Player Matchup

Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
IsaeSS
King Arthur
Level 16
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 3
Chaac
Chaac
PainAnDr3
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 3
Geb
Geb
jaded_tiger5
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,265 Elo+
Solo
Thoth
Thoth
silly_dino_sour
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 2
Team Averages
Level 44
1,520 SR
1,420 Elo+

VS

Team Averages
Level 31
1,482 SR
1,447 Elo+
Jormungandr
Jormungandr
Another-_-Galaxy
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Arthur King8947
Scylla
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 172L
1,464 Elo+
Party 1
Arachne
Arachne
DustiestBrush1
Arachne
Level 42
God Stats
2W - 1L
1,748 SR
Queue Stats
166W - 176L
1,404 Elo+
Party 1
Persephone
Persephone
Misfitroyal6
Persephone
Level 26
God Stats
9W - 6L
1,254 SR
Queue Stats
326W - 357L
1,358 Elo+
Solo
Bastet
Bastet
habibimaster
Bastet
Level 43
God Stats
9W - 7L
1,406 SR
Queue Stats
254W - 234L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
7 / 6 / 9
9,898
825
12,875
14,666
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
IsaeSS
King Arthur
16
6 / 5 / 11
9,456
788
7,345
15,203
13,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
PainAnDr3
Chaac
16
4 / 4 / 10
9,182
765
13,731
14,722
16,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 12
8,453
704
5,786
12,424
12,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 7
8,231
686
6,990
10,194
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Another-_-Galaxy
Jormungandr
15
1 / 4 / 15
9,090
758
10,328
12,970
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 15
10,120
843
10,978
8,264
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 7 / 17
10,447
871
11,487
14,261
7,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Misfitroyal6
Persephone
19
5 / 1 / 13
11,357
946
15,725
8,648
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
11 / 6 / 7
11,164
930
12,610
14,572
6,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
92
21
Kills
25
25
Deaths
20
49
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
6
9
1.92
W
Jormungandr
Another-_-Galaxy
Jormungandr
1
4
15
2.13
W
2
2
15
4.75
W
6
7
17
2.07
L
King Arthur
IsaeSS
King Arthur
6
5
11
2.3
W
Persephone
Misfitroyal6
Persephone
5
1
13
11.5
L
Chaac
PainAnDr3
Chaac
4
4
10
2.25
W
Bastet
11
6
7
2.42
L
1
4
12
1.75
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
61,128
67,209
Taken
58,715
53,592
Mitigated
37,060
12,505
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,875
6,813
291
909
14,666
6,818
0
6,486
7,879
0
20,051
W
Jormungandr
Another-_-Galaxy
Jormungandr
10,328
2,306
0
1,259
12,970
14,960
450
4,119
8,573
18,090
0
W
10,978
1,697
1,947
2,183
8,264
3,843
1,671
1,481
6,683
24,553
0
W
11,487
9,151
862
2,100
14,261
7,810
774
2,890
11,035
0
17,767
L
King Arthur
IsaeSS
King Arthur
7,345
659
100
1,157
15,203
13,693
0
5,616
9,449
0
18,665
W
Persephone
Misfitroyal6
Persephone
15,725
1,677
598
3,374
8,648
3,986
1,458
2,699
5,750
40,440
0
L
Chaac
PainAnDr3
Chaac
13,731
1,606
776
5,469
14,722
16,066
0
9,310
5,140
0
26,490
W
Bastet
12,610
4,953
1,580
2,384
14,572
6,461
3,070
1,680
12,714
0
21,016
L
5,786
508
29
2,089
12,424
12,621
0
7,558
4,613
9,563
0
L
6,990
991
1,212
473
10,194
4,394
0
7,000
3,060
20,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
52,178
116
Minions Killed
118
0
Camps Cleared
0
1,002,256
Distance Traveled
1,075,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,898
825
31
3
0
185,342
0
W
Jormungandr
9,090
758
11
1
0
194,790
0
W
Scylla
10,120
843
30
3
0
208,276
0
W
Arachne
10,447
871
15
1
0
225,294
0
L
King Arthur
9,456
788
23
2
0
191,885
0
W
Persephone
11,357
946
48
4
0
222,588
0
L
Chaac
9,182
765
30
3
0
202,444
0
W
Bastet
11,164
930
14
1
0
225,005
0
L
Geb
8,453
704
5
0
0
221,471
0
L
Thoth
8,231
686
27
2
0
201,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role