Player Matchup

Thor
Thor
BDOGx17x17
Thor
Level 143
God Stats
6W - 10L
1,630 SR
Queue Stats
214W - 213L
1,492 Elo+
Party 2
Merlin
Merlin
CxldSul
Merlin
Level 103
God Stats
15W - 17L
1,460 SR
Queue Stats
273W - 266L
1,454 Elo+
Party 2
Nox
Nox
Jus Kevz
Nox
Level 83
God Stats
5W - 2L
1,605 SR
Queue Stats
114W - 107L
1,497 Elo+
Party 2
Charon
Charon
KabIam
Charon
Level 108
God Stats
4W - 3L
1,521 SR
Queue Stats
94W - 91L
1,460 Elo+
Party 3
Martichoras
Martichoras
Wammoo
Martichoras
Level 139
God Stats
5W - 2L
1,667 SR
Queue Stats
317W - 295L
1,446 Elo+
Party 3
Team Averages
Level 115
1,577 SR
1,470 Elo+

VS

Team Averages
Level 126
1,560 SR
1,595 Elo+
Loki
Loki
Doochieman8904
Loki
Level 118
God Stats
0W - 1L
1,802 SR
Queue Stats
9W - 13L
1,643 Elo+
Party 1
Sobek
Sobek
Goodfellas945
Sobek
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 71L
1,681 Elo+
Party 1
Nox
Nox
SmellNoEvil6672
Nox
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 70L
1,534 Elo+
Party 1
Achilles
Achilles
TFL Sweet
Achilles
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 45L
1,626 Elo+
Party 1
Medusa
Medusa
blOO_Penguin
Medusa
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 31L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,256
518
6,470
10,324
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
CxldSul
Merlin
13
1 / 2 / 3
7,645
546
4,254
6,792
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,872
562
5,418
10,529
4,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
KabIam
Charon
12
4 / 0 / 3
7,690
549
3,139
8,045
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Wammoo
Martichoras
12
3 / 1 / 2
7,135
510
6,283
6,437
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,528
466
4,014
11,805
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 0
6,912
494
3,914
9,634
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 2
6,850
489
4,603
8,741
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
TFL Sweet
Achilles
13
3 / 2 / 1
7,884
563
7,953
12,743
10,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
0 / 0 / 1
6,426
459
3,592
5,929
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
7
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Merlin
CxldSul
Merlin
1
2
3
1.25
L
2
4
1
0.63
L
2
3
0
0.67
W
2
4
1
0.63
W
Charon
KabIam
Charon
4
0
3
5.5
L
0
3
2
0.33
L
Achilles
TFL Sweet
Achilles
3
2
1
1.75
W
Martichoras
Wammoo
Martichoras
3
1
2
4
L
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
24,076
42,127
Taken
48,852
20,377
Mitigated
31,026
10,161
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,470
1,268
0
1,097
10,324
4,096
42
1,806
8,518
0
55,399
W
Merlin
CxldSul
Merlin
4,254
94
0
750
6,792
2,681
287
3,413
3,379
56,594
0
L
4,014
701
106
3,495
11,805
4,166
0
1,632
10,024
0
41,728
L
3,914
483
81
3,563
9,634
10,049
216
1,862
7,680
23,833
0
W
5,418
456
0
4,398
10,529
4,223
0
0
10,529
53,010
0
W
Charon
KabIam
Charon
3,139
476
0
2,417
8,045
6,653
0
1,486
6,559
24,998
0
L
4,603
68
0
918
8,741
3,661
0
3,547
5,194
44,406
0
L
Achilles
TFL Sweet
Achilles
7,953
1,510
0
2,143
12,743
10,853
0
5,322
7,421
0
45,911
W
Martichoras
Wammoo
Martichoras
6,283
1,990
0
1,499
6,437
2,724
0
1,882
4,555
0
48,653
L
Medusa
3,592
1,737
0
1,979
5,929
2,297
828
207
5,722
0
53,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
34,600
396
Minions Killed
349
0
Camps Cleared
0
1,393,128
Distance Traveled
1,338,939
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,256
518
85
6
0
313,452
4
W
Merlin
7,645
546
108
8
0
246,067
2
L
Loki
6,528
466
61
4
0
319,691
0
L
Sobek
6,912
494
31
2
0
250,527
2
W
Nox
7,872
562
91
7
0
258,028
2
W
Charon
7,690
549
30
2
0
309,853
1
L
Nox
6,850
489
88
6
0
260,510
4
L
Achilles
7,884
563
76
5
0
248,890
3
W
Martichoras
7,135
510
82
6
0
265,728
0
L
Medusa
6,426
459
93
7
0
259,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role