Player Matchup

Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
ElvynGoatderon
Hou Yi
Diamond V
Level 158
God Stats
3W - 4L
1,337 SR
Queue Stats
318W - 292L
2,097 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Gumyumboy
Jormungandr
Diamond IV
Level 85
God Stats
52W - 19L
1,824 SR
Queue Stats
56W - 28L
2,260 MMR
Solo
Bacchus
Bacchus
Platinum III
LareinaGu
Bacchus
Platinum III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 34L
2,126 MMR
Party 1
Shiva
Shiva
Platinum III
桃林林林林林
Shiva
Platinum III
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 19L
2,126 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,532 SR
2,022 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,555 SR
1,780 MMR
Ah Puch
Ah Puch
Diamond I
 
Ah Puch
Diamond I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Proadactyl
Ares
Diamond IV
Level 153
God Stats
2W - 2L
1,664 SR
Queue Stats
167W - 153L
2,183 MMR
Solo
Artemis
Artemis
Diamond III
WinterMau5
Artemis
Diamond III
Level 157
God Stats
10W - 7L
1,613 SR
Queue Stats
279W - 267L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 3
3,772
754
1,315
4,305
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 1
3,544
709
3,224
4,483
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Gumyumboy
Jormungandr
7
3 / 0 / 0
3,940
788
2,360
3,449
1,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bacchus
LareinaGu
Bacchus
6
1 / 0 / 2
3,804
761
3,246
3,790
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,614
923
2,205
2,634
827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SerqetKaliMartichoras

VS

Bans
SusanoBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 0 / 0
3,304
661
1,226
2,569
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
 
Thor
5
0 / 3 / 0
3,106
621
1,462
5,065
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
3
0 / 2 / 0
2,809
562
1,002
1,880
607
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,295
659
2,322
4,893
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
WinterMau5
Artemis
5
0 / 1 / 0
3,026
605
2,924
4,233
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
3
1.5
L
Ah Puch
 
Ah Puch
0
0
0
0
L
Thor
 
Thor
0
3
0
0
L
Anubis
 
Anubis
0
2
0
0
W
2
0
1
2.5
W
Jormungandr
Gumyumboy
Jormungandr
3
0
0
3
W
Bacchus
LareinaGu
Bacchus
1
0
2
2
L
0
2
0
0
L
Artemis
WinterMau5
Artemis
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,350
Damage
8,936
18,661
Taken
18,640
7,362
Mitigated
7,553
8,181
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,315
368
0
1,257
4,305
1,224
0
227
4,040
0
23,736
L
Ah Puch
 
Ah Puch
1,226
0
0
1,294
2,569
742
0
836
1,659
14,617
0
L
Thor
 
Thor
1,462
352
0
330
5,065
1,386
0
1,828
3,094
0
11,572
L
Anubis
 
Anubis
1,002
86
0
377
1,880
607
0
0
1,824
7,545
0
W
3,224
1,831
0
2,269
4,483
1,334
0
1,555
2,928
0
17,715
W
Jormungandr
Gumyumboy
Jormungandr
2,360
628
28
1,863
3,449
1,653
0
857
2,488
21,503
0
W
Bacchus
LareinaGu
Bacchus
3,246
753
0
1,326
3,790
2,324
0
767
3,023
10,660
0
L
2,322
25
0
1,862
4,893
3,379
0
1,285
3,608
9,253
0
L
Artemis
WinterMau5
Artemis
2,924
1,210
0
1,804
4,233
1,439
0
1,454
2,779
0
17,271
W
2,205
914
0
1,438
2,634
827
0
1,170
1,464
0
31,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
15,540
200
Minions Killed
111
0
Camps Cleared
0
606,727
Distance Traveled
424,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,772
754
33
7
0
144,144
0
L
Ah Puch
3,304
661
35
7
0
88,964
0
L
Thor
3,106
621
23
5
0
110,701
0
L
Anubis
2,809
562
12
2
0
35,265
0
W
Hou Yi
3,544
709
30
6
0
100,916
0
W
Jormungandr
3,940
788
63
13
0
105,501
0
W
Bacchus
3,804
761
12
2
0
115,569
0
L
Ares
3,295
659
8
2
0
103,361
0
L
Artemis
3,026
605
33
7
0
85,869
0
W
Shiva
4,614
923
62
12
0
140,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role