Player Matchup

Susano
Susano
Ah puch8458
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Arum Jokes
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Desteriaa
Nu Wa
Level 128
God Stats
3W - 4L
1,296 SR
Queue Stats
133W - 143L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Im Dilan
Guan Yu
Level 164
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 333L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
u love evan
Aphrodite
Level 106
God Stats
7W - 7L
1,644 SR
Queue Stats
49W - 145L
1,466 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,525 Elo+

VS

Team Averages
Level 147
1,495 SR
1,511 Elo+
Olorun
Olorun
AncientOx
Olorun
Level 157
God Stats
10W - 8L
1,503 SR
Queue Stats
416W - 401L
1,515 Elo+
Solo
Cerberus
Cerberus
CloseGryphon27
Cerberus
Level 128
God Stats
1W - 1L
1,306 SR
Queue Stats
266W - 248L
1,470 Elo+
Solo
Set
Set
McBingi
Set
Level 157
God Stats
11W - 10L
1,636 SR
Queue Stats
678W - 653L
1,547 Elo+
Party 2
Ra
Ra
OOGMonster
Ra
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
187W - 205L
1,549 Elo+
Party 2
Nike
Nike
UncleFlintyPoo
Nike
Level 150
God Stats
17W - 14L
1,531 SR
Queue Stats
335W - 341L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 3 / 2
7,493
535
5,512
11,656
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Arum Jokes
Ah Muzen Cab
10
1 / 5 / 1
6,058
433
7,217
12,040
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Desteriaa
Nu Wa
13
2 / 4 / 3
7,428
531
9,489
8,682
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Im Dilan
Guan Yu
12
0 / 3 / 0
7,067
505
4,502
15,421
12,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
u love evan
Aphrodite
9
1 / 4 / 1
6,385
456
4,723
12,497
9,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AncientOx
Olorun
14
7 / 0 / 1
8,369
598
10,388
8,495
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
12
0 / 3 / 9
7,483
535
4,510
15,306
7,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
15
6 / 1 / 5
8,766
626
9,489
13,451
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 5
7,999
571
10,805
8,493
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 2
8,308
593
6,771
8,182
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
2
3
2
1
W
Olorun
AncientOx
Olorun
7
0
1
7.5
L
Ah Muzen Cab
Arum Jokes
Ah Muzen Cab
1
5
1
0.3
W
Cerberus
0
3
9
1.5
L
Nu Wa
Desteriaa
Nu Wa
2
4
3
0.88
L
Guan Yu
Im Dilan
Guan Yu
0
3
0
0
W
Set
6
1
5
8.5
W
4
2
5
3.25
W
2
0
2
3
L
Aphrodite
u love evan
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
41,963
60,296
Taken
53,927
35,058
Mitigated
26,727
14,952
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,512
1,069
0
1,298
11,656
4,887
0
3,784
7,474
0
58,428
W
Olorun
AncientOx
Olorun
10,388
5,499
300
4,486
8,495
4,024
1,114
1,987
6,508
66,074
8,110
L
Ah Muzen Cab
Arum Jokes
Ah Muzen Cab
7,217
2,518
0
24
12,040
4,717
24
7,234
4,738
0
28,704
W
Cerberus
4,510
214
1,783
4,306
15,306
7,869
260
5,170
10,136
30,235
0
L
Nu Wa
Desteriaa
Nu Wa
9,489
4,047
0
500
8,682
3,403
572
3,827
4,788
62,772
0
L
Guan Yu
Im Dilan
Guan Yu
4,502
983
0
5,753
15,421
12,893
0
2,577
12,844
175
49,424
W
Set
9,489
4,510
0
1,635
13,451
6,040
0
3,359
10,004
49
78,006
W
10,805
520
843
2,220
8,493
3,328
252
3,677
4,816
72,573
0
W
6,771
757
0
1,625
8,182
5,466
299
479
7,703
110
62,122
L
Aphrodite
u love evan
Aphrodite
4,723
1,196
2,167
5,210
12,497
9,158
0
7,361
5,136
26,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
40,925
377
Minions Killed
544
0
Camps Cleared
0
1,441,105
Distance Traveled
1,435,559
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,493
535
89
6
0
328,525
0
W
Olorun
8,369
598
118
8
0
263,776
0
L
Ah Muzen Cab
6,058
433
36
3
0
287,347
0
W
Cerberus
7,483
535
87
6
0
292,638
4
L
Nu Wa
7,428
531
122
9
0
268,241
0
L
Guan Yu
7,067
505
93
7
0
292,815
2
W
Set
8,766
626
105
8
0
316,694
1
W
Ra
7,999
571
124
9
0
291,057
4
W
Nike
8,308
593
110
8
0
271,394
0
L
Aphrodite
6,385
456
37
3
0
264,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role