Player Matchup

King Arthur
King Arthur
FatherRokie
King Arthur
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
269W - 232L
1,516 Elo+
Solo
Chang'e
Chang'e
Genaral Lee
Chang'e
Level 18
God Stats
0W - 4L
1,281 SR
Queue Stats
11W - 10L
1,543 Elo+
Party 3
Susano
Susano
HydrA L1GHT
Susano
Level 83
God Stats
3W - 3L
1,550 SR
Queue Stats
115W - 99L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
Psctrbl
Kuzenbo
Level 33
God Stats
1W - 2L
1,373 SR
Queue Stats
42W - 46L
1,415 Elo+
Solo
Hachiman
Hachiman
meowskrs137
Hachiman
Level 36
God Stats
1W - 2L
1,875 SR
Queue Stats
25W - 45L
1,521 Elo+
Solo
Team Averages
Level 42
1,516 SR
1,503 Elo+

VS

Team Averages
Level 45
1,399 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChickenPeople5
Yemoja
Level 49
God Stats
6W - 8L
1,164 SR
Queue Stats
307W - 280L
1,388 Elo+
Party 1
Bastet
Bastet
Chickenpox34
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NikkuRemmy
Morgan Le Fay
Level 119
God Stats
2W - 0L
1,329 SR
Queue Stats
151W - 130L
1,589 Elo+
Party 2
Medusa
Medusa
Rand0mlyRand0m
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatherRokie
King Arthur
11
1 / 3 / 0
6,533
503
7,181
12,306
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Genaral Lee
Chang'e
10
0 / 5 / 0
5,357
412
1,787
10,803
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
2 / 3 / 0
6,606
508
3,713
12,496
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Psctrbl
Kuzenbo
10
0 / 2 / 1
5,522
425
5,477
8,916
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
meowskrs137
Hachiman
9
1 / 4 / 0
5,431
418
5,589
7,094
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 1 / 2
7,406
570
3,869
7,833
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 5
6,995
538
3,024
8,797
6,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
15
10 / 0 / 2
8,840
680
9,525
10,065
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NikkuRemmy
Morgan Le Fay
13
4 / 2 / 4
7,605
585
11,303
7,000
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 1
6,575
506
3,645
7,114
2,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
17
17
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
2
1
W
0
0
5
2.5
W
Bastet
10
0
2
11
L
King Arthur
FatherRokie
King Arthur
1
3
0
0.33
L
Chang'e
Genaral Lee
Chang'e
0
5
0
0
L
Susano
2
3
0
0.67
W
Morgan Le Fay
NikkuRemmy
Morgan Le Fay
4
2
4
3
L
Kuzenbo
Psctrbl
Kuzenbo
0
2
1
0.25
W
3
1
1
3.5
L
Hachiman
meowskrs137
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
31,366
51,615
Taken
40,809
24,239
Mitigated
21,253
13,169
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,869
246
885
4,970
7,833
4,668
1,035
0
7,833
54,909
0
W
3,024
1,601
1,770
3,938
8,797
6,702
568
2,099
6,219
18,245
0
W
Bastet
9,525
3,610
0
3,491
10,065
4,160
263
654
9,411
0
71,392
L
King Arthur
FatherRokie
King Arthur
7,181
823
0
2,180
12,306
8,578
0
4,998
7,308
0
52,506
L
Chang'e
Genaral Lee
Chang'e
1,787
98
360
3,268
10,803
3,339
0
7,488
3,315
32,111
0
L
Susano
3,713
766
0
3,891
12,496
4,703
0
2,639
9,857
0
42,563
W
Morgan Le Fay
NikkuRemmy
Morgan Le Fay
11,303
1,001
0
779
7,000
3,088
323
1,563
5,437
61,104
0
L
Kuzenbo
Psctrbl
Kuzenbo
5,477
1,613
0
2,365
8,916
5,502
408
1,891
7,025
27,807
0
W
3,645
1,850
0
1,889
7,114
2,635
477
2,550
4,514
0
34,113
L
Hachiman
meowskrs137
Hachiman
5,589
2,141
0
1,105
7,094
2,117
272
1,239
5,855
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
37,421
278
Minions Killed
383
0
Camps Cleared
0
1,252,711
Distance Traveled
1,274,433
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,406
570
97
7
0
250,864
1
W
Yemoja
6,995
538
39
3
0
232,391
1
W
Bastet
8,840
680
103
8
0
299,784
0
L
King Arthur
6,533
503
74
6
0
247,533
0
L
Chang'e
5,357
412
55
4
0
244,345
0
L
Susano
6,606
508
70
5
0
282,848
4
W
Morgan Le Fay
7,605
585
85
7
0
253,431
0
L
Kuzenbo
5,522
425
41
3
0
255,446
0
W
Medusa
6,575
506
59
5
0
237,963
0
L
Hachiman
5,431
418
38
3
0
222,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role