Player Matchup

Janus
Janus
Platinum II
Animeceo-_-
Janus
Platinum II
Level 171
God Stats
11W - 15L
1,510 SR
Queue Stats
636W - 620L
1,969 MMR
Solo
Hachiman
Hachiman
Diamond V
Howard5
Hachiman
Diamond V
Level 73
God Stats
22W - 16L
1,698 SR
Queue Stats
245W - 234L
2,027 MMR
Party 1
Thanatos
Thanatos
Platinum III
YET188
Thanatos
Platinum III
Level 156
God Stats
1W - 2L
1,343 SR
Queue Stats
95W - 82L
1,828 MMR
Party 2
Bacchus
Bacchus
Platinum I
dwsGemini
Bacchus
Platinum I
Level 149
God Stats
3W - 4L
1,549 SR
Queue Stats
330W - 345L
1,902 MMR
Party 1
Ravana
Ravana
Platinum I
o7lXELo
Ravana
Platinum I
Level 164
God Stats
3W - 5L
1,514 SR
Queue Stats
92W - 80L
1,881 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,523 SR
1,921 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,535 SR
1,921 MMR
Tyr
Tyr
Platinum III
Acipere
Tyr
Platinum III
Level 213
God Stats
4W - 3L
1,517 SR
Queue Stats
174W - 163L
1,823 MMR
Solo
Scylla
Scylla
Diamond V
Defuses
Scylla
Diamond V
Level 145
God Stats
167W - 109L
1,649 SR
Queue Stats
328W - 304L
1,986 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Inherbottom
Xbalanque
Platinum II
Level 151
God Stats
86W - 73L
1,699 SR
Queue Stats
663W - 652L
1,815 MMR
Solo
Hel
Hel
Diamond V
Wizardcat
Hel
Diamond V
Level 121
God Stats
25W - 23L
1,591 SR
Queue Stats
91W - 79L
2,054 MMR
Solo
Loki
Loki
Diamond IV
qrafiti
Loki
Diamond IV
Level 129
God Stats
17W - 32L
1,220 SR
Queue Stats
442W - 429L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,538
503
3,915
8,530
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Howard5
Hachiman
13
2 / 3 / 1
7,863
524
8,061
11,513
4,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
YET188
Thanatos
13
0 / 2 / 1
7,056
470
5,494
10,714
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
dwsGemini
Bacchus
10
1 / 2 / 3
6,987
466
6,202
12,487
13,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
o7lXELo
Ravana
12
1 / 4 / 1
6,963
464
3,394
10,197
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GaneshaBakasuraKaliMartichoras

VS

Bans
AnubisGebAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 1 / 0
9,644
643
4,507
9,413
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Defuses
Scylla
15
7 / 1 / 3
9,462
631
12,125
5,556
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Inherbottom
Xbalanque
15
2 / 1 / 2
8,940
596
9,534
11,536
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 6
7,907
527
4,817
12,291
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
qrafiti
Loki
15
4 / 2 / 3
8,726
582
6,277
9,719
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
15
15
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
1
0
2
L
1
4
2
0.5
W
Scylla
Defuses
Scylla
7
1
3
8.5
L
Hachiman
Howard5
Hachiman
2
3
1
0.83
W
Xbalanque
Inherbottom
Xbalanque
2
1
2
3
W
0
2
6
1.5
L
Thanatos
YET188
Thanatos
0
2
1
0.25
L
Bacchus
dwsGemini
Bacchus
1
2
3
1.25
L
Ravana
o7lXELo
Ravana
1
4
1
0.38
W
Loki
qrafiti
Loki
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
37,260
53,441
Taken
48,515
32,337
Mitigated
28,511
18,696
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
4,507
827
0
4,612
9,413
7,345
0
28
8,474
0
73,627
L
3,915
219
0
1,053
8,530
2,894
0
4,999
3,390
66,827
0
W
Scylla
Defuses
Scylla
12,125
1,533
0
500
5,556
1,935
375
2,311
3,123
79,665
0
L
Hachiman
Howard5
Hachiman
8,061
5,482
0
5,173
11,513
4,126
0
1,863
9,610
0
66,731
W
Xbalanque
Inherbottom
Xbalanque
9,534
4,859
0
5,050
11,536
4,775
743
1,252
10,284
0
79,191
W
4,817
377
5,603
8,005
12,291
9,160
58
4,849
7,306
26,877
0
L
Thanatos
YET188
Thanatos
5,494
269
0
9,194
10,714
8,538
0
56
10,658
0
49,434
L
Bacchus
dwsGemini
Bacchus
6,202
807
0
2,246
12,487
13,016
0
5,890
6,446
25,170
0
L
Ravana
o7lXELo
Ravana
3,394
1,347
0
1,030
10,197
3,763
0
3,730
6,270
0
55,563
W
Loki
qrafiti
Loki
6,277
1,506
0
918
9,719
5,296
0
1,432
8,245
0
76,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
44,679
449
Minions Killed
550
0
Camps Cleared
0
1,519,063
Distance Traveled
1,538,185
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,644
643
127
8
0
302,789
0
L
Janus
7,538
503
145
10
0
329,433
0
W
Scylla
9,462
631
147
10
0
309,432
0
L
Hachiman
7,863
524
109
7
0
270,111
2
W
Xbalanque
8,940
596
133
9
0
265,242
5
W
Hel
7,907
527
33
2
0
321,406
6
L
Thanatos
7,056
470
81
5
0
284,872
0
L
Bacchus
6,987
466
29
2
0
300,290
2
L
Ravana
6,963
464
85
6
0
334,357
0
W
Loki
8,726
582
110
7
0
339,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role