Player Matchup

Ix Chel
Ix Chel
Deftu
Ix Chel
Level 20
God Stats
2W - 0L
1,749 SR
Queue Stats
9W - 1L
1,858 Elo+
Party 1
Horus
Horus
LongWinter
Horus
Level 29
God Stats
7W - 0L
1,841 SR
Queue Stats
10W - 2L
1,760 Elo+
Party 1
Anhur
Anhur
Thurvokun
Anhur
Level 107
God Stats
3W - 1L
1,652 SR
Queue Stats
17W - 6L
1,749 Elo+
Party 1
Team Averages
Level 52
1,747 SR
1,789 Elo+

VS

Team Averages
Level 50
1,568 SR
1,562 Elo+
Izanami
Izanami
ExcrementChamp
Izanami
Level 55
God Stats
28W - 35L
1,730 SR
Queue Stats
135W - 125L
1,570 Elo+
Solo
Thanatos
Thanatos
Mizyi-
Thanatos
Level 66
God Stats
8W - 13L
1,473 SR
Queue Stats
88W - 76L
1,521 Elo+
Solo
Sobek
Sobek
MoeMouto
Sobek
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Deftu
Ix Chel
12
5 / 0 / 4
8,745
875
8,508
6,009
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
11
2 / 0 / 9
8,460
846
3,515
8,149
6,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Thurvokun
Anhur
11
4 / 1 / 3
8,284
828
11,297
6,225
2,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,804
680
6,110
9,653
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
Mizyi-
Thanatos
10
1 / 4 / 0
7,240
724
6,330
6,915
2,211
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
MoeMouto
Sobek
9
0 / 2 / 1
6,629
663
2,372
10,376
7,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Deftu
Ix Chel
5
0
4
7
L
0
5
1
0.1
W
Horus
2
0
9
6.5
L
Thanatos
Mizyi-
Thanatos
1
4
0
0.25
L
Sobek
MoeMouto
Sobek
0
2
1
0.25
W
Anhur
Thurvokun
Anhur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
14,812
20,383
Taken
26,944
10,899
Mitigated
12,168
7,704
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Deftu
Ix Chel
8,508
1,716
640
1,666
6,009
2,112
258
921
5,088
47,621
0
L
6,110
2,394
0
250
9,653
2,648
0
2,815
6,806
0
23,977
W
Horus
3,515
1,383
1,090
2,661
8,149
6,489
81
944
6,993
0
10,475
L
Thanatos
Mizyi-
Thanatos
6,330
610
0
2,259
6,915
2,211
0
3,253
3,662
0
20,447
L
Sobek
MoeMouto
Sobek
2,372
83
0
1,492
10,376
7,309
0
2,850
7,526
15,292
0
W
Anhur
Thurvokun
Anhur
11,297
8,432
0
1,647
6,225
2,298
948
816
5,361
0
30,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
20,673
115
Minions Killed
84
0
Camps Cleared
0
575,016
Distance Traveled
536,800
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,745
875
72
7
0
176,648
2
L
Izanami
6,804
680
48
5
0
160,848
0
W
Horus
8,460
846
15
2
0
220,296
0
L
Thanatos
7,240
724
24
2
0
189,822
0
L
Sobek
6,629
663
12
1
0
186,130
0
W
Anhur
8,284
828
28
3
0
178,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role