamnesia12
Ganesha
8,016
413
624
1,375
22,990
29,216
0
7,873
14,329
15,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
54,353
200
Minions Killed
150
0
Camps Cleared
0
1,488,353
Distance Traveled
1,424,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,565
723
31
2
0
334,474
0
W
Hades
11,014
688
17
1
0
270,474
0
L
Apollo
9,434
590
34
2
0
259,494
0
L
Janus
11,709
732
62
4
0
270,530
0
L
Osiris
12,461
779
34
2
0
297,894
0
L
Bastet
10,565
660
20
1
0
321,864
0
W
Izanami
14,425
902
95
6
0
289,541
0
W
Fafnir
12,743
796
17
1
0
281,244
0
W
Susano
11,883
743
40
3
0
312,620
0
L
Ganesha
10,184
637
0
0
0
274,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role