Player Matchup

Discordia
Discordia
BigHeroSus
Discordia
Level 33
God Stats
1W - 2L
1,535 SR
Queue Stats
9W - 13L
1,356 Elo+
Party 2
Erlang Shen
Erlang Shen
BirdLover
Erlang Shen
Level 57
God Stats
0W - 2L
1,263 SR
Queue Stats
38W - 51L
1,389 Elo+
Party 2
Arachne
Arachne
DeadlyDisorder
Arachne
Level 44
God Stats
5W - 4L
1,631 SR
Queue Stats
70W - 72L
1,416 Elo+
Solo
Danzaburou
Danzaburou
MoldyJellyfish
Danzaburou
Level 5
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Slemzi
Vamana
Level 48
God Stats
3W - 2L
1,733 SR
Queue Stats
36W - 53L
1,376 Elo+
Party 2
Team Averages
Level 37
1,532 SR
1,407 Elo+

VS

Team Averages
Level 69
1,582 SR
1,433 Elo+
Achilles
Achilles
Adrixnnnn__
Achilles
Level 88
God Stats
31W - 22L
1,713 SR
Queue Stats
107W - 107L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
L1L_M1KE_4000
Danzaburou
Level 109
God Stats
14W - 10L
1,655 SR
Queue Stats
617W - 565L
1,488 Elo+
Party 1
Surtr
Surtr
UltraShot__212
Surtr
Level 13
God Stats
12W - 7L
1,638 SR
Queue Stats
46W - 56L
1,313 Elo+
Party 1
Yemoja
Yemoja
Vx_kerssa_xV
Yemoja
Level 44
God Stats
5W - 5L
1,319 SR
Queue Stats
48W - 56L
1,421 Elo+
Solo
Ra
Ra
unheardpapa
Ra
Level 89
God Stats
11W - 9L
1,584 SR
Queue Stats
186W - 193L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigHeroSus
Discordia
10
0 / 1 / 1
5,809
528
3,093
4,565
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
BirdLover
Erlang Shen
9
0 / 1 / 1
5,070
461
3,061
9,692
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 2
6,142
558
4,020
9,527
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
MoldyJellyfish
Danzaburou
8
1 / 7 / 0
5,093
463
4,554
9,644
3,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Slemzi
Vamana
12
5 / 4 / 0
7,373
670
6,760
10,945
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrixnnnn__
Achilles
13
5 / 1 / 3
7,309
664
5,613
8,121
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
L1L_M1KE_4000
Danzaburou
11
6 / 0 / 0
7,314
665
7,569
9,038
3,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 0
6,155
560
6,671
12,424
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
10
0 / 1 / 8
6,623
602
3,446
6,389
4,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 4
6,862
624
5,258
6,496
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
16
16
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adrixnnnn__
Achilles
5
1
3
6.5
L
Discordia
BigHeroSus
Discordia
0
1
1
0.5
L
Erlang Shen
BirdLover
Erlang Shen
0
1
1
0.5
L
2
3
2
1
W
Danzaburou
L1L_M1KE_4000
Danzaburou
6
0
0
6
L
Danzaburou
MoldyJellyfish
Danzaburou
1
7
0
0.14
L
Vamana
Slemzi
Vamana
5
4
0
1.25
W
2
5
0
0.4
W
Yemoja
0
1
8
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
28,557
44,373
Taken
42,468
20,358
Mitigated
20,094
9,576
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adrixnnnn__
Achilles
5,613
1,356
0
3,256
8,121
3,908
408
543
7,367
0
47,553
L
Discordia
BigHeroSus
Discordia
3,093
88
0
560
4,565
1,229
0
2,315
2,134
33,904
0
L
Erlang Shen
BirdLover
Erlang Shen
3,061
1,632
0
2,704
9,692
6,013
0
1,332
8,360
0
25,287
L
4,020
3,062
0
1,565
9,527
3,091
0
2,790
6,737
0
36,775
W
Danzaburou
L1L_M1KE_4000
Danzaburou
7,569
3,617
0
4,597
9,038
3,618
2,645
65
8,973
0
52,819
L
Danzaburou
MoldyJellyfish
Danzaburou
4,554
2,168
0
1,418
9,644
3,214
0
1,922
7,722
0
27,537
L
Vamana
Slemzi
Vamana
6,760
2,668
0
3,329
10,945
6,811
0
442
10,503
0
53,653
W
6,671
2,595
0
2,188
12,424
6,070
213
0
11,683
506
32,885
W
Yemoja
3,446
999
2,476
1,178
6,389
4,001
640
235
6,128
13,523
0
W
5,258
724
412
1,429
6,496
2,497
480
1,899
4,323
40,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
34,263
302
Minions Killed
285
0
Camps Cleared
0
1,054,731
Distance Traveled
1,063,550
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,309
664
69
6
0
255,351
0
L
Discordia
5,809
528
65
6
0
207,235
0
L
Erlang Shen
5,070
461
50
5
0
224,757
0
L
Arachne
6,142
558
58
5
0
244,732
0
W
Danzaburou
7,314
665
72
7
0
203,247
0
L
Danzaburou
5,093
463
32
3
0
187,569
0
L
Vamana
7,373
670
97
9
0
190,438
1
W
Surtr
6,155
560
39
4
0
189,882
0
W
Yemoja
6,623
602
29
3
0
184,852
0
W
Ra
6,862
624
76
7
0
230,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role