Player Matchup

Ishtar
Ishtar
Gyarae
Ishtar
Level 76
God Stats
10W - 7L
1,686 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 1
Janus
Janus
Komoe
Janus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
Nonmanshi
Xing Tian
Level 37
God Stats
8W - 5L
1,645 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 1
Team Averages
Level 61
1,610 SR
1,426 Elo+

VS

Team Averages
Level 94
1,637 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
Hype boyss
Tsukuyomi
Level 102
God Stats
30W - 15L
1,649 SR
Queue Stats
342W - 329L
1,468 Elo+
Party 2
Hera
Hera
Murphy9150
Hera
Level 87
God Stats
18W - 10L
1,666 SR
Queue Stats
414W - 413L
1,475 Elo+
Party 2
Surtr
Surtr
wirystormm
Surtr
Level 94
God Stats
1W - 1L
1,595 SR
Queue Stats
10W - 12L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gyarae
Ishtar
13
7 / 1 / 5
9,215
838
9,987
10,123
4,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Komoe
Janus
12
4 / 2 / 9
8,853
805
10,862
8,171
2,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Nonmanshi
Xing Tian
12
3 / 1 / 9
8,788
799
4,074
8,903
7,322
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hype boyss
Tsukuyomi
10
2 / 8 / 2
8,456
769
10,203
12,527
4,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
7,785
708
7,735
7,681
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
11
1 / 1 / 2
8,097
736
5,301
8,312
6,974
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Gyarae
Ishtar
7
1
5
9.5
L
Tsukuyomi
Hype boyss
Tsukuyomi
2
8
2
0.38
W
Janus
Komoe
Janus
4
2
9
4.25
L
1
5
1
0.3
W
Xing Tian
Nonmanshi
Xing Tian
3
1
9
7.5
L
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
23,239
27,197
Taken
28,520
13,894
Mitigated
15,122
4,103
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Gyarae
Ishtar
9,987
6,346
0
2,233
10,123
4,061
52
3,033
7,090
0
44,188
L
Tsukuyomi
Hype boyss
Tsukuyomi
10,203
2,152
0
1,589
12,527
4,955
0
7,159
5,286
0
27,174
W
Janus
Komoe
Janus
10,862
881
0
750
8,171
2,511
0
2,662
5,509
34,814
0
L
7,735
1,369
0
186
7,681
3,193
0
4,804
2,790
29,684
0
W
Xing Tian
Nonmanshi
Xing Tian
4,074
289
0
1,120
8,903
7,322
0
2,839
5,880
16,942
0
L
Surtr
5,301
1,452
0
1,122
8,312
6,974
0
3,237
4,605
447
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
24,338
138
Minions Killed
87
0
Camps Cleared
0
625,731
Distance Traveled
529,820
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,215
838
59
5
0
209,714
0
L
Tsukuyomi
8,456
769
37
3
0
183,063
0
W
Janus
8,853
805
50
5
0
191,424
2
L
Hera
7,785
708
31
3
0
169,544
0
W
Xing Tian
8,788
799
29
3
0
224,593
3
L
Surtr
8,097
736
19
2
0
177,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role