Player Matchup

Cerberus
Cerberus
BotheredJoker60
Cerberus
Level 121
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 2
Fenrir
Fenrir
Garcian_Ulmeyda
Fenrir
Level 89
God Stats
4W - 5L
1,598 SR
Queue Stats
85W - 90L
1,409 Elo+
Solo
Serqet
Serqet
OleaMasterPro47
Serqet
Level 109
God Stats
2W - 2L
1,642 SR
Queue Stats
6W - 11L
1,362 Elo+
Party 2
Zhong Kui
Zhong Kui
SrDooSs
Zhong Kui
Level 86
God Stats
2W - 3L
1,550 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 2
Janus
Janus
ZeroXMarcus
Janus
Level 105
God Stats
0W - 5L
1,211 SR
Queue Stats
3W - 11L
1,254 Elo+
Party 2
Team Averages
Level 102
1,463 SR
1,349 Elo+

VS

Team Averages
Level 123
1,609 SR
1,468 Elo+
Hercules
Hercules
CDQLONA
Hercules
Level 134
God Stats
101W - 87L
1,550 SR
Queue Stats
524W - 502L
1,487 Elo+
Party 1
Martichoras
Martichoras
Ducanetor
Martichoras
Level 148
God Stats
23W - 20L
1,516 SR
Queue Stats
395W - 412L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
MrTony1314
Kukulkan
Level 107
God Stats
2W - 0L
1,704 SR
Queue Stats
112W - 123L
1,442 Elo+
Solo
Pele
Pele
PixieWigglez
Pele
Level 104
God Stats
5W - 3L
1,483 SR
Queue Stats
38W - 38L
1,451 Elo+
Solo
Charon
Charon
danmarcjim4
Charon
Level 121
God Stats
2W - 3L
1,790 SR
Queue Stats
137W - 136L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 3 / 2
5,087
509
2,667
7,682
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 0
4,578
458
2,997
8,135
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 2
5,716
572
4,050
6,948
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SrDooSs
Zhong Kui
10
1 / 2 / 1
5,718
572
5,595
7,948
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,614
561
4,043
4,627
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CDQLONA
Hercules
8
2 / 2 / 3
5,627
563
4,272
8,265
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Ducanetor
Martichoras
11
4 / 1 / 3
6,570
657
7,246
5,476
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MrTony1314
Kukulkan
10
0 / 1 / 4
5,530
553
2,721
4,353
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 2
6,060
606
4,346
6,847
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
10
3 / 2 / 1
6,113
611
3,972
7,417
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
2
0.67
W
Hercules
CDQLONA
Hercules
2
2
3
1.75
W
Martichoras
Ducanetor
Martichoras
4
1
3
5.5
L
0
5
0
0
W
Kukulkan
MrTony1314
Kukulkan
0
1
4
2
L
3
2
2
2
W
4
0
2
5
L
Zhong Kui
SrDooSs
Zhong Kui
1
2
1
0.75
L
1
1
2
2
W
Charon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,352
Damage
22,557
35,340
Taken
32,358
18,653
Mitigated
13,615
9,481
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,667
44
137
1,717
7,682
5,981
0
541
7,141
17,889
0
W
Hercules
CDQLONA
Hercules
4,272
2,045
88
2,190
8,265
4,256
250
1,896
5,833
0
18,612
W
Martichoras
Ducanetor
Martichoras
7,246
3,882
0
2,327
5,476
1,913
384
1,802
3,426
0
48,272
L
2,997
990
0
2,137
8,135
2,630
0
245
7,890
0
17,485
W
Kukulkan
MrTony1314
Kukulkan
2,721
349
0
1,250
4,353
1,447
0
2,418
1,777
35,834
0
L
4,050
1,219
0
480
6,948
2,491
0
313
6,615
0
26,695
W
4,346
1,054
0
1,446
6,847
2,416
0
1,303
5,258
0
43,319
L
Zhong Kui
SrDooSs
Zhong Kui
5,595
658
0
4,260
7,948
6,162
0
3,317
4,209
33,165
0
L
4,043
167
0
750
4,627
1,389
0
1,913
2,714
37,540
0
W
Charon
3,972
533
0
1,730
7,417
3,583
40
4,631
2,638
27,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
29,900
261
Minions Killed
301
0
Camps Cleared
0
1,019,488
Distance Traveled
944,903
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,087
509
34
3
0
212,518
0
W
Hercules
5,627
563
19
2
0
197,110
0
W
Martichoras
6,570
657
87
9
0
176,163
0
L
Fenrir
4,578
458
39
4
0
190,357
0
W
Kukulkan
5,530
553
64
6
0
191,009
4
L
Serqet
5,716
572
43
4
0
238,951
3
W
Pele
6,060
606
70
7
0
217,367
0
L
Zhong Kui
5,718
572
66
7
0
176,250
2
L
Janus
5,614
561
79
8
0
201,412
0
W
Charon
6,113
611
61
6
0
163,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role