Player Matchup

Charybdis
Charybdis
Lauty-Magalla123
Charybdis
Level 86
God Stats
3W - 1L
1,861 SR
Queue Stats
321W - 372L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
RevanShanSLK
Ix Chel
Level 149
God Stats
1W - 3L
1,371 SR
Queue Stats
318W - 356L
1,450 Elo+
Party 1
Bacchus
Bacchus
SlucWhoK
Bacchus
Level 122
God Stats
2W - 4L
1,496 SR
Queue Stats
30W - 27L
1,546 Elo+
Solo
Tyr
Tyr
phantro72
Tyr
Level 128
God Stats
36W - 40L
1,421 SR
Queue Stats
469W - 514L
1,466 Elo+
Party 1
Fafnir
Fafnir
santu015
Fafnir
Level 144
God Stats
0W - 4L
1,216 SR
Queue Stats
289W - 311L
1,516 Elo+
Party 1
Team Averages
Level 126
1,473 SR
1,485 Elo+

VS

Team Averages
Level 113
1,519 SR
1,484 Elo+
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chalimbiop
Charybdis
Level 156
God Stats
3W - 2L
1,487 SR
Queue Stats
78W - 79L
1,479 Elo+
Solo
Chang'e
Chang'e
OlhaLaQiyana
Chang'e
Level 64
God Stats
2W - 0L
1,689 SR
Queue Stats
195W - 180L
1,510 Elo+
Solo
Hercules
Hercules
Sk8marlon
Hercules
Level 119
God Stats
8W - 7L
1,445 SR
Queue Stats
259W - 266L
1,428 Elo+
Solo
Thanatos
Thanatos
xybr37
Thanatos
Level 106
God Stats
13W - 11L
1,476 SR
Queue Stats
86W - 68L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
0 / 4 / 3
6,044
465
5,436
10,552
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
RevanShanSLK
Ix Chel
12
0 / 4 / 2
6,563
505
3,986
8,105
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SlucWhoK
Bacchus
10
3 / 3 / 0
6,360
489
5,172
12,595
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 2
7,404
570
8,275
14,518
10,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fafnir
santu015
Fafnir
11
2 / 0 / 3
6,876
529
4,938
7,793
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 0 / 3
8,104
623
5,152
6,312
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Chalimbiop
Charybdis
14
3 / 1 / 2
8,111
624
8,461
9,346
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
OlhaLaQiyana
Chang'e
11
0 / 2 / 4
6,673
513
6,474
9,309
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
Sk8marlon
Hercules
13
0 / 3 / 2
7,477
575
6,398
11,017
8,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
xybr37
Thanatos
13
6 / 2 / 2
7,804
600
10,106
12,755
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
12
12
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
3
4.5
W
Charybdis
Chalimbiop
Charybdis
3
1
2
4
L
Charybdis
0
4
3
0.38
W
Chang'e
OlhaLaQiyana
Chang'e
0
2
4
1
L
Ix Chel
RevanShanSLK
Ix Chel
0
4
2
0.25
W
Hercules
Sk8marlon
Hercules
0
3
2
0.33
L
Bacchus
SlucWhoK
Bacchus
3
3
0
1
L
3
1
2
4
L
Fafnir
santu015
Fafnir
2
0
3
3.5
W
Thanatos
xybr37
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
36,591
53,563
Taken
48,739
32,935
Mitigated
25,452
16,128
Healing
24,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,152
339
0
919
6,312
2,418
0
3,370
2,942
76,423
0
W
Charybdis
Chalimbiop
Charybdis
8,461
4,506
0
5,745
9,346
3,358
1,507
1,560
7,786
0
67,508
L
Charybdis
5,436
2,706
0
3,265
10,552
3,145
0
1,029
9,523
0
44,799
W
Chang'e
OlhaLaQiyana
Chang'e
6,474
944
1,293
4,068
9,309
5,570
0
4,044
5,265
30,218
0
L
Ix Chel
RevanShanSLK
Ix Chel
3,986
314
635
930
8,105
2,818
0
4,626
3,479
48,949
0
W
Hercules
Sk8marlon
Hercules
6,398
2,297
0
4,252
11,017
8,763
0
1,136
9,881
0
64,018
L
Bacchus
SlucWhoK
Bacchus
5,172
316
0
2,959
12,595
10,833
0
3,256
9,147
23,240
0
L
8,275
738
0
6,849
14,518
10,456
0
1,828
12,690
0
52,699
L
Fafnir
santu015
Fafnir
4,938
1,408
0
1,490
7,793
5,683
0
999
6,682
39,635
0
W
Thanatos
xybr37
Thanatos
10,106
2,869
0
8,637
12,755
5,343
0
3,969
8,636
0
52,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
38,169
377
Minions Killed
469
0
Camps Cleared
0
1,348,649
Distance Traveled
1,299,454
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,104
623
126
10
0
266,511
3
W
Charybdis
8,111
624
129
10
0
237,955
0
L
Charybdis
6,044
465
73
6
0
205,886
0
W
Chang'e
6,673
513
28
2
0
273,656
0
L
Ix Chel
6,563
505
112
9
0
252,340
0
W
Hercules
7,477
575
118
9
0
252,654
0
L
Bacchus
6,360
489
25
2
0
281,131
4
L
Tyr
7,404
570
98
8
0
320,344
0
L
Fafnir
6,876
529
69
5
0
288,948
0
W
Thanatos
7,804
600
68
5
0
268,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role