Player Matchup

Izanami
Izanami
Fireturtle07824
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 86L
1,516 Elo+
Solo
Thanatos
Thanatos
FlnH3ro
Thanatos
Level 91
God Stats
5W - 5L
1,384 SR
Queue Stats
188W - 180L
1,539 Elo+
Party 1
Janus
Janus
IFA1
Janus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 87L
1,513 Elo+
Party 1
King Arthur
King Arthur
Makai25
King Arthur
Level 147
God Stats
10W - 11L
1,489 SR
Queue Stats
159W - 174L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
firefoxx2001
Kuzenbo
Level 109
God Stats
7W - 6L
1,834 SR
Queue Stats
56W - 51L
1,547 Elo+
Party 2
Team Averages
Level 111
1,541 SR
1,516 Elo+

VS

Team Averages
Level 108
1,630 SR
1,443 Elo+
Bacchus
Bacchus
AppaThaBison
Bacchus
Level 57
God Stats
9W - 0L
1,913 SR
Queue Stats
395W - 373L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
HawkDownHank
Sun Wukong
Level 124
God Stats
7W - 3L
1,546 SR
Queue Stats
208W - 209L
1,405 Elo+
Solo
Poseidon
Poseidon
IlCrowBlacklI
Poseidon
Level 123
God Stats
2W - 0L
1,692 SR
Queue Stats
10W - 11L
1,390 Elo+
Solo
Charybdis
Charybdis
ThicccWater
Charybdis
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 133L
1,496 Elo+
Solo
Thanatos
Thanatos
ZombieBearShark
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,781
452
5,342
9,060
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
FlnH3ro
Thanatos
13
8 / 1 / 4
8,113
541
7,569
8,157
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
IFA1
Janus
13
3 / 2 / 2
7,355
490
6,195
7,443
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Makai25
King Arthur
13
0 / 0 / 5
7,645
510
8,679
15,162
12,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
firefoxx2001
Kuzenbo
12
0 / 0 / 6
7,123
475
4,096
10,549
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AppaThaBison
Bacchus
12
1 / 2 / 0
7,805
520
6,089
10,652
9,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HawkDownHank
Sun Wukong
12
0 / 3 / 3
7,814
521
9,493
16,653
17,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
IlCrowBlacklI
Poseidon
15
2 / 2 / 0
9,013
601
5,221
4,827
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ThicccWater
Charybdis
14
1 / 3 / 2
7,973
532
7,975
9,740
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
14
3 / 2 / 2
8,367
558
3,561
11,618
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
7
7
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AppaThaBison
Bacchus
1
2
0
0.5
L
1
4
4
0.75
L
Thanatos
FlnH3ro
Thanatos
8
1
4
10
W
Sun Wukong
HawkDownHank
Sun Wukong
0
3
3
0.5
L
Janus
IFA1
Janus
3
2
2
2
W
Poseidon
IlCrowBlacklI
Poseidon
2
2
0
1
L
King Arthur
Makai25
King Arthur
0
0
5
2.5
W
Charybdis
ThicccWater
Charybdis
1
3
2
0.67
W
Thanatos
3
2
2
2
L
Kuzenbo
firefoxx2001
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
32,339
50,371
Taken
53,490
34,127
Mitigated
36,550
16,308
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AppaThaBison
Bacchus
6,089
1,053
0
3,052
10,652
9,750
108
2,567
7,975
27,893
0
L
5,342
3,943
0
2,070
9,060
4,245
0
2,558
6,502
0
54,426
L
Thanatos
FlnH3ro
Thanatos
7,569
1,338
0
7,095
8,157
3,346
0
1,857
6,300
0
49,264
W
Sun Wukong
HawkDownHank
Sun Wukong
9,493
2,282
0
6,028
16,653
17,476
325
2,909
13,584
0
58,018
L
Janus
IFA1
Janus
6,195
441
0
1,243
7,443
2,951
0
1,934
5,509
52,500
0
W
Poseidon
IlCrowBlacklI
Poseidon
5,221
391
0
610
4,827
1,525
578
1,125
3,594
69,519
0
L
King Arthur
Makai25
King Arthur
8,679
1,434
0
3,095
15,162
12,953
0
2,467
12,695
0
62,192
W
Charybdis
ThicccWater
Charybdis
7,975
4,860
0
4,548
9,740
3,481
91
2,261
7,401
0
71,980
W
Thanatos
3,561
457
0
8,465
11,618
4,318
1,074
987
10,529
0
59,657
L
Kuzenbo
firefoxx2001
Kuzenbo
4,096
1,352
0
2,805
10,549
10,632
0
2,711
7,838
27,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
40,972
387
Minions Killed
465
0
Camps Cleared
0
1,488,239
Distance Traveled
1,559,131
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,805
520
38
3
0
344,095
4
L
Izanami
6,781
452
88
6
0
224,844
0
L
Thanatos
8,113
541
70
5
0
350,494
2
W
Sun Wukong
7,814
521
71
5
0
282,383
0
L
Janus
7,355
490
99
7
0
319,611
4
W
Poseidon
9,013
601
120
8
0
327,677
0
L
King Arthur
7,645
510
93
6
0
287,617
0
W
Charybdis
7,973
532
127
8
0
286,215
5
W
Thanatos
8,367
558
109
7
0
318,761
0
L
Kuzenbo
7,123
475
37
2
0
305,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role