Player Matchup

Rama
Rama
AvatarKOH
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
BekPrz
Baron Samedi
Level 84
God Stats
14W - 24L
1,462 SR
Queue Stats
279W - 334L
1,469 Elo+
Party 3
Loki
Loki
DARIKAD
Loki
Level 107
God Stats
0W - 4L
1,264 SR
Queue Stats
245W - 282L
1,471 Elo+
Party 3
Fenrir
Fenrir
KEEFDerbin
Fenrir
Level 30
God Stats
24W - 31L
1,213 SR
Queue Stats
175W - 196L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
SoulfulWheel631
Jormungandr
Level 7
God Stats
1W - 6L
1,472 SR
Queue Stats
1W - 6L
1,476 Elo+
Party 2
Team Averages
Level 57
1,382 SR
1,457 Elo+

VS

Team Averages
Level 71
1,546 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
Agu3rriDO473
Ah Muzen Cab
Level 85
God Stats
8W - 6L
1,443 SR
Queue Stats
315W - 292L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
GIRAFFE_uterus
Nu Wa
Level 11
God Stats
1W - 2L
1,293 SR
Queue Stats
10W - 22L
1,230 Elo+
Party 1
Thanatos
Thanatos
SkyHarbinger
Thanatos
Level 102
God Stats
27W - 25L
1,688 SR
Queue Stats
166W - 153L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
SleepyHollow01
Baron Samedi
Level 129
God Stats
9W - 11L
1,768 SR
Queue Stats
320W - 328L
1,489 Elo+
Party 1
Bacchus
Bacchus
VitaminBeef55
Bacchus
Level 28
God Stats
20W - 9L
1,540 SR
Queue Stats
76W - 61L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 5 / 4
10,697
972
11,580
16,877
6,156
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
BekPrz
Baron Samedi
16
0 / 7 / 4
10,478
953
9,270
18,051
7,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
DARIKAD
Loki
16
1 / 7 / 1
10,588
963
9,273
19,036
6,512
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
KEEFDerbin
Fenrir
16
4 / 4 / 2
11,743
1,068
10,876
20,272
16,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SoulfulWheel631
Jormungandr
17
0 / 1 / 3
10,681
971
2,685
11,934
11,367
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

159

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Agu3rriDO473
Ah Muzen Cab
18
10 / 1 / 12
13,346
1,213
20,786
8,970
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 16
10,827
984
10,944
5,942
2,843
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SkyHarbinger
Thanatos
18
8 / 3 / 10
12,226
1,111
15,058
10,466
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SleepyHollow01
Baron Samedi
18
3 / 0 / 17
11,978
1,089
19,871
8,791
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
2 / 1 / 20
12,487
1,135
13,573
13,072
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
6
Kills
24
24
Deaths
6
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Agu3rriDO473
Ah Muzen Cab
10
1
12
16
L
Rama
1
5
4
0.6
L
Baron Samedi
BekPrz
Baron Samedi
0
7
4
0.29
L
Loki
DARIKAD
Loki
1
7
1
0.21
W
1
1
16
9
L
Fenrir
KEEFDerbin
Fenrir
4
4
2
1.25
W
Thanatos
SkyHarbinger
Thanatos
8
3
10
4.33
W
Baron Samedi
SleepyHollow01
Baron Samedi
3
0
17
11.5
L
Jormungandr
SoulfulWheel631
Jormungandr
0
1
3
1.5
W
Bacchus
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
80,232
86,170
Taken
47,241
48,066
Mitigated
32,830
5,942
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Agu3rriDO473
Ah Muzen Cab
20,786
13,850
0
1,150
8,970
4,674
0
2,193
6,777
0
34,668
L
Rama
11,580
8,284
0
348
16,877
6,156
0
8,878
7,999
0
28,190
L
Baron Samedi
BekPrz
Baron Samedi
9,270
1,179
1,595
3,242
18,051
7,152
0
9,541
8,466
33,930
0
L
Loki
DARIKAD
Loki
9,273
1,768
0
110
19,036
6,512
0
11,549
7,487
0
21,795
W
10,944
3,638
0
38
5,942
2,843
0
1,497
4,445
16,649
0
L
Fenrir
KEEFDerbin
Fenrir
10,876
3,603
0
587
20,272
16,879
0
7,709
12,563
1,076
22,570
W
Thanatos
SkyHarbinger
Thanatos
15,058
3,845
74
5,831
10,466
5,200
0
3,523
6,943
0
45,338
W
Baron Samedi
SleepyHollow01
Baron Samedi
19,871
1,311
2,577
3,132
8,791
4,701
0
2,316
6,475
45,367
0
L
Jormungandr
SoulfulWheel631
Jormungandr
2,685
305
0
60
11,934
11,367
0
7,085
4,797
42,348
0
W
Bacchus
13,573
2,337
0
2,595
13,072
15,412
0
3,550
9,454
17,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
60,864
242
Minions Killed
198
4
Camps Cleared
4
1,025,663
Distance Traveled
1,122,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,346
1,213
28
3
3
221,786
0
L
Rama
10,697
972
36
3
1
186,389
0
L
Baron Samedi
10,478
953
53
5
1
176,430
0
L
Loki
10,588
963
41
4
2
202,701
0
W
Nu Wa
10,827
984
11
1
0
215,143
0
L
Fenrir
11,743
1,068
29
3
0
252,587
0
W
Thanatos
12,226
1,111
76
7
0
234,096
0
W
Baron Samedi
11,978
1,089
75
7
1
214,219
0
L
Jormungandr
10,681
971
83
8
0
207,556
0
W
Bacchus
12,487
1,135
8
1
0
237,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role