Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dan-A7X
Hun Batz
Level 144
God Stats
0W - 1L
1,308 SR
Queue Stats
92W - 95L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
ImpurusAlbino
Baron Samedi
Level 123
God Stats
0W - 3L
1,287 SR
Queue Stats
62W - 87L
1,413 Elo+
Solo
Sobek
Sobek
ThatEndyPerson
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,419 Elo+
Solo
Tiamat
Tiamat
younghavic11
Tiamat
Level 188
God Stats
30W - 25L
1,507 SR
Queue Stats
801W - 831L
1,518 Elo+
Solo
Team Averages
Level 146
1,420 SR
1,471 Elo+

VS

Team Averages
Level 94
1,394 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
Aquaboots3
Tsukuyomi
Level 82
God Stats
2W - 1L
1,268 SR
Queue Stats
174W - 155L
1,494 Elo+
Solo
Ah Puch
Ah Puch
DracoDarkwing
Ah Puch
Level 157
God Stats
9W - 2L
1,500 SR
Queue Stats
226W - 222L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeartlessXandra
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Ix Chel
Ix Chel
Kittxi
Ix Chel
Level 138
God Stats
1W - 4L
1,201 SR
Queue Stats
220W - 227L
1,447 Elo+
Party 1
Arachne
Arachne
drkush530
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 6 / 6
9,774
752
6,582
13,363
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Dan-A7X
Hun Batz
16
4 / 6 / 2
9,232
710
15,024
15,361
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ImpurusAlbino
Baron Samedi
15
1 / 6 / 8
8,864
682
7,196
13,640
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 8 / 4
9,132
702
5,039
18,231
19,911
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
16
5 / 5 / 7
9,839
757
13,493
15,731
13,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aquaboots3
Tsukuyomi
17
6 / 6 / 12
10,254
789
10,331
14,032
6,367
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
20
8 / 2 / 18
11,652
896
21,895
9,938
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
HeartlessXandra
Morgan Le Fay
18
8 / 4 / 12
10,868
836
13,760
13,197
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Kittxi
Ix Chel
19
3 / 1 / 17
10,889
838
12,731
10,402
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
drkush530
Arachne
16
4 / 5 / 17
9,818
755
9,763
14,712
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
15
Kills
29
31
Deaths
18
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
6
6
1.17
W
Tsukuyomi
Aquaboots3
Tsukuyomi
6
6
12
2
L
Hun Batz
Dan-A7X
Hun Batz
4
6
2
0.83
W
Ah Puch
8
2
18
8.5
W
Morgan Le Fay
HeartlessXandra
Morgan Le Fay
8
4
12
3.5
L
Baron Samedi
ImpurusAlbino
Baron Samedi
1
6
8
0.83
W
Ix Chel
Kittxi
Ix Chel
3
1
17
11.5
L
1
8
4
0.38
W
Arachne
drkush530
Arachne
4
5
17
2.5
L
Tiamat
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
68,480
76,326
Taken
62,281
51,150
Mitigated
35,424
20,594
Healing
27,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,582
625
1,477
1,718
13,363
5,190
922
8,817
4,368
0
20,310
W
Tsukuyomi
Aquaboots3
Tsukuyomi
10,331
2,688
758
1,182
14,032
6,367
271
5,755
8,277
0
18,532
L
Hun Batz
Dan-A7X
Hun Batz
15,024
2,679
1,264
2,261
15,361
6,388
0
9,817
5,493
0
25,961
W
Ah Puch
21,895
1,037
774
2,687
9,938
4,727
831
4,182
5,712
39,159
0
W
Morgan Le Fay
HeartlessXandra
Morgan Le Fay
13,760
459
1,637
2,620
13,197
7,036
1,322
5,044
8,101
31,383
0
L
Baron Samedi
ImpurusAlbino
Baron Samedi
7,196
185
1,182
3,197
13,640
6,386
528
8,480
4,981
17,801
0
W
Ix Chel
Kittxi
Ix Chel
12,731
1,480
7,011
6,207
10,402
5,034
1,422
6,136
4,174
32,382
0
L
5,039
58
1,256
1,848
18,231
19,911
0
12,487
5,633
17,278
130
W
Arachne
drkush530
Arachne
9,763
5,082
972
3,341
14,712
12,260
309
4,597
10,023
0
12,923
L
Tiamat
13,493
314
1,654
4,737
15,731
13,275
422
8,677
6,833
29,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
53,481
184
Minions Killed
160
0
Camps Cleared
0
1,051,498
Distance Traveled
1,331,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,774
752
43
3
0
192,936
0
W
Tsukuyomi
10,254
789
14
1
0
268,142
0
L
Hun Batz
9,232
710
45
3
0
221,223
0
W
Ah Puch
11,652
896
37
3
0
281,515
0
W
Morgan Le Fay
10,868
836
32
2
0
258,787
0
L
Baron Samedi
8,864
682
37
3
0
206,918
0
W
Ix Chel
10,889
838
60
5
0
288,400
0
L
Sobek
9,132
702
28
2
0
219,838
0
W
Arachne
9,818
755
17
1
0
234,950
0
L
Tiamat
9,839
757
31
2
0
210,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role