Player Matchup

Achilles
Achilles
Adrixnnnn__
Achilles
Level 88
God Stats
31W - 22L
1,738 SR
Queue Stats
107W - 107L
1,478 Elo+
Party 2
Chang'e
Chang'e
FaNTA DE2 Lt
Chang'e
Level 125
God Stats
10W - 5L
1,443 SR
Queue Stats
186W - 180L
1,561 Elo+
Party 3
Neith
Neith
Kushina5_amos
Neith
Level 89
God Stats
30W - 27L
1,585 SR
Queue Stats
150W - 164L
1,484 Elo+
Party 2
King Arthur
King Arthur
L1L_M1KE_4000
King Arthur
Level 109
God Stats
5W - 7L
1,521 SR
Queue Stats
617W - 565L
1,488 Elo+
Party 2
Mercury
Mercury
Tonatiuh1337
Mercury
Level 168
God Stats
8W - 7L
1,346 SR
Queue Stats
143W - 142L
1,611 Elo+
Party 3
Team Averages
Level 116
1,527 SR
1,524 Elo+

VS

Team Averages
Level 150
1,528 SR
1,499 Elo+
Nu Wa
Nu Wa
Dagnith
Nu Wa
Level 137
God Stats
17W - 25L
1,407 SR
Queue Stats
245W - 257L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Garu-da_25
Ne Zha
Level 171
God Stats
36W - 21L
1,666 SR
Queue Stats
492W - 487L
1,462 Elo+
Party 1
Horus
Horus
IZexionI
Horus
Level 166
God Stats
13W - 16L
1,631 SR
Queue Stats
528W - 509L
1,488 Elo+
Party 1
Charybdis
Charybdis
Starxail869
Charybdis
Level 127
God Stats
1W - 2L
1,437 SR
Queue Stats
271W - 268L
1,535 Elo+
Party 1
Anubis
Anubis
TheGreatJoulz
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrixnnnn__
Achilles
14
0 / 3 / 1
7,940
529
8,317
17,786
15,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
FaNTA DE2 Lt
Chang'e
14
1 / 4 / 7
8,219
548
7,806
15,055
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 4
8,354
557
5,700
9,094
3,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
L1L_M1KE_4000
King Arthur
12
3 / 2 / 2
7,174
478
9,865
15,993
8,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Tonatiuh1337
Mercury
17
13 / 0 / 2
10,316
688
14,328
15,036
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dagnith
Nu Wa
12
2 / 6 / 2
7,271
485
10,030
10,633
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Garu-da_25
Ne Zha
15
2 / 2 / 1
8,194
546
7,224
13,737
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
IZexionI
Horus
15
1 / 0 / 3
8,542
569
12,229
19,160
15,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Starxail869
Charybdis
11
1 / 7 / 0
7,178
479
7,081
16,018
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 3
8,310
554
12,228
9,097
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
9
10
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adrixnnnn__
Achilles
0
3
1
0.17
L
Nu Wa
Dagnith
Nu Wa
2
6
2
0.5
W
Chang'e
FaNTA DE2 Lt
Chang'e
1
4
7
1.13
L
Ne Zha
Garu-da_25
Ne Zha
2
2
1
1.25
L
Horus
IZexionI
Horus
1
0
3
2.5
W
1
1
4
3
W
King Arthur
L1L_M1KE_4000
King Arthur
3
2
2
2
L
Charybdis
Starxail869
Charybdis
1
7
0
0.14
L
3
3
3
1.5
W
Mercury
Tonatiuh1337
Mercury
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
48,792
72,964
Taken
68,645
37,684
Mitigated
35,607
19,405
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adrixnnnn__
Achilles
8,317
2,144
0
3,816
17,786
15,895
0
2,030
15,712
0
60,765
L
Nu Wa
Dagnith
Nu Wa
10,030
2,451
0
750
10,633
3,906
466
4,329
6,304
46,003
0
W
Chang'e
FaNTA DE2 Lt
Chang'e
7,806
531
2,436
7,114
15,055
4,312
0
7,693
6,964
63,223
0
L
Ne Zha
Garu-da_25
Ne Zha
7,224
1,878
0
7,310
13,737
6,148
0
2,592
11,145
0
78,676
L
Horus
IZexionI
Horus
12,229
4,471
80
9,459
19,160
15,008
22
0
19,160
2,825
57,907
W
5,700
2,528
0
3,664
9,094
3,480
1,066
2,228
6,822
0
68,605
W
King Arthur
L1L_M1KE_4000
King Arthur
9,865
1,030
0
1,660
15,993
8,740
0
6,605
9,262
0
46,899
L
Charybdis
Starxail869
Charybdis
7,081
4,168
0
4,983
16,018
6,295
196
186
15,832
0
50,357
L
12,228
202
0
2,975
9,097
4,250
0
754
8,343
71,571
0
W
Mercury
Tonatiuh1337
Mercury
14,328
8,804
0
715
15,036
5,257
1,011
4,169
10,681
0
91,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,003
Gold Earned
39,495
512
Minions Killed
483
0
Camps Cleared
0
1,592,926
Distance Traveled
1,509,903
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,940
529
95
6
0
267,680
0
L
Nu Wa
7,271
485
62
4
0
272,665
2
W
Chang'e
8,219
548
101
7
0
300,318
6
L
Ne Zha
8,194
546
116
8
0
352,213
0
L
Horus
8,542
569
91
6
0
317,221
0
W
Neith
8,354
557
125
8
0
286,131
0
W
King Arthur
7,174
478
58
4
0
335,067
0
L
Charybdis
7,178
479
92
6
0
256,260
6
L
Anubis
8,310
554
122
8
0
311,544
3
W
Mercury
10,316
688
133
9
0
403,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role