Player Matchup

Horus
Horus
Gr1mR3ap3r8591
Horus
Level 173
God Stats
23W - 30L
1,436 SR
Queue Stats
330W - 343L
1,454 Elo+
Solo
Charon
Charon
NoNotMyEyes
Charon
Level 117
God Stats
2W - 4L
1,415 SR
Queue Stats
61W - 75L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
P3nanc3
Baron Samedi
Level 126
God Stats
2W - 2L
1,865 SR
Queue Stats
29W - 27L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
PIXXELEZ
Nu Wa
Level 125
God Stats
4W - 3L
1,516 SR
Queue Stats
59W - 41L
1,589 Elo+
Party 2
Neith
Neith
ljack25
Neith
Level 16
God Stats
4W - 2L
1,696 SR
Queue Stats
40W - 42L
1,405 Elo+
Party 2
Team Averages
Level 111
1,585 SR
1,490 Elo+

VS

Team Averages
Level 99
1,555 SR
1,466 Elo+
Bastet
Bastet
DeathGodess
Bastet
Level 104
God Stats
13W - 1L
1,924 SR
Queue Stats
56W - 11L
1,782 Elo+
Solo
Cerberus
Cerberus
RAPN1NJA
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,135 Elo+
Party 1
Hachiman
Hachiman
SparkyArcy
Hachiman
Level 115
God Stats
5W - 3L
1,409 SR
Queue Stats
85W - 78L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
lovelikeMarilyn
Kukulkan
Level 108
God Stats
87W - 57L
1,625 SR
Queue Stats
481W - 436L
1,529 Elo+
Solo
Shiva
Shiva
ØssØ
Shiva
Level 149
God Stats
2W - 1L
1,315 SR
Queue Stats
144W - 156L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,886
362
5,057
15,726
9,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
14
0 / 5 / 0
8,871
467
3,891
11,837
7,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
P3nanc3
Baron Samedi
14
4 / 3 / 2
8,541
450
14,535
11,922
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
PIXXELEZ
Nu Wa
17
2 / 5 / 1
10,003
526
15,155
14,523
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ljack25
Neith
14
0 / 5 / 2
8,509
448
8,183
12,624
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
15 / 0 / 4
13,020
685
24,894
17,494
8,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
RAPN1NJA
Cerberus
15
1 / 2 / 7
9,959
524
6,264
18,465
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
SparkyArcy
Hachiman
18
3 / 1 / 3
11,177
588
11,516
16,583
7,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
1 / 4 / 5
9,584
504
4,528
10,112
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ØssØ
Shiva
18
2 / 0 / 3
11,499
605
3,780
15,226
12,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
22
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
15
0
4
17
L
1
4
1
0.38
L
Charon
0
5
0
0
L
Baron Samedi
P3nanc3
Baron Samedi
4
3
2
1.67
L
Nu Wa
PIXXELEZ
Nu Wa
2
5
1
0.5
W
Cerberus
RAPN1NJA
Cerberus
1
2
7
2.25
W
Hachiman
SparkyArcy
Hachiman
3
1
3
4.5
L
Neith
ljack25
Neith
0
5
2
0.2
W
Kukulkan
1
4
5
0.88
W
Shiva
ØssØ
Shiva
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
50,982
66,632
Taken
77,880
30,668
Mitigated
45,207
14,957
Healing
29,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
24,894
7,067
0
7,716
17,494
8,129
1,348
7,365
10,129
0
137,810
L
5,057
2,244
464
3,553
15,726
9,460
0
5,025
10,701
0
19,026
L
Charon
3,891
1,191
0
1,158
11,837
7,687
0
627
11,210
50,533
51
L
Baron Samedi
P3nanc3
Baron Samedi
14,535
95
895
3,163
11,922
4,972
0
1,698
10,224
54,353
0
L
Nu Wa
PIXXELEZ
Nu Wa
15,155
2,305
0
3,889
14,523
4,316
0
2,860
11,663
107,551
0
W
Cerberus
RAPN1NJA
Cerberus
6,264
261
2,757
4,824
18,465
12,415
541
9,015
9,450
26,019
0
W
Hachiman
SparkyArcy
Hachiman
11,516
7,127
0
7,670
16,583
7,380
2,977
3,924
12,659
0
103,713
L
Neith
ljack25
Neith
8,183
3,032
0
1,835
12,624
4,233
300
631
11,993
0
56,005
W
Kukulkan
4,528
189
126
1,285
10,112
4,328
923
7,814
2,298
76,318
0
W
Shiva
ØssØ
Shiva
3,780
518
0
4,790
15,226
12,955
245
6,042
9,103
0
87,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
55,239
416
Minions Killed
650
0
Camps Cleared
0
1,507,372
Distance Traveled
1,886,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,020
685
151
8
0
482,173
3
L
Horus
6,886
362
19
1
0
246,226
2
L
Charon
8,871
467
61
3
0
244,190
0
L
Baron Samedi
8,541
450
84
4
0
351,281
0
L
Nu Wa
10,003
526
163
9
0
352,862
0
W
Cerberus
9,959
524
56
3
0
392,441
0
W
Hachiman
11,177
588
167
9
0
341,211
0
L
Neith
8,509
448
89
5
0
312,813
0
W
Kukulkan
9,584
504
129
7
0
371,126
0
W
Shiva
11,499
605
147
8
0
299,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role