Player Matchup

Chaac
Chaac
Bakdh0okr
Chaac
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Ra
Ra
Papa Errl
Ra
Level 138
God Stats
1W - 3L
1,444 SR
Queue Stats
42W - 57L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QB2Z
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Team Averages
Level 53
1,571 SR
1,577 Elo+

VS

Team Averages
Level 82
1,511 SR
1,457 Elo+
Gilgamesh
Gilgamesh
K1LL3R HUNTER
Gilgamesh
Level 149
God Stats
19W - 7L
1,553 SR
Queue Stats
184W - 178L
1,485 Elo+
Party 1
Odin
Odin
Socialproblem
Odin
Level 27
God Stats
6W - 2L
1,482 SR
Queue Stats
422W - 442L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
Zehetsubo
Guan Yu
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 372L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bakdh0okr
Chaac
12
0 / 8 / 5
10,874
640
6,883
18,904
21,849
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 7 / 4
11,781
693
15,403
12,772
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
QB2Z
Ah Muzen Cab
14
6 / 7 / 1
12,773
751
19,802
18,682
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K1LL3R HUNTER
Gilgamesh
17
6 / 2 / 14
13,865
816
17,656
22,918
30,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
4 / 3 / 14
12,973
763
12,439
16,516
17,673
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Zehetsubo
Guan Yu
17
12 / 2 / 8
14,210
836
12,707
17,603
20,327
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
22
22
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bakdh0okr
Chaac
0
8
5
0.31
W
Gilgamesh
K1LL3R HUNTER
Gilgamesh
6
2
14
6.5
L
1
7
4
0.43
L
Ah Muzen Cab
QB2Z
Ah Muzen Cab
6
7
1
0.93
W
4
3
14
3.67
W
Guan Yu
Zehetsubo
Guan Yu
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
42,802
50,358
Taken
57,037
34,885
Mitigated
68,263
7,866
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bakdh0okr
Chaac
6,883
876
0
1,535
18,904
21,849
305
2,914
15,632
0
19,407
W
Gilgamesh
K1LL3R HUNTER
Gilgamesh
17,656
4,718
0
3,368
22,918
30,263
1,242
4,477
18,325
4,859
53,212
L
15,403
595
1,393
1,516
12,772
5,336
528
1,274
11,498
52,236
0
L
Ah Muzen Cab
QB2Z
Ah Muzen Cab
19,802
8,228
0
3,422
18,682
7,700
0
2,851
15,554
0
63,126
W
12,439
1,354
0
1,079
16,516
17,673
205
6,001
10,237
13,678
34,159
W
Guan Yu
Zehetsubo
Guan Yu
12,707
1,215
5,412
7,755
17,603
20,327
206
5,930
11,276
9,012
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
41,048
154
Minions Killed
212
0
Camps Cleared
0
890,513
Distance Traveled
976,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,874
640
21
1
0
311,566
0
W
Gilgamesh
13,865
816
71
4
0
306,431
0
L
Ra
11,781
693
62
4
0
289,885
0
L
Ah Muzen Cab
12,773
751
71
4
0
289,062
0
W
Odin
12,973
763
68
4
0
325,097
0
W
Guan Yu
14,210
836
73
4
0
344,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role