Player Matchup

Ao Kuang
Ao Kuang
Belo XG
Ao Kuang
Level 149
God Stats
3W - 0L
1,810 SR
Queue Stats
82W - 65L
1,529 Elo+
Party 1
Neith
Neith
HeimduIIr
Neith
Level 123
God Stats
4W - 5L
1,470 SR
Queue Stats
440W - 373L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Hotrod559TTV
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,523 Elo+
Party 1
Chang'e
Chang'e
Lowkey trick
Chang'e
Level 155
God Stats
4W - 1L
1,388 SR
Queue Stats
89W - 84L
1,497 Elo+
Party 1
Shiva
Shiva
StealUrAccount
Shiva
Level 129
God Stats
10W - 3L
1,614 SR
Queue Stats
110W - 98L
1,491 Elo+
Party 1
Team Averages
Level 136
1,556 SR
1,509 Elo+

VS

Team Averages
Level 94
1,636 SR
1,507 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bandit52811
Mulan
Level 68
God Stats
35W - 12L
1,752 SR
Queue Stats
82W - 57L
1,591 Elo+
Party 2
Bacchus
Bacchus
Cgood2002
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 2
Vulcan
Vulcan
RodofWar
Vulcan
Level 98
God Stats
0W - 2L
1,467 SR
Queue Stats
24W - 24L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
Scafoice
Jing Wei
Level 115
God Stats
1W - 1L
1,959 SR
Queue Stats
52W - 40L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Belo XG
Ao Kuang
17
8 / 1 / 7
10,336
574
13,498
19,808
9,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
HeimduIIr
Neith
17
5 / 1 / 7
10,747
597
15,053
10,725
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Hotrod559TTV
Kuzenbo
14
2 / 0 / 9
9,218
512
6,218
15,772
22,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Lowkey trick
Chang'e
15
5 / 3 / 6
9,447
525
12,594
17,805
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 9
10,184
566
14,548
21,957
15,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 4 / 3
8,841
491
9,367
22,272
12,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
7,413
412
13,680
22,283
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Cgood2002
Bacchus
10
1 / 4 / 2
7,309
406
7,046
14,552
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
RodofWar
Vulcan
14
3 / 6 / 1
8,792
488
17,163
13,033
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Scafoice
Jing Wei
15
1 / 4 / 0
8,728
485
5,451
14,047
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
7
7
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
3
0.88
L
0
4
2
0.25
W
Ao Kuang
Belo XG
Ao Kuang
8
1
7
11.5
L
Bacchus
Cgood2002
Bacchus
1
4
2
0.5
W
Neith
HeimduIIr
Neith
5
1
7
8.5
W
Kuzenbo
Hotrod559TTV
Kuzenbo
2
0
9
6.5
W
Chang'e
Lowkey trick
Chang'e
5
3
6
2.67
L
Vulcan
RodofWar
Vulcan
3
6
1
0.58
L
Jing Wei
Scafoice
Jing Wei
1
4
0
0.25
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,911
Damage
52,707
86,067
Taken
86,187
60,551
Mitigated
60,993
26,507
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,367
4,536
0
4,448
22,272
12,411
16
8,288
13,751
0
78,374
L
13,680
1,514
0
8,507
22,283
22,072
0
4,863
17,294
0
50,769
W
Ao Kuang
Belo XG
Ao Kuang
13,498
1,958
0
3,633
19,808
9,533
0
4,642
14,804
86,914
0
L
Bacchus
Cgood2002
Bacchus
7,046
923
0
1,666
14,552
14,872
0
7,566
6,835
20,832
0
W
Neith
HeimduIIr
Neith
15,053
8,106
0
3,555
10,725
6,157
1,603
1,838
8,726
0
97,001
W
Kuzenbo
Hotrod559TTV
Kuzenbo
6,218
2,479
0
2,174
15,772
22,019
109
5,696
9,724
25,921
177
W
Chang'e
Lowkey trick
Chang'e
12,594
363
4,461
4,865
17,805
7,625
291
8,480
8,997
65,573
0
L
Vulcan
RodofWar
Vulcan
17,163
2,886
0
1,068
13,033
5,824
72
9,554
3,165
75,797
0
L
Jing Wei
Scafoice
Jing Wei
5,451
4,040
0
5,287
14,047
5,814
298
1,098
12,678
0
70,650
W
14,548
3,362
914
6,905
21,957
15,217
228
2,915
17,745
158
87,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,932
Gold Earned
41,083
550
Minions Killed
461
0
Camps Cleared
0
1,768,762
Distance Traveled
1,750,921
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,841
491
105
6
0
400,768
0
L
Mulan
7,413
412
74
4
0
330,036
11
W
Ao Kuang
10,336
574
114
6
0
391,068
3
L
Bacchus
7,309
406
28
2
0
345,348
0
W
Neith
10,747
597
148
8
0
297,146
2
W
Kuzenbo
9,218
512
37
2
0
366,784
4
W
Chang'e
9,447
525
123
7
0
368,730
2
L
Vulcan
8,792
488
144
8
0
338,686
3
L
Jing Wei
8,728
485
110
6
0
336,083
3
W
Shiva
10,184
566
128
7
0
345,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role