Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FoX Savage2K
Mercury
Level 103
God Stats
14W - 12L
1,500 SR
Queue Stats
828W - 873L
1,444 Elo+
Party 1
Chiron
Chiron
HBKwame
Chiron
Level 79
God Stats
86W - 71L
1,483 SR
Queue Stats
301W - 346L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
LowLowDean
Gilgamesh
Level 139
God Stats
6W - 9L
1,449 SR
Queue Stats
384W - 444L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 157
God Stats
388W - 337L
1,492 SR
Queue Stats
889W - 934L
1,457 Elo+
Party 1
Team Averages
Level 127
1,485 SR
1,469 Elo+

VS

Team Averages
Level 114
1,476 SR
1,434 Elo+
Ares
Ares
Belmont19
Ares
Level 98
God Stats
1W - 0L
1,720 SR
Queue Stats
53W - 65L
1,375 Elo+
Solo
Anhur
Anhur
CYBER GAIA
Anhur
Level 120
God Stats
1W - 3L
1,175 SR
Queue Stats
168W - 137L
1,475 Elo+
Solo
King Arthur
King Arthur
Dragon_slayerssk
King Arthur
Level 83
God Stats
2W - 6L
1,369 SR
Queue Stats
223W - 237L
1,455 Elo+
Solo
Thanatos
Thanatos
FatNickiMinaj1
Thanatos
Level 125
God Stats
3W - 4L
1,466 SR
Queue Stats
85W - 78L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
Novack69
Ah Puch
Level 144
God Stats
8W - 4L
1,650 SR
Queue Stats
126W - 125L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 1 / 6
7,779
486
8,823
15,219
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
FoX Savage2K
Mercury
13
1 / 5 / 3
7,224
452
3,507
14,930
11,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
HBKwame
Chiron
14
4 / 3 / 3
8,305
519
4,873
11,528
3,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LowLowDean
Gilgamesh
13
4 / 4 / 3
8,121
508
8,125
13,635
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 6 / 4
6,750
422
13,557
11,888
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 7 / 1
7,410
463
4,752
17,025
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
0 / 1 / 3
7,437
465
7,162
10,861
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Dragon_slayerssk
King Arthur
15
5 / 3 / 2
9,465
592
9,913
13,242
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
15
9 / 0 / 7
9,536
596
13,589
16,885
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Novack69
Ah Puch
14
5 / 1 / 3
9,195
575
13,294
14,108
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
19
19
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
6
6
W
Ares
0
7
1
0.07
W
Anhur
0
1
3
1.5
W
King Arthur
Dragon_slayerssk
King Arthur
5
3
2
2
W
Thanatos
9
0
7
12.5
L
Mercury
FoX Savage2K
Mercury
1
5
3
0.5
L
Chiron
HBKwame
Chiron
4
3
3
1.83
L
Gilgamesh
LowLowDean
Gilgamesh
4
4
3
1.38
W
Ah Puch
Novack69
Ah Puch
5
1
3
6.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
48,710
67,200
Taken
72,121
37,511
Mitigated
39,350
16,109
Healing
33,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,823
4,280
191
6,630
15,219
13,456
292
4,664
10,555
26,243
0
W
Ares
4,752
224
0
2,560
17,025
14,472
0
5,403
11,622
31,883
0
W
Anhur
7,162
2,336
0
4,519
10,861
4,045
813
3,818
7,043
0
52,426
W
King Arthur
Dragon_slayerssk
King Arthur
9,913
661
0
3,152
13,242
9,470
153
1,763
11,479
0
67,735
W
Thanatos
13,589
2,076
0
13,090
16,885
6,579
356
4,416
12,469
0
67,511
L
Mercury
FoX Savage2K
Mercury
3,507
1,987
0
1,453
14,930
11,415
54
1,013
13,917
0
44,701
L
Chiron
HBKwame
Chiron
4,873
1,920
271
4,825
11,528
3,988
609
2,519
9,009
0
63,040
L
Gilgamesh
LowLowDean
Gilgamesh
8,125
2,093
0
791
13,635
5,125
81
3,973
9,572
0
46,975
W
Ah Puch
Novack69
Ah Puch
13,294
361
0
10,114
14,108
4,784
591
7,850
6,258
82,356
0
L
13,557
7,592
0
1,948
11,888
3,527
117
5,902
5,962
55,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
43,043
335
Minions Killed
413
0
Camps Cleared
0
1,534,451
Distance Traveled
1,511,148
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,779
486
32
2
0
333,087
0
W
Ares
7,410
463
42
3
0
292,817
0
W
Anhur
7,437
465
76
5
0
311,138
3
W
King Arthur
9,465
592
88
6
0
277,221
2
W
Thanatos
9,536
596
72
5
0
341,752
1
L
Mercury
7,224
452
68
4
0
272,093
0
L
Chiron
8,305
519
109
7
0
309,125
6
L
Gilgamesh
8,121
508
56
4
0
341,883
0
W
Ah Puch
9,195
575
135
8
0
288,220
0
L
Nu Wa
6,750
422
70
4
0
278,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role