Player Matchup

Scylla
Scylla
ANTIKILLZ
Scylla
Level 156
God Stats
2W - 3L
1,488 SR
Queue Stats
164W - 165L
1,508 Elo+
Party 2
Cerberus
Cerberus
L0custKiller27
Cerberus
Level 149
God Stats
2W - 1L
1,469 SR
Queue Stats
163W - 169L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
MidnightStrip
Aphrodite
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 106L
1,570 Elo+
Party 2
Hun Batz
Hun Batz
TheFume
Hun Batz
Level 104
God Stats
6W - 6L
1,426 SR
Queue Stats
366W - 362L
1,505 Elo+
Solo
Martichoras
Martichoras
kopnoa39
Martichoras
Level 149
God Stats
5W - 4L
1,452 SR
Queue Stats
182W - 154L
1,645 Elo+
Solo
Team Averages
Level 141
1,467 SR
1,549 Elo+

VS

Team Averages
Level 105
1,417 SR
1,547 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AlexOprea
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,600 Elo+
Party 1
Yemoja
Yemoja
Barash Vow
Yemoja
Level 168
God Stats
2W - 9L
977 SR
Queue Stats
305W - 312L
1,504 Elo+
Solo
Chiron
Chiron
Bipolarexxpress
Chiron
Level 165
God Stats
2W - 2L
1,297 SR
Queue Stats
216W - 175L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
Noojoya
Ne Zha
Level 28
God Stats
1W - 1L
1,812 SR
Queue Stats
50W - 54L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ANTIKILLZ
Scylla
18
7 / 1 / 10
10,488
807
16,589
10,816
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
17
1 / 2 / 14
9,462
728
9,592
16,809
15,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
MidnightStrip
Aphrodite
20
9 / 2 / 11
11,617
894
8,965
16,845
10,123
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TheFume
Hun Batz
15
0 / 1 / 15
8,623
663
12,872
15,649
7,284
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
kopnoa39
Martichoras
17
4 / 2 / 13
9,877
760
17,060
14,297
7,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 5 / 2
8,453
650
11,253
21,629
23,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
14
2 / 7 / 1
8,393
646
8,016
11,849
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Barash Vow
Yemoja
16
0 / 2 / 8
8,548
658
10,830
11,168
9,360
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
3 / 2 / 4
9,725
748
21,357
11,306
5,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Noojoya
Ne Zha
16
2 / 5 / 4
8,829
679
9,325
13,659
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
21
Kills
8
8
Deaths
21
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
2
0.4
W
Scylla
ANTIKILLZ
Scylla
7
1
10
12
L
Hera
2
7
1
0.36
L
Yemoja
Barash Vow
Yemoja
0
2
8
2
L
3
2
4
2.5
W
Cerberus
1
2
14
4
W
Aphrodite
MidnightStrip
Aphrodite
9
2
11
7.25
L
Ne Zha
Noojoya
Ne Zha
2
5
4
0.8
W
Hun Batz
TheFume
Hun Batz
0
1
15
7.5
W
Martichoras
kopnoa39
Martichoras
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,078
Damage
60,781
74,416
Taken
69,611
44,348
Mitigated
50,083
32,384
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,253
628
1,760
5,738
21,629
23,686
0
9,889
11,383
21,066
407
W
Scylla
ANTIKILLZ
Scylla
16,589
514
1,600
1,318
10,816
4,399
396
3,919
6,750
41,884
0
L
Hera
8,016
1,531
0
484
11,849
4,937
0
5,894
5,792
15,433
0
L
Yemoja
Barash Vow
Yemoja
10,830
919
6,337
2,934
11,168
9,360
0
5,829
5,164
20,991
0
L
21,357
4,150
1,474
3,068
11,306
5,488
0
5,355
5,642
0
44,170
W
Cerberus
9,592
82
788
4,086
16,809
15,269
638
6,030
10,441
18,200
0
W
Aphrodite
MidnightStrip
Aphrodite
8,965
1,571
10,100
7,751
16,845
10,123
941
5,931
10,490
27,566
0
L
Ne Zha
Noojoya
Ne Zha
9,325
684
1,400
1,635
13,659
6,612
0
7,125
6,253
0
21,195
W
Hun Batz
TheFume
Hun Batz
12,872
1,760
788
741
15,649
7,284
86
5,509
9,937
0
16,368
W
Martichoras
kopnoa39
Martichoras
17,060
6,313
1,992
3,220
14,297
7,273
2,336
7,575
6,722
0
36,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
43,948
191
Minions Killed
152
0
Camps Cleared
0
1,304,704
Distance Traveled
1,142,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,453
650
41
3
0
218,114
0
W
Scylla
10,488
807
59
5
0
251,261
0
L
Hera
8,393
646
19
1
0
226,456
0
L
Yemoja
8,548
658
26
2
0
222,522
0
L
Chiron
9,725
748
44
3
0
225,879
0
W
Cerberus
9,462
728
28
2
0
278,000
0
W
Aphrodite
11,617
894
52
4
0
270,801
0
L
Ne Zha
8,829
679
22
2
0
249,902
0
W
Hun Batz
8,623
663
10
1
0
254,964
0
W
Martichoras
9,877
760
42
3
0
249,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role