Player Matchup

Jormungandr
Jormungandr
Ghomaz
Jormungandr
Level 44
God Stats
5W - 1L
1,540 SR
Queue Stats
79W - 51L
1,575 Elo+
Party 2
Fenrir
Fenrir
UnTalJon
Fenrir
Level 120
God Stats
2W - 0L
1,227 SR
Queue Stats
61W - 58L
1,485 Elo+
Party 2
Hel
Hel
el aclotl
Hel
Level 126
God Stats
3W - 0L
1,338 SR
Queue Stats
73W - 63L
1,521 Elo+
Party 2
Team Averages
Level 97
1,368 SR
1,527 Elo+

VS

Team Averages
Level 69
1,501 SR
1,504 Elo+
Agni
Agni
D3XHax0r_-
Agni
Level 88
God Stats
1W - 3L
1,431 SR
Queue Stats
212W - 200L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
SadSatyr
Kuzenbo
Level 108
God Stats
0W - 3L
1,571 SR
Queue Stats
22W - 24L
1,508 Elo+
Party 1
Bellona
Bellona
SaintTtheFulcrum
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghomaz
Jormungandr
11
5 / 0 / 6
8,581
858
6,734
9,337
9,700
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
UnTalJon
Fenrir
11
3 / 0 / 6
8,035
804
6,072
10,762
8,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 7
8,506
851
8,097
7,233
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,824
682
7,654
6,867
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SadSatyr
Kuzenbo
8
0 / 1 / 0
6,296
630
4,847
7,362
8,413
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 0
6,516
652
6,421
11,931
6,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Jormungandr
Ghomaz
Jormungandr
5
0
6
8
L
Kuzenbo
SadSatyr
Kuzenbo
0
1
0
0
L
0
5
0
0
W
Fenrir
UnTalJon
Fenrir
3
0
6
6
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
18,922
27,332
Taken
26,160
21,390
Mitigated
17,673
12,599
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,654
684
0
460
6,867
2,376
0
4,299
2,562
32,003
0
W
Jormungandr
Ghomaz
Jormungandr
6,734
2,087
0
2,516
9,337
9,700
0
4,737
4,600
24,843
0
L
Kuzenbo
SadSatyr
Kuzenbo
4,847
1,999
0
250
7,362
8,413
0
3,529
3,737
8,684
0
L
6,421
1,700
0
946
11,931
6,884
0
7,132
4,799
0
14,154
W
Fenrir
UnTalJon
Fenrir
6,072
1,634
0
1,011
10,762
8,244
0
4,670
6,092
0
17,020
W
8,097
828
4,271
4,801
7,233
3,446
0
3,886
3,287
54,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
19,636
143
Minions Killed
64
0
Camps Cleared
0
604,028
Distance Traveled
560,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,824
682
45
5
0
192,399
0
W
Jormungandr
8,581
858
18
2
0
189,734
0
L
Kuzenbo
6,296
630
7
1
0
187,411
0
L
Bellona
6,516
652
12
1
0
180,671
0
W
Fenrir
8,035
804
22
2
0
212,804
0
W
Hel
8,506
851
103
10
0
201,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role