Player Matchup

Fenrir
Fenrir
Bigg Uzi Vert
Fenrir
Level 125
God Stats
3W - 1L
1,354 SR
Queue Stats
278W - 254L
1,522 Elo+
Party 3
Serqet
Serqet
DIFFJungle
Serqet
Level 28
God Stats
2W - 4L
1,461 SR
Queue Stats
88W - 75L
1,534 Elo+
Party 4
Mulan
Mulan
MrStickTaIk
Mulan
Level 104
God Stats
29W - 20L
1,657 SR
Queue Stats
210W - 183L
1,526 Elo+
Party 3
Apollo
Apollo
iiTzFADEx
Apollo
Level 68
God Stats
5W - 10L
1,459 SR
Queue Stats
119W - 129L
1,444 Elo+
Party 4
Vulcan
Vulcan
urriago11
Vulcan
Level 124
God Stats
6W - 5L
1,615 SR
Queue Stats
75W - 72L
1,487 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,503 Elo+

VS

Team Averages
Level 152
1,620 SR
1,530 Elo+
Agni
Agni
 
Agni
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JustOutOfLuck
Artemis
Level 152
God Stats
2W - 0L
1,572 SR
Queue Stats
25W - 30L
1,478 Elo+
Party 2
Atlas
Atlas
Mondri Duck
Atlas
Level 149
God Stats
9W - 4L
1,650 SR
Queue Stats
89W - 70L
1,503 Elo+
Party 1
Ravana
Ravana
MonsterSuu
Ravana
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 40L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Ymnar
Ne Zha
Level 119
God Stats
9W - 0L
1,879 SR
Queue Stats
200W - 187L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,466
547
3,042
10,854
9,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
DIFFJungle
Serqet
8
1 / 3 / 0
4,938
494
1,817
8,008
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 0
4,777
478
3,182
10,479
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
iiTzFADEx
Apollo
9
0 / 3 / 1
4,996
500
2,815
8,818
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
urriago11
Vulcan
11
0 / 2 / 0
5,503
550
3,074
6,547
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
6 / 0 / 1
6,661
666
7,585
4,602
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
9
2 / 1 / 2
5,559
556
5,469
5,228
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 7
5,809
581
4,067
5,029
3,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
MonsterSuu
Ravana
10
2 / 2 / 0
6,347
635
6,981
5,671
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Ymnar
Ne Zha
10
1 / 1 / 6
5,795
580
4,805
7,038
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
1
6.5
L
2
1
1
2.5
L
Serqet
DIFFJungle
Serqet
1
3
0
0.33
W
Artemis
2
1
2
3
W
1
0
7
4.5
W
Ravana
MonsterSuu
Ravana
2
2
0
1
L
1
3
0
0.33
W
Ne Zha
Ymnar
Ne Zha
1
1
6
4
L
Apollo
iiTzFADEx
Apollo
0
3
1
0.17
L
Vulcan
urriago11
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
28,907
44,706
Taken
27,568
23,916
Mitigated
11,993
14,215
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,585
709
0
865
4,602
1,468
0
1,699
2,775
48,254
0
L
3,042
1,143
0
2,795
10,854
9,420
0
69
10,785
0
28,242
L
Serqet
DIFFJungle
Serqet
1,817
738
0
3,273
8,008
2,643
0
1,878
6,130
0
26,747
W
Artemis
5,469
1,831
0
1,340
5,228
2,377
841
0
5,228
0
34,679
W
4,067
1,774
0
1,591
5,029
3,456
0
538
4,479
18,701
0
W
Ravana
MonsterSuu
Ravana
6,981
2,395
0
1,389
5,671
2,362
648
21
5,533
0
46,936
L
3,182
404
0
3,766
10,479
6,900
0
2,973
7,506
0
26,079
W
Ne Zha
Ymnar
Ne Zha
4,805
1,771
0
1,065
7,038
2,330
0
639
6,341
0
35,944
L
Apollo
iiTzFADEx
Apollo
2,815
2,122
0
2,550
8,818
2,687
0
2,342
6,476
0
32,707
L
Vulcan
urriago11
Vulcan
3,074
1,122
0
1,831
6,547
2,266
0
4,459
2,088
47,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
30,171
279
Minions Killed
303
0
Camps Cleared
0
900,989
Distance Traveled
1,005,396
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,661
666
93
9
0
216,051
1
L
Fenrir
5,466
547
38
4
0
171,419
0
L
Serqet
4,938
494
57
6
0
181,213
1
W
Artemis
5,559
556
68
7
0
161,865
0
W
Atlas
5,809
581
11
1
0
211,137
4
W
Ravana
6,347
635
80
8
0
184,015
0
L
Mulan
4,777
478
34
3
0
170,824
0
W
Ne Zha
5,795
580
51
5
0
232,328
0
L
Apollo
4,996
500
61
6
0
188,154
0
L
Vulcan
5,503
550
89
9
0
189,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role