Player Matchup

Anubis
Anubis
Silver II
AngieDuhhh
Anubis
Silver II
Level 107
God Stats
4W - 7L
1,445 SR
Queue Stats
112W - 121L
1,072 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
CharlyLaxo
Gilgamesh
Bronze I
Level 137
God Stats
12W - 9L
1,431 SR
Queue Stats
85W - 79L
1,088 MMR
Solo
Awilix
Awilix
Silver II
PePPrMiNT LARRY
Awilix
Silver II
Level 102
God Stats
90W - 63L
1,541 SR
Queue Stats
478W - 494L
1,028 MMR
Solo
Fafnir
Fafnir
Silver IV
l Trill Danny l
Fafnir
Silver IV
Level 187
God Stats
6W - 5L
1,517 SR
Queue Stats
373W - 415L
817 MMR
Solo
Anhur
Anhur
Silver II
scubasteve85
Anhur
Silver II
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 93L
979 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,487 SR
997 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,451 SR
999 MMR
Odin
Odin
Silver II
FARIFARI
Odin
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 498L
1,018 MMR
Solo
Guan Yu
Guan Yu
Silver II
KingArthurs3
Guan Yu
Silver II
Level 167
God Stats
10W - 12L
1,440 SR
Queue Stats
386W - 399L
1,108 MMR
Party 1
Olorun
Olorun
Gold V
TheSilkinson
Olorun
Gold V
Level 123
God Stats
13W - 18L
1,536 SR
Queue Stats
621W - 636L
1,240 MMR
Party 1
Chiron
Chiron
Silver IV
oakesjoakes1997
Chiron
Silver IV
Level 123
God Stats
3W - 3L
1,571 SR
Queue Stats
147W - 192L
839 MMR
Solo
Pele
Pele
Silver IV
zenmasterpenguin
Pele
Silver IV
Level 65
God Stats
1W - 4L
1,206 SR
Queue Stats
201W - 227L
791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngieDuhhh
Anubis
15
5 / 4 / 2
9,476
557
9,282
11,433
5,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
CharlyLaxo
Gilgamesh
15
1 / 1 / 2
8,952
527
12,336
19,335
13,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 5
8,694
511
14,107
11,600
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 3
7,332
431
3,240
13,566
10,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 2 / 0
8,508
500
5,072
13,861
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CernunnosKing ArthurMartichorasAgniAo Kuang

VS

Bans
BacchusKaliThanatosPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 0 / 5
7,578
446
6,469
13,237
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
KingArthurs3
Guan Yu
14
0 / 0 / 0
8,564
504
8,550
14,679
17,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
2 / 4 / 1
8,334
490
8,332
12,042
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 0
8,687
511
10,818
9,533
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 1
8,531
502
8,537
14,740
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
10
10
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AngieDuhhh
Anubis
5
4
2
1.5
W
Gilgamesh
CharlyLaxo
Gilgamesh
1
1
2
2
L
Odin
1
0
5
3.5
L
Guan Yu
KingArthurs3
Guan Yu
0
0
0
0
W
2
1
5
4.5
L
Olorun
2
4
1
0.63
W
1
2
3
1.25
L
3
1
0
3
W
1
2
0
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
42,706
69,795
Taken
64,231
39,938
Mitigated
38,615
21,168
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AngieDuhhh
Anubis
9,282
488
0
5,448
11,433
5,568
180
2,969
8,190
69,603
0
W
Gilgamesh
CharlyLaxo
Gilgamesh
12,336
3,446
0
5,723
19,335
13,213
23
86
19,243
66
82,814
L
Odin
6,469
806
0
3,130
13,237
9,645
0
3,629
9,474
0
19,642
L
Guan Yu
KingArthurs3
Guan Yu
8,550
901
84
2,984
14,679
17,188
461
478
14,181
0
78,521
W
14,107
6,007
0
726
11,600
4,664
1,152
1,071
10,447
0
79,885
L
Olorun
8,332
2,137
120
3,014
12,042
4,155
0
5,077
6,805
65,652
0
W
3,240
718
449
4,272
13,566
10,921
153
3,650
9,708
15,033
0
L
10,818
2,736
444
2,847
9,533
2,768
1,017
168
9,321
0
64,555
W
5,072
2,573
0
4,550
13,861
5,572
535
14
13,847
0
66,019
L
8,537
3,129
0
1,314
14,740
4,859
0
2,871
11,817
0
60,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
41,694
462
Minions Killed
470
0
Camps Cleared
0
1,682,840
Distance Traveled
1,580,972
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,476
557
111
7
0
312,923
2
W
Gilgamesh
8,952
527
127
7
0
337,842
0
L
Odin
7,578
446
23
1
0
331,753
5
L
Guan Yu
8,564
504
131
8
0
329,964
0
W
Awilix
8,694
511
104
6
0
410,558
0
L
Olorun
8,334
490
127
7
0
317,167
2
W
Fafnir
7,332
431
29
2
0
296,138
4
L
Chiron
8,687
511
116
7
0
269,749
0
W
Anhur
8,508
500
91
5
0
325,379
0
L
Pele
8,531
502
73
4
0
332,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role