Player Matchup

Ix Chel
Ix Chel
DrFraggin
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,587 Elo+
Party 2
Pele
Pele
Feelsbadman6695
Pele
Level 42
God Stats
3W - 2L
1,574 SR
Queue Stats
42W - 27L
1,541 Elo+
Party 2
Neith
Neith
IrlHentaiGirl
Neith
Level 27
God Stats
3W - 3L
1,430 SR
Queue Stats
5W - 7L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
PettySupportMain
Ne Zha
Level 116
God Stats
0W - 1L
1,737 SR
Queue Stats
15W - 11L
1,534 Elo+
Party 2
Hades
Hades
sangheli75
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,587 Elo+
Party 2
Team Averages
Level 42
1,548 SR
1,567 Elo+

VS

Team Averages
Level 102
1,510 SR
1,516 Elo+
Chaac
Chaac
Jelly Diamondz
Chaac
Level 127
God Stats
22W - 11L
1,678 SR
Queue Stats
471W - 431L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Oracle890
Ah Puch
Level 125
God Stats
7W - 0L
1,500 SR
Queue Stats
346W - 328L
1,510 Elo+
Party 1
Izanami
Izanami
ShadowSkillz
Izanami
Level 45
God Stats
2W - 2L
1,488 SR
Queue Stats
138W - 110L
1,554 Elo+
Solo
Khepri
Khepri
XxXxPuggxXxX
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 196L
1,509 Elo+
Party 1
Loki
Loki
mass 117
Loki
Level 103
God Stats
8W - 9L
1,384 SR
Queue Stats
329W - 314L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrFraggin
Ix Chel
9
0 / 4 / 1
5,446
545
1,583
6,694
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 0
6,434
643
7,763
9,789
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,949
495
3,121
6,729
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 3
5,385
539
5,587
12,004
5,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hades
12
3 / 2 / 0
7,012
701
5,332
11,832
6,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,464
646
9,081
12,507
11,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Oracle890
Ah Puch
11
3 / 1 / 3
6,210
621
5,848
5,092
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShadowSkillz
Izanami
9
3 / 1 / 3
5,981
598
9,153
8,414
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
9
2 / 0 / 5
6,110
611
3,532
6,717
3,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
9
2 / 1 / 5
5,585
559
4,848
6,862
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
12
12
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DrFraggin
Ix Chel
0
4
1
0.13
L
3
2
0
1.5
L
0
1
0
0
W
2
3
0
0.67
W
Ah Puch
Oracle890
Ah Puch
3
1
3
4.5
L
0
3
3
0.5
W
Izanami
ShadowSkillz
Izanami
3
1
3
4.5
W
Khepri
2
0
5
4.5
W
Loki
2
1
5
4.5
L
Hades
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
32,462
47,048
Taken
39,592
19,701
Mitigated
22,271
15,349
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DrFraggin
Ix Chel
1,583
0
236
641
6,694
2,300
0
2,737
3,787
29,357
0
L
7,763
2,241
0
1,261
9,789
3,386
0
2,459
7,218
0
51,300
L
3,121
1,542
0
2,884
6,729
2,064
571
1,145
5,544
0
28,431
W
9,081
1,540
0
2,699
12,507
11,714
0
5,332
7,175
0
56,892
W
Ah Puch
Oracle890
Ah Puch
5,848
454
0
1,911
5,092
1,851
228
437
4,617
38,525
0
L
5,587
2,198
0
3,845
12,004
5,475
0
2,677
9,065
0
16,902
W
Izanami
ShadowSkillz
Izanami
9,153
6,053
0
2,099
8,414
2,876
0
7
8,407
0
44,854
W
Khepri
3,532
710
1,248
2,123
6,717
3,740
0
377
6,287
13,265
0
W
Loki
4,848
1,674
0
3,471
6,862
2,090
0
645
6,114
0
38,411
L
Hades
5,332
1,039
180
6,302
11,832
6,476
0
0
11,832
46,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
30,350
300
Minions Killed
305
0
Camps Cleared
0
1,031,420
Distance Traveled
1,019,904
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,446
545
72
7
0
176,024
1
L
Pele
6,434
643
74
7
0
260,364
2
L
Neith
4,949
495
40
4
0
178,517
4
W
Chaac
6,464
646
90
9
0
191,662
0
W
Ah Puch
6,210
621
78
8
0
205,252
2
L
Ne Zha
5,385
539
23
2
0
235,056
0
W
Izanami
5,981
598
75
8
0
191,464
0
W
Khepri
6,110
611
10
1
0
192,331
0
W
Loki
5,585
559
52
5
0
239,195
0
L
Hades
7,012
701
91
9
0
181,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role