Player Matchup

Maui
Maui
MarieizaTTV
Maui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,397 Elo+
Party 4
Anubis
Anubis
OldManWest410
Anubis
Level 129
God Stats
323W - 231L
1,528 SR
Queue Stats
478W - 475L
1,377 Elo+
Party 3
Mulan
Mulan
PizzaBabe94
Mulan
Level 126
God Stats
44W - 33L
1,566 SR
Queue Stats
442W - 443L
1,375 Elo+
Party 3
Sol
Sol
tomham59
Sol
Level 101
God Stats
9W - 8L
1,491 SR
Queue Stats
46W - 45L
1,465 Elo+
Solo
Nemesis
Nemesis
zombie_slayahh
Nemesis
Level 85
God Stats
3W - 2L
1,714 SR
Queue Stats
211W - 212L
1,500 Elo+
Party 4
Team Averages
Level 104
1,560 SR
1,423 Elo+

VS

Team Averages
Level 73
1,638 SR
1,413 Elo+
Xing Tian
Xing Tian
Dyg-kami
Xing Tian
Level 106
God Stats
1W - 1L
1,459 SR
Queue Stats
83W - 79L
1,381 Elo+
Party 2
Cernunnos
Cernunnos
ElTukiMaster06
Cernunnos
Level 63
God Stats
3W - 0L
1,761 SR
Queue Stats
32W - 48L
1,384 Elo+
Party 1
Discordia
Discordia
Karurx
Discordia
Level 62
God Stats
5W - 1L
1,525 SR
Queue Stats
114W - 113L
1,385 Elo+
Party 2
Ao Kuang
Ao Kuang
ProEliteSniper14
Ao Kuang
Level 66
God Stats
9W - 6L
1,911 SR
Queue Stats
48W - 50L
1,411 Elo+
Party 1
Thanatos
Thanatos
Salchis11
Thanatos
Level 67
God Stats
23W - 22L
1,533 SR
Queue Stats
402W - 368L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,211
555
2,845
10,168
5,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 4 / 1
8,231
633
10,776
10,705
4,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 0
7,932
610
11,072
14,496
9,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
4,320
332
0
679
103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 3 / 3
7,365
567
6,942
13,916
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dyg-kami
Xing Tian
13
1 / 2 / 2
7,415
570
7,503
13,601
9,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ElTukiMaster06
Cernunnos
10
0 / 3 / 2
6,284
483
3,238
5,990
1,947
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Karurx
Discordia
12
2 / 2 / 3
7,952
612
3,084
8,593
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 5 / 2
6,259
481
4,451
11,082
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Salchis11
Thanatos
14
8 / 3 / 4
8,475
652
15,880
12,836
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
15
Kills
13
13
Deaths
15
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dyg-kami
Xing Tian
1
2
2
1
W
Cernunnos
ElTukiMaster06
Cernunnos
0
3
2
0.33
W
Discordia
Karurx
Discordia
2
2
3
1.75
L
1
2
5
1.75
L
6
4
1
1.63
L
3
4
0
0.75
W
2
5
2
0.6
W
Thanatos
Salchis11
Thanatos
8
3
4
3.33
L
0
0
0
0
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
34,156
49,964
Taken
52,102
23,493
Mitigated
23,097
8,469
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dyg-kami
Xing Tian
7,503
1,327
0
3,189
13,601
9,820
0
42
13,559
47,524
0
W
Cernunnos
ElTukiMaster06
Cernunnos
3,238
1,680
76
1,236
5,990
1,947
433
3,213
2,673
0
31,260
W
Discordia
Karurx
Discordia
3,084
189
159
2,669
8,593
3,307
112
2,198
6,395
48,328
0
L
2,845
446
0
731
10,168
5,724
52
2,453
7,715
20,589
0
L
10,776
523
0
3,093
10,705
4,394
389
3,388
7,317
59,247
0
L
11,072
3,353
0
3,818
14,496
9,326
0
6,254
7,438
0
51,387
W
4,451
1,376
131
1,496
11,082
2,963
276
6,606
4,476
18,998
0
W
Thanatos
Salchis11
Thanatos
15,880
4,860
0
9,912
12,836
5,060
421
1,495
11,273
0
61,794
L
0
0
0
250
679
103
0
0
679
1,346
0
L
6,942
2,853
0
577
13,916
3,946
680
2,039
11,596
0
41,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
36,385
277
Minions Killed
293
0
Camps Cleared
0
1,033,082
Distance Traveled
1,251,016
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,415
570
75
6
0
242,413
0
W
Cernunnos
6,284
483
50
4
0
247,690
0
W
Discordia
7,952
612
73
6
0
237,599
0
L
Maui
7,211
555
47
4
0
252,288
2
L
Anubis
8,231
633
93
7
0
223,529
6
L
Mulan
7,932
610
81
6
0
225,646
4
W
Ao Kuang
6,259
481
20
2
0
216,885
0
W
Thanatos
8,475
652
75
6
0
306,429
3
L
Sol
4,320
332
2
0
0
21,755
0
L
Nemesis
7,365
567
54
4
0
309,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role