Player Matchup

Bellona
Bellona
GiõrnoGiõvanna
Bellona
Level 109
God Stats
2W - 0L
1,714 SR
Queue Stats
44W - 65L
1,380 Elo+
Party 1
Martichoras
Martichoras
InfamousCacti
Martichoras
Level 64
God Stats
12W - 9L
1,617 SR
Queue Stats
39W - 54L
1,420 Elo+
Party 1
Ra
Ra
KingHemat
Ra
Level 27
God Stats
5W - 3L
1,714 SR
Queue Stats
51W - 85L
1,363 Elo+
Party 1
Ymir
Ymir
KingVoldemort
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 104L
1,374 Elo+
Party 1
Awilix
Awilix
OgToiletPaper
Awilix
Level 63
God Stats
2W - 1L
1,461 SR
Queue Stats
76W - 102L
1,382 Elo+
Party 1
Team Averages
Level 58
1,601 SR
1,384 Elo+

VS

Team Averages
Level 78
1,418 SR
1,498 Elo+
Thanatos
Thanatos
Bucs_Lyfe
Thanatos
Level 105
God Stats
1W - 7L
1,193 SR
Queue Stats
117W - 116L
1,462 Elo+
Party 3
Anhur
Anhur
FastFX2
Anhur
Level 49
God Stats
1W - 6L
1,370 SR
Queue Stats
72W - 73L
1,471 Elo+
Party 2
Hercules
Hercules
FollowMe76
Hercules
Level 69
God Stats
17W - 22L
1,529 SR
Queue Stats
305W - 306L
1,592 Elo+
Solo
Thoth
Thoth
Mystic-booger
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,460 Elo+
Party 2
Fafnir
Fafnir
RowdyRonniePipe
Fafnir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 346L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,531
553
6,213
8,033
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
InfamousCacti
Martichoras
9
2 / 1 / 2
4,965
497
3,614
5,810
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 0
6,051
605
3,369
5,283
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 2
5,435
544
1,270
2,363
1,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 1 / 2
5,115
512
2,919
7,411
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bucs_Lyfe
Thanatos
9
0 / 1 / 1
5,046
505
1,906
7,833
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
FastFX2
Anhur
8
1 / 2 / 0
5,031
503
4,091
5,004
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FollowMe76
Hercules
9
0 / 1 / 0
5,505
551
5,149
9,806
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,016
602
3,635
4,956
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 1
4,635
464
1,789
7,073
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bucs_Lyfe
Thanatos
0
1
1
0.5
L
Anhur
FastFX2
Anhur
1
2
0
0.5
L
Hercules
FollowMe76
Hercules
0
1
0
0
W
1
0
1
1.5
W
Martichoras
InfamousCacti
Martichoras
2
1
2
3
W
2
0
0
2
W
1
0
2
2
L
1
2
0
0.5
W
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,385
Damage
16,570
28,900
Taken
34,672
14,355
Mitigated
17,081
8,242
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bucs_Lyfe
Thanatos
1,906
313
0
7,694
7,833
2,694
0
514
7,319
0
24,079
L
Anhur
FastFX2
Anhur
4,091
2,920
0
1,157
5,004
1,669
0
487
4,517
0
31,796
L
Hercules
FollowMe76
Hercules
5,149
2,716
0
3,916
9,806
4,682
0
1,228
8,502
0
40,617
W
6,213
2,912
0
3,037
8,033
6,684
0
1,066
6,911
0
34,339
W
Martichoras
InfamousCacti
Martichoras
3,614
1,210
0
976
5,810
1,665
0
896
4,914
0
31,620
W
3,369
184
106
2,667
5,283
2,062
0
1,337
3,688
49,453
0
W
1,270
491
0
504
2,363
1,447
0
879
1,484
16,393
0
L
3,635
138
0
1,404
4,956
1,711
0
1,448
3,508
45,053
0
W
2,919
1,386
0
952
7,411
2,497
0
921
6,382
0
34,174
L
1,789
613
0
1,736
7,073
6,325
0
893
6,180
9,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
26,233
276
Minions Killed
291
0
Camps Cleared
0
987,078
Distance Traveled
927,699
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,046
505
48
5
0
229,650
1
L
Anhur
5,031
503
64
6
0
171,615
2
L
Hercules
5,505
551
76
8
0
183,113
0
W
Bellona
5,531
553
60
6
0
223,677
0
W
Martichoras
4,965
497
50
5
0
170,755
0
W
Ra
6,051
605
88
9
0
197,551
0
W
Ymir
5,435
544
26
3
0
178,297
4
L
Thoth
6,016
602
94
9
0
190,707
2
W
Awilix
5,115
512
52
5
0
216,798
0
L
Fafnir
4,635
464
9
1
0
152,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role