Player Matchup

Ra
Ra
Arcalteon
Ra
Level 159
God Stats
5W - 7L
1,673 SR
Queue Stats
76W - 113L
1,485 Elo+
Party 1
King Arthur
King Arthur
Darkeatermidir66
King Arthur
Level 132
God Stats
6W - 4L
1,400 SR
Queue Stats
430W - 383L
1,485 Elo+
Party 2
Nox
Nox
IsaacAG24
Nox
Level 138
God Stats
0W - 2L
1,494 SR
Queue Stats
56W - 30L
1,585 Elo+
Solo
Bastet
Bastet
ondeado_gris
Bastet
Level 109
God Stats
5W - 2L
1,791 SR
Queue Stats
309W - 274L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
yulianvladd
Jing Wei
Level 174
God Stats
2W - 5L
1,541 SR
Queue Stats
169W - 226L
1,500 Elo+
Party 1
Team Averages
Level 142
1,580 SR
1,516 Elo+

VS

Team Averages
Level 156
1,599 SR
1,516 Elo+
Thoth
Thoth
Hayssss
Thoth
Level 158
God Stats
9W - 6L
1,974 SR
Queue Stats
365W - 336L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
Rem1333
Ratatoskr
Level 158
God Stats
2W - 1L
1,581 SR
Queue Stats
131W - 130L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
Spellbinder311
Cernunnos
Level 163
God Stats
7W - 5L
1,422 SR
Queue Stats
195W - 184L
1,496 Elo+
Solo
Nike
Nike
Tek_NewFro
Nike
Level 143
God Stats
43W - 38L
1,581 SR
Queue Stats
996W - 985L
1,479 Elo+
Solo
Ganesha
Ganesha
compact_desktop
Ganesha
Level 158
God Stats
4W - 5L
1,437 SR
Queue Stats
436W - 405L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,633
603
4,115
6,869
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Darkeatermidir66
King Arthur
9
1 / 2 / 0
5,827
530
3,953
7,461
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 2
5,919
538
2,858
5,360
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
10
1 / 3 / 2
6,020
547
2,998
10,335
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
yulianvladd
Jing Wei
11
0 / 2 / 1
6,410
583
3,831
6,180
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hayssss
Thoth
12
2 / 1 / 1
6,984
635
4,829
6,584
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Rem1333
Ratatoskr
12
4 / 0 / 2
6,739
613
4,082
7,266
2,699
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
Spellbinder311
Cernunnos
12
3 / 0 / 0
6,883
626
5,472
6,195
2,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
6,891
626
5,488
9,164
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 2 / 4
5,783
526
2,839
10,269
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
King Arthur
Darkeatermidir66
King Arthur
1
2
0
0.5
W
Thoth
Hayssss
Thoth
2
1
1
2.5
L
1
3
2
0.67
W
Ratatoskr
Rem1333
Ratatoskr
4
0
2
5
W
Cernunnos
Spellbinder311
Cernunnos
3
0
0
3
W
3
2
2
2
W
0
2
4
1
L
Bastet
1
3
2
0.67
L
Jing Wei
yulianvladd
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
22,710
36,205
Taken
39,478
15,167
Mitigated
21,069
8,822
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
322
321
2,326
6,869
2,157
0
3,457
3,203
61,001
0
L
King Arthur
Darkeatermidir66
King Arthur
3,953
767
0
2,412
7,461
5,662
0
1,545
5,798
0
14,997
W
Thoth
Hayssss
Thoth
4,829
75
0
1,130
6,584
2,487
0
2,521
3,891
54,693
0
L
2,858
303
0
250
5,360
2,077
0
643
4,717
35,604
0
W
Ratatoskr
Rem1333
Ratatoskr
4,082
711
0
250
7,266
2,699
347
1,196
5,936
0
42,409
W
Cernunnos
Spellbinder311
Cernunnos
5,472
2,071
0
4,465
6,195
2,221
138
14
6,061
0
50,792
W
5,488
32
0
1,358
9,164
6,591
130
2,177
6,987
1
44,586
W
2,839
419
0
2,329
10,269
7,071
0
872
9,387
11,219
0
L
Bastet
2,998
1,043
0
1,594
10,335
3,366
0
1,108
9,175
0
39,462
L
Jing Wei
yulianvladd
Jing Wei
3,831
3,141
0
1,919
6,180
1,905
624
715
5,465
0
50,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
33,280
359
Minions Killed
373
0
Camps Cleared
0
1,183,022
Distance Traveled
1,232,689
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,633
603
118
11
0
238,071
2
L
King Arthur
5,827
530
20
2
0
245,748
0
W
Thoth
6,984
635
117
11
0
237,286
1
L
Nox
5,919
538
68
6
0
222,325
2
W
Ratatoskr
6,739
613
71
6
0
297,466
1
W
Cernunnos
6,883
626
109
10
0
205,018
0
W
Nike
6,891
626
74
7
0
250,951
1
W
Ganesha
5,783
526
2
0
0
241,968
8
L
Bastet
6,020
547
65
6
0
264,614
0
L
Jing Wei
6,410
583
88
8
0
212,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role