Player Matchup

Atlas
Atlas
EzPzWeenie
Atlas
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,435 Elo+
Party 1
Mulan
Mulan
Idealogy
Mulan
Level 68
God Stats
5W - 3L
1,079 SR
Queue Stats
43W - 50L
1,434 Elo+
Party 1
Surtr
Surtr
REKTGamer12
Surtr
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 43L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
SmokiePanduh
Ix Chel
Level 32
God Stats
7W - 0L
1,500 SR
Queue Stats
20W - 18L
1,342 Elo+
Solo
Ishtar
Ishtar
Sorwynn
Ishtar
Level 45
God Stats
3W - 2L
1,654 SR
Queue Stats
13W - 14L
1,523 Elo+
Solo
Team Averages
Level 39
1,447 SR
1,434 Elo+

VS

Team Averages
Level 45
1,522 SR
1,458 Elo+
Tyr
Tyr
Phanto_17
Tyr
Level 61
God Stats
1W - 3L
1,518 SR
Queue Stats
237W - 227L
1,453 Elo+
Solo
Hachiman
Hachiman
That_FunkeyMonke
Hachiman
Level 46
God Stats
2W - 3L
1,664 SR
Queue Stats
29W - 37L
1,336 Elo+
Solo
Vulcan
Vulcan
Tiny Devil4357
Vulcan
Level 47
God Stats
3W - 6L
1,430 SR
Queue Stats
55W - 66L
1,377 Elo+
Solo
Thanatos
Thanatos
Trumpsson2865
Thanatos
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,686 Elo+
Solo
Cerberus
Cerberus
meowskrs137
Cerberus
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 45L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 0 / 7
6,981
465
6,153
8,545
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Idealogy
Mulan
16
4 / 0 / 0
10,054
670
9,669
9,025
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 0 / 3
9,047
603
13,138
14,382
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
SmokiePanduh
Ix Chel
13
3 / 5 / 4
7,783
519
10,656
12,030
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Sorwynn
Ishtar
11
2 / 5 / 3
7,085
472
6,874
9,132
3,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,044
470
4,102
12,692
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 4 / 2
7,095
473
4,644
11,872
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 1
6,871
458
11,470
12,480
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Trumpsson2865
Thanatos
11
4 / 5 / 1
7,165
478
7,225
11,527
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
meowskrs137
Cerberus
11
1 / 3 / 3
7,056
470
3,894
15,694
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
10
10
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
0
7
3.5
W
Mulan
Idealogy
Mulan
4
0
0
4
L
1
3
0
0.33
W
11
0
3
12.5
W
Ix Chel
SmokiePanduh
Ix Chel
3
5
4
1
W
Ishtar
Sorwynn
Ishtar
2
5
3
0.7
L
3
4
2
1
L
1
6
1
0.25
L
Thanatos
Trumpsson2865
Thanatos
4
5
1
0.9
L
Cerberus
meowskrs137
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
31,335
53,114
Taken
64,265
27,599
Mitigated
37,531
9,612
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,153
2,672
0
945
8,545
5,635
127
3,859
4,276
17,761
0
W
Mulan
Idealogy
Mulan
9,669
1,319
0
3,623
9,025
7,774
541
192
8,833
0
82,524
L
4,102
411
0
2,055
12,692
11,243
0
508
12,184
0
44,536
W
13,138
5,965
0
1,162
14,382
6,508
2
5,074
9,178
934
65,616
W
Ix Chel
SmokiePanduh
Ix Chel
10,656
786
426
1,241
12,030
4,336
354
5,678
6,352
48,390
0
W
Ishtar
Sorwynn
Ishtar
6,874
4,396
145
2,070
9,132
3,346
490
287
8,845
0
42,567
L
4,644
2,356
0
1,735
11,872
4,203
1,034
2,506
9,366
0
31,771
L
11,470
3,514
0
2,540
12,480
5,392
336
5,761
6,719
58,815
0
L
Thanatos
Trumpsson2865
Thanatos
7,225
2,944
0
5,041
11,527
4,664
283
1,285
10,242
0
41,459
L
Cerberus
meowskrs137
Cerberus
3,894
289
0
3,828
15,694
12,029
0
7,347
8,234
18,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
35,231
360
Minions Killed
281
0
Camps Cleared
0
1,433,467
Distance Traveled
1,455,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,981
465
16
1
0
326,349
0
W
Mulan
10,054
670
137
9
0
246,425
0
L
Tyr
7,044
470
80
5
0
291,517
0
W
Surtr
9,047
603
73
5
0
333,828
0
W
Ix Chel
7,783
519
73
5
0
264,790
0
W
Ishtar
7,085
472
61
4
0
262,075
0
L
Hachiman
7,095
473
48
3
0
271,907
0
L
Vulcan
6,871
458
78
5
0
285,434
0
L
Thanatos
7,165
478
57
4
0
314,713
0
L
Cerberus
7,056
470
18
1
0
291,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role