Player Matchup

Loki
Loki
DannyGXA
Loki
Level 157
God Stats
9W - 4L
1,643 SR
Queue Stats
221W - 167L
1,579 Elo+
Party 1
Anhur
Anhur
TWHotDog19
Anhur
Level 150
God Stats
15W - 10L
1,674 SR
Queue Stats
292W - 251L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
TWOasis
Sylvanus
Level 109
God Stats
13W - 8L
1,748 SR
Queue Stats
218W - 193L
1,545 Elo+
Party 1
Ix Chel
Ix Chel
Torp-edo_jones15
Ix Chel
Level 146
God Stats
3W - 1L
1,797 SR
Queue Stats
13W - 13L
1,602 Elo+
Party 3
Jormungandr
Jormungandr
woody_face
Jormungandr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 112L
1,564 Elo+
Party 3
Team Averages
Level 144
1,672 SR
1,571 Elo+

VS

Team Averages
Level 135
1,616 SR
1,649 Elo+
Anhur
Anhur
Alantes
Anhur
Level 178
God Stats
13W - 9L
1,547 SR
Queue Stats
414W - 171L
1,704 Elo+
Party 2
Mercury
Mercury
B3H1NDULOLEKSD
Mercury
Level 99
God Stats
7W - 3L
1,729 SR
Queue Stats
261W - 92L
1,681 Elo+
Party 2
Jormungandr
Jormungandr
BL4NKD1SC0RD
Jormungandr
Level 145
God Stats
17W - 23L
1,541 SR
Queue Stats
273W - 246L
1,570 Elo+
Party 4
King Arthur
King Arthur
Metrovius
King Arthur
Level 157
God Stats
50W - 23L
1,720 SR
Queue Stats
489W - 248L
1,701 Elo+
Party 2
Yu Huang
Yu Huang
peachpanther7
Yu Huang
Level 98
God Stats
50W - 40L
1,541 SR
Queue Stats
359W - 325L
1,589 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 3 / 0
5,168
517
1,742
8,313
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
0 / 2 / 0
5,130
513
4,623
8,415
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TWOasis
Sylvanus
9
0 / 0 / 0
5,280
528
1,428
5,507
2,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 0
5,070
507
3,555
6,919
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
woody_face
Jormungandr
10
1 / 2 / 0
5,605
561
5,577
9,883
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alantes
Anhur
11
3 / 0 / 0
6,083
608
6,345
6,658
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 1
6,823
682
5,472
5,513
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
BL4NKD1SC0RD
Jormungandr
11
0 / 1 / 2
6,430
643
3,321
7,474
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Metrovius
King Arthur
10
1 / 0 / 2
5,263
526
5,396
6,605
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
peachpanther7
Yu Huang
11
1 / 0 / 3
6,388
639
3,743
4,821
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alantes
Anhur
3
0
0
3
W
5
0
1
5.5
W
Jormungandr
BL4NKD1SC0RD
Jormungandr
0
1
2
1
L
Loki
0
3
0
0
W
King Arthur
Metrovius
King Arthur
1
0
2
2
L
Anhur
0
2
0
0
L
Sylvanus
TWOasis
Sylvanus
0
0
0
0
L
0
3
0
0
W
Yu Huang
peachpanther7
Yu Huang
1
0
3
2.5
L
Jormungandr
woody_face
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
24,277
39,037
Taken
31,071
17,748
Mitigated
13,672
11,055
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alantes
Anhur
6,345
3,476
0
3,428
6,658
1,720
0
523
6,135
0
47,667
W
5,472
3,831
0
1,102
5,513
1,946
721
1,571
3,838
0
48,114
W
Jormungandr
BL4NKD1SC0RD
Jormungandr
3,321
1,685
0
3,098
7,474
4,607
234
4,255
2,752
50,372
0
L
Loki
1,742
166
0
143
8,313
2,246
0
1,330
6,983
0
36,300
W
King Arthur
Metrovius
King Arthur
5,396
372
0
1,250
6,605
3,579
0
870
5,735
0
30,515
L
Anhur
4,623
2,736
0
2,885
8,415
2,091
0
0
8,415
0
39,259
L
Sylvanus
TWOasis
Sylvanus
1,428
432
2,171
2,709
5,507
2,656
0
231
5,276
19,844
0
L
3,555
214
155
828
6,919
2,542
0
2,210
4,709
37,796
0
W
Yu Huang
peachpanther7
Yu Huang
3,743
311
0
1,000
4,821
1,820
0
2,833
1,988
48,197
0
L
Jormungandr
woody_face
Jormungandr
5,577
1,707
0
2,164
9,883
8,213
0
3,326
6,557
41,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
30,987
324
Minions Killed
378
0
Camps Cleared
0
988,877
Distance Traveled
1,124,330
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,083
608
74
7
0
197,222
2
W
Mercury
6,823
682
80
8
0
298,781
0
W
Jormungandr
6,430
643
88
9
0
182,150
0
L
Loki
5,168
517
56
6
0
249,085
0
W
King Arthur
5,263
526
46
5
0
233,591
1
L
Anhur
5,130
513
80
8
0
179,127
2
L
Sylvanus
5,280
528
34
3
0
178,549
0
L
Ix Chel
5,070
507
80
8
0
196,359
0
W
Yu Huang
6,388
639
90
9
0
212,586
0
L
Jormungandr
5,605
561
74
7
0
185,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role