Player Matchup

Cerberus
Cerberus
ChaosEnforcer15
Cerberus
Level 149
God Stats
4W - 2L
1,603 SR
Queue Stats
104W - 123L
1,416 Elo+
Party 1
Tiamat
Tiamat
GreenSonic00
Tiamat
Level 113
God Stats
2W - 2L
1,340 SR
Queue Stats
125W - 93L
1,529 Elo+
Solo
Vulcan
Vulcan
Jinx021
Vulcan
Level 156
God Stats
2W - 0L
1,554 SR
Queue Stats
73W - 63L
1,521 Elo+
Party 1
Odin
Odin
ThundercaT3HD
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 109L
1,490 Elo+
Party 1
Arachne
Arachne
iKoniqs
Arachne
Level 164
God Stats
1W - 0L
1,798 SR
Queue Stats
147W - 151L
1,425 Elo+
Party 1
Team Averages
Level 142
1,559 SR
1,476 Elo+

VS

Team Averages
Level 112
1,452 SR
1,459 Elo+
Zhong Kui
Zhong Kui
Bca012000
Zhong Kui
Level 158
God Stats
0W - 1L
1,320 SR
Queue Stats
64W - 88L
1,496 Elo+
Party 2
Hercules
Hercules
CABLE562
Hercules
Level 129
God Stats
2W - 1L
1,872 SR
Queue Stats
57W - 77L
1,432 Elo+
Solo
Bacchus
Bacchus
Daxdax123
Bacchus
Level 100
God Stats
4W - 6L
1,381 SR
Queue Stats
76W - 94L
1,489 Elo+
Party 2
Persephone
Persephone
HaloPunisher03
Persephone
Level 83
God Stats
1W - 1L
1,275 SR
Queue Stats
24W - 17L
1,353 Elo+
Party 2
Ullr
Ullr
pawthead
Ullr
Level 89
God Stats
2W - 5L
1,413 SR
Queue Stats
203W - 192L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 2 / 17
11,207
862
14,148
22,334
24,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
7 / 4 / 12
10,755
827
16,388
12,860
12,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Jinx021
Vulcan
19
6 / 2 / 13
11,272
867
25,059
7,712
5,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 17
9,619
740
9,251
14,089
19,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
iKoniqs
Arachne
17
6 / 3 / 16
10,469
805
8,898
15,434
12,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bca012000
Zhong Kui
16
2 / 7 / 5
9,474
729
13,514
15,059
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
CABLE562
Hercules
18
4 / 3 / 3
9,781
752
14,118
26,072
25,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Daxdax123
Bacchus
16
3 / 6 / 4
9,321
717
8,999
20,458
28,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
HaloPunisher03
Persephone
10
0 / 2 / 1
7,177
552
3,523
3,308
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
15
2 / 7 / 4
8,343
642
7,746
14,536
6,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
25
Kills
11
14
Deaths
25
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bca012000
Zhong Kui
2
7
5
0.64
L
Hercules
CABLE562
Hercules
4
3
3
1.83
W
Cerberus
6
2
17
7.25
L
Bacchus
Daxdax123
Bacchus
3
6
4
0.83
W
Tiamat
7
4
12
3.25
L
Persephone
HaloPunisher03
Persephone
0
2
1
0.25
W
Vulcan
Jinx021
Vulcan
6
2
13
6.25
W
0
3
17
2.83
W
Arachne
iKoniqs
Arachne
6
3
16
4.67
L
Ullr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,744
Damage
47,900
72,429
Taken
79,433
74,252
Mitigated
74,326
28,676
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bca012000
Zhong Kui
13,514
1,235
296
2,329
15,059
12,955
0
11,105
3,885
27,906
0
L
Hercules
CABLE562
Hercules
14,118
2,585
1,581
14,032
26,072
25,491
0
18,887
7,129
0
31,381
W
Cerberus
14,148
870
2,266
11,500
22,334
24,710
2,475
9,199
13,047
29,766
668
L
Bacchus
Daxdax123
Bacchus
8,999
858
502
2,279
20,458
28,558
0
14,552
5,734
20,047
0
W
Tiamat
16,388
1,493
0
3,850
12,860
12,205
1,045
5,267
7,593
34,948
0
L
Persephone
HaloPunisher03
Persephone
3,523
365
343
386
3,308
1,277
0
1,074
2,216
8,256
0
W
Vulcan
Jinx021
Vulcan
25,059
14,617
1,780
1,060
7,712
5,213
1,177
2,646
5,022
48,198
0
W
9,251
900
965
1,297
14,089
19,610
786
5,226
8,863
1,350
13,431
W
Arachne
iKoniqs
Arachne
8,898
6,125
1,568
4,390
15,434
12,514
2,147
3,632
11,726
0
16,014
L
Ullr
7,746
1,973
546
963
14,536
6,045
0
10,259
4,277
0
22,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
44,096
163
Minions Killed
153
0
Camps Cleared
0
1,323,021
Distance Traveled
929,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,474
729
43
3
0
206,885
0
L
Hercules
9,781
752
42
3
0
277,150
0
W
Cerberus
11,207
862
45
3
0
251,504
0
L
Bacchus
9,321
717
29
2
0
212,033
0
W
Tiamat
10,755
827
37
3
0
234,125
0
L
Persephone
7,177
552
12
1
0
54,951
0
W
Vulcan
11,272
867
49
4
0
281,919
0
W
Odin
9,619
740
13
1
0
272,149
0
W
Arachne
10,469
805
19
1
0
283,324
0
L
Ullr
8,343
642
27
2
0
178,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role