Player Matchup

Ganesha
Ganesha
Mania99
Ganesha
Level 26
God Stats
5W - 1L
1,621 SR
Queue Stats
90W - 15L
1,767 Elo+
Party 2
Heimdallr
Heimdallr
PartMarshmallow
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,411 Elo+
Solo
Osiris
Osiris
Spantastic
Osiris
Level 21
God Stats
7W - 4L
1,722 SR
Queue Stats
87W - 78L
1,418 Elo+
Solo
Vulcan
Vulcan
XXdopeboi420xx
Vulcan
Level 83
God Stats
2W - 0L
1,400 SR
Queue Stats
87W - 12L
1,737 Elo+
Party 2
Loki
Loki
zezimaaaa
Loki
Level 17
God Stats
27W - 25L
1,577 SR
Queue Stats
159W - 147L
1,474 Elo+
Solo
Team Averages
Level 33
1,564 SR
1,561 Elo+

VS

Team Averages
Level 50
1,379 SR
1,457 Elo+
Poseidon
Poseidon
KeithIsLaw
Poseidon
Level 18
God Stats
0W - 1L
1,455 SR
Queue Stats
27W - 97L
1,500 Elo+
Party 1
Artio
Artio
Saneking542
Artio
Level 124
God Stats
0W - 1L
1,171 SR
Queue Stats
27W - 72L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
YOUNG5100
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
jingojaz
Ravana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 33L
1,500 Elo+
Party 1
Olorun
Olorun
just-PRYME7
Olorun
Level 1
God Stats
1W - 10L
1,270 SR
Queue Stats
36W - 121L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mania99
Ganesha
15
0 / 0 / 21
8,765
877
5,251
8,151
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
PartMarshmallow
Heimdallr
16
7 / 0 / 14
8,872
887
9,141
5,625
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Spantastic
Osiris
14
1 / 0 / 16
7,642
764
4,633
5,943
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
14 / 0 / 11
9,756
976
20,845
2,318
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
17
9 / 0 / 6
9,752
975
8,793
6,587
2,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KeithIsLaw
Poseidon
13
0 / 8 / 0
6,653
665
3,535
10,354
2,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 0
6,365
637
2,699
13,807
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
YOUNG5100
Heimdallr
11
0 / 7 / 0
6,332
633
3,117
11,716
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
jingojaz
Ravana
12
0 / 4 / 0
6,369
637
1,744
9,005
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Olorun
11
0 / 6 / 0
6,289
629
1,399
8,432
2,305
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
0
31
Kills
0
0
Deaths
31
68
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
KeithIsLaw
Poseidon
0
8
0
0
W
Ganesha
Mania99
Ganesha
0
0
21
10.5
W
Heimdallr
PartMarshmallow
Heimdallr
7
0
14
14
L
0
6
0
0
W
Osiris
Spantastic
Osiris
1
0
16
9
W
14
0
11
19.5
L
Heimdallr
YOUNG5100
Heimdallr
0
7
0
0
L
Ravana
jingojaz
Ravana
0
4
0
0
L
Olorun
0
6
0
0
W
Loki
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
12,494
28,624
Taken
53,314
20,031
Mitigated
21,483
6,937
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
KeithIsLaw
Poseidon
3,535
738
0
0
10,354
2,503
0
5,381
4,889
18,537
0
W
Ganesha
Mania99
Ganesha
5,251
219
0
2,180
8,151
8,388
757
1,681
6,423
10,468
0
W
Heimdallr
PartMarshmallow
Heimdallr
9,141
4,416
0
2,076
5,625
2,789
2,239
1,119
4,506
0
37,653
L
2,699
268
194
1,240
13,807
10,327
0
4,816
8,991
11,120
0
W
Osiris
Spantastic
Osiris
4,633
1,219
0
1,830
5,943
4,878
688
2,151
3,416
0
14,607
W
20,845
5,813
0
761
2,318
1,139
1,770
726
1,547
49,934
0
L
Heimdallr
YOUNG5100
Heimdallr
3,117
1,058
0
698
11,716
3,394
0
6,660
4,949
0
12,192
L
Ravana
jingojaz
Ravana
1,744
250
0
1,194
9,005
2,954
0
4,982
4,023
0
10,974
L
Olorun
1,399
931
0
72
8,432
2,305
0
4,283
4,033
7,133
0
W
Loki
8,793
2,296
0
90
6,587
2,837
655
1,639
4,910
0
42,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
32,008
261
Minions Killed
118
0
Camps Cleared
0
1,149,421
Distance Traveled
898,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,653
665
36
4
0
168,715
0
W
Ganesha
8,765
877
10
1
0
265,738
0
W
Heimdallr
8,872
887
66
7
0
210,838
0
L
Artio
6,365
637
21
2
0
237,697
1
W
Osiris
7,642
764
29
3
0
215,164
0
W
Vulcan
9,756
976
83
8
0
242,142
0
L
Heimdallr
6,332
633
22
2
0
173,016
0
L
Ravana
6,369
637
24
2
0
192,546
0
L
Olorun
6,289
629
15
2
0
126,523
0
W
Loki
9,752
975
73
7
0
215,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role