Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Danx_fs
Hades
Level 79
God Stats
2W - 0L
1,746 SR
Queue Stats
103W - 82L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Kausty
Kukulkan
Level 142
God Stats
20W - 5L
1,903 SR
Queue Stats
555W - 551L
1,500 Elo+
Solo
Athena
Athena
TTV VENEMOUS
Athena
Level 122
God Stats
10W - 10L
1,448 SR
Queue Stats
614W - 575L
1,475 Elo+
Solo
Chiron
Chiron
Клетус
Chiron
Level 129
God Stats
18W - 22L
1,366 SR
Queue Stats
937W - 912L
1,539 Elo+
Solo
Team Averages
Level 131
1,592 SR
1,517 Elo+

VS

Team Averages
Level 124
1,482 SR
1,518 Elo+
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Papiblanco93770
Surtr
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
39W - 40L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
i--TROLL-x
Guan Yu
Level 157
God Stats
6W - 5L
1,604 SR
Queue Stats
400W - 382L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 3 / 13
8,354
835
12,170
15,095
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
Danx_fs
Hades
13
2 / 4 / 13
7,878
788
11,040
13,389
8,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Kausty
Kukulkan
17
6 / 0 / 12
9,531
953
14,342
7,271
4,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
3 / 0 / 12
9,149
915
9,184
15,007
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
14
6 / 1 / 9
8,309
831
12,053
6,628
2,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 6 / 5
7,646
765
11,682
12,806
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
 
Kuzenbo
12
1 / 3 / 3
7,273
727
7,947
11,778
16,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
 
Hachiman
12
1 / 5 / 5
7,144
714
11,329
10,375
4,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 4
7,825
783
10,425
18,805
15,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
i--TROLL-x
Guan Yu
13
0 / 3 / 6
7,236
724
5,455
11,626
10,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
20
Kills
6
8
Deaths
20
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
13
3.17
L
Susano
 
Susano
2
6
5
0.75
L
Kuzenbo
 
Kuzenbo
1
3
3
0.83
L
Hachiman
 
Hachiman
1
5
5
0.7
W
Hades
Danx_fs
Hades
2
4
13
2.13
W
Kukulkan
Kausty
Kukulkan
6
0
12
12
L
2
3
4
1.33
W
Athena
3
0
12
9
L
Guan Yu
i--TROLL-x
Guan Yu
0
3
6
1
W
Chiron
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
46,838
57,390
Taken
65,390
37,876
Mitigated
53,530
28,317
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,170
1,054
6,750
6,298
15,095
6,796
992
2,527
12,148
28,736
0
L
Susano
 
Susano
11,682
894
0
825
12,806
6,208
0
9,820
2,598
0
24,689
L
Kuzenbo
 
Kuzenbo
7,947
2,927
401
2,093
11,778
16,844
30
7,195
4,069
11,013
0
L
Hachiman
 
Hachiman
11,329
4,794
0
1,479
10,375
4,608
0
8,246
1,960
0
24,728
W
Hades
Danx_fs
Hades
11,040
298
1,588
1,874
13,389
8,629
481
1,871
11,118
15,039
0
W
Kukulkan
Kausty
Kukulkan
14,342
2,609
2,329
629
7,271
4,235
438
1,295
5,680
43,217
0
L
10,425
2,481
1,572
5,481
18,805
15,679
0
12,659
5,978
710
21,889
W
Athena
9,184
1,043
1,654
3,998
15,007
15,299
179
1,972
12,283
17,944
0
L
Guan Yu
i--TROLL-x
Guan Yu
5,455
262
4,241
4,305
11,626
10,191
0
7,611
3,951
388
7,621
W
Chiron
12,053
3,467
1,414
1,783
6,628
2,917
1,135
771
5,455
0
17,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
37,124
168
Minions Killed
97
0
Camps Cleared
0
1,026,223
Distance Traveled
936,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,354
835
45
5
0
200,712
0
L
Susano
7,646
765
27
3
0
200,279
0
L
Kuzenbo
7,273
727
7
1
0
191,303
0
L
Hachiman
7,144
714
26
3
0
172,608
0
W
Hades
7,878
788
11
1
0
211,163
0
W
Kukulkan
9,531
953
76
8
0
203,430
0
L
Surtr
7,825
783
30
3
0
189,914
0
W
Athena
9,149
915
18
2
0
226,952
0
L
Guan Yu
7,236
724
7
1
0
182,865
0
W
Chiron
8,309
831
18
2
0
183,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role