Player Matchup

Morgan Le Fay
Morgan Le Fay
CavemansAlchemy
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,762 Elo+
Party 2
Erlang Shen
Erlang Shen
ConduitSniper80
Erlang Shen
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 192L
1,441 Elo+
Party 2
Martichoras
Martichoras
KillerB1064
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,760 Elo+
Party 2
Mercury
Mercury
Stoysy
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,982 Elo+
Party 2
Aphrodite
Aphrodite
TMizary
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,812 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,751 Elo+

VS

Team Averages
Level 111
1,500 SR
1,452 Elo+
Chiron
Chiron
DoggDooDoo
Chiron
Level 145
God Stats
9W - 5L
1,585 SR
Queue Stats
323W - 395L
1,466 Elo+
Party 1
Mulan
Mulan
DoggDookie
Mulan
Level 129
God Stats
1W - 6L
1,207 SR
Queue Stats
248W - 308L
1,455 Elo+
Party 1
Merlin
Merlin
MojoJojoBro
Merlin
Level 149
God Stats
5W - 9L
1,500 SR
Queue Stats
123W - 108L
1,520 Elo+
Solo
Charon
Charon
SHADOWGAME42
Charon
Level 104
God Stats
0W - 2L
1,707 SR
Queue Stats
40W - 60L
1,410 Elo+
Party 1
Anhur
Anhur
SpeedGator
Anhur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 109L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CavemansAlchemy
Morgan Le Fay
10
0 / 3 / 0
5,449
545
681
5,178
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ConduitSniper80
Erlang Shen
11
1 / 1 / 0
6,223
622
4,924
9,327
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Martichoras
KillerB1064
Martichoras
9
3 / 2 / 2
5,597
560
6,988
6,122
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Stoysy
Mercury
11
2 / 0 / 3
6,161
616
4,672
6,319
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TMizary
Aphrodite
9
0 / 1 / 5
5,548
555
4,130
7,435
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DoggDooDoo
Chiron
10
4 / 0 / 0
6,109
611
3,758
7,959
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
8
2 / 1 / 0
5,415
542
4,221
8,708
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
0 / 1 / 1
5,870
587
3,471
4,227
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
0 / 1 / 1
5,732
573
3,548
7,404
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
9
1 / 3 / 2
5,277
528
5,390
8,340
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
7
7
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CavemansAlchemy
Morgan Le Fay
0
3
0
0
W
Erlang Shen
ConduitSniper80
Erlang Shen
1
1
0
1
L
Chiron
DoggDooDoo
Chiron
4
0
0
4
L
Mulan
2
1
0
2
W
Martichoras
KillerB1064
Martichoras
3
2
2
2
L
Merlin
0
1
1
0.5
L
Charon
0
1
1
0.5
L
Anhur
1
3
2
0.67
W
Mercury
Stoysy
Mercury
2
0
3
3.5
W
Aphrodite
TMizary
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
20,388
34,381
Taken
36,638
13,777
Mitigated
18,754
12,578
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CavemansAlchemy
Morgan Le Fay
681
44
0
750
5,178
1,974
0
1,023
4,001
38,867
0
W
Erlang Shen
ConduitSniper80
Erlang Shen
4,924
2,539
0
5,852
9,327
4,335
0
3,230
5,766
0
45,718
L
Chiron
DoggDooDoo
Chiron
3,758
1,215
146
3,093
7,959
3,017
0
473
7,486
0
42,487
L
Mulan
4,221
562
937
2,640
8,708
5,795
0
1,785
6,923
0
21,412
W
Martichoras
KillerB1064
Martichoras
6,988
2,849
0
937
6,122
2,058
0
508
5,572
0
36,367
L
Merlin
3,471
70
0
720
4,227
1,572
0
549
3,678
40,354
0
L
Charon
3,548
634
0
625
7,404
5,758
0
0
7,404
33,118
180
L
Anhur
5,390
2,962
0
1,681
8,340
2,612
0
2,004
6,336
0
30,843
W
Mercury
Stoysy
Mercury
4,672
2,200
0
0
6,319
2,261
0
1,433
4,842
0
49,252
W
Aphrodite
TMizary
Aphrodite
4,130
997
1,261
3,778
7,435
3,149
0
247
7,186
19,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
28,403
326
Minions Killed
321
0
Camps Cleared
0
1,054,841
Distance Traveled
996,821
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,449
545
73
7
0
185,530
0
W
Erlang Shen
6,223
622
73
7
0
216,035
2
L
Chiron
6,109
611
74
7
0
239,779
2
L
Mulan
5,415
542
29
3
0
199,046
2
W
Martichoras
5,597
560
58
6
0
192,195
0
L
Merlin
5,870
587
90
9
0
211,270
0
L
Charon
5,732
573
66
7
0
171,479
0
L
Anhur
5,277
528
62
6
0
175,247
0
W
Mercury
6,161
616
88
9
0
256,587
0
W
Aphrodite
5,548
555
34
3
0
204,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role