Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
JCp_q
Surtr
Level 121
God Stats
4W - 0L
1,590 SR
Queue Stats
33W - 28L
1,518 Elo+
Solo
Xbalanque
Xbalanque
SpaceThunder18
Xbalanque
Level 119
God Stats
4W - 4L
1,704 SR
Queue Stats
176W - 163L
1,506 Elo+
Solo
Serqet
Serqet
rigidframe14
Serqet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,424 Elo+
Solo
Sylvanus
Sylvanus
vetate21
Sylvanus
Level 109
God Stats
1W - 3L
1,219 SR
Queue Stats
142W - 136L
1,429 Elo+
Party 1
Team Averages
Level 115
1,503 SR
1,475 Elo+

VS

Team Averages
Level 107
1,574 SR
1,423 Elo+
Surtr
Surtr
AthenaLegend
Surtr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HumrihaFrost
Sylvanus
Level 144
God Stats
6W - 10L
1,777 SR
Queue Stats
135W - 129L
1,426 Elo+
Party 2
Hachiman
Hachiman
KaoticLupin
Hachiman
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 195L
1,416 Elo+
Party 2
Arachne
Arachne
SSniperNova15
Arachne
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 73L
1,361 Elo+
Party 2
Agni
Agni
theJohnPigg
Agni
Level 111
God Stats
13W - 9L
1,595 SR
Queue Stats
78W - 88L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
10 / 0 / 4
7,835
712
7,789
5,353
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
JCp_q
Surtr
11
2 / 1 / 1
6,798
618
7,861
9,026
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SpaceThunder18
Xbalanque
10
1 / 0 / 4
5,948
541
5,262
7,140
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
10
2 / 3 / 2
6,156
560
4,072
7,745
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
vetate21
Sylvanus
9
1 / 1 / 6
5,291
481
5,041
6,687
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,125
466
4,225
10,992
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HumrihaFrost
Sylvanus
9
2 / 3 / 1
5,699
518
4,185
10,813
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
KaoticLupin
Hachiman
9
1 / 2 / 1
5,109
464
4,056
7,059
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
10
1 / 4 / 0
5,424
493
3,256
10,240
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
4,890
445
3,001
5,756
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
4
12
L
0
2
0
0
L
Sylvanus
HumrihaFrost
Sylvanus
2
3
1
0.83
W
Surtr
JCp_q
Surtr
2
1
1
2.5
L
Hachiman
KaoticLupin
Hachiman
1
2
1
0.75
L
Arachne
1
4
0
0.25
W
Xbalanque
SpaceThunder18
Xbalanque
1
0
4
3
W
Serqet
2
3
2
1
L
0
5
1
0.1
W
Sylvanus
vetate21
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
18,723
35,951
Taken
44,860
18,373
Mitigated
20,772
12,169
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,789
251
0
2,255
5,353
1,977
0
1,742
3,611
59,049
0
L
4,225
1,903
0
4,066
10,992
5,465
0
1,383
8,935
464
31,147
L
Sylvanus
HumrihaFrost
Sylvanus
4,185
1,208
1,060
4,276
10,813
7,740
0
4,142
6,500
20,453
0
W
Surtr
JCp_q
Surtr
7,861
2,764
0
2,753
9,026
7,354
102
360
8,666
8,964
43,678
L
Hachiman
KaoticLupin
Hachiman
4,056
2,453
0
2,108
7,059
2,468
0
1,783
5,046
0
32,460
L
Arachne
3,256
2,166
0
1,197
10,240
3,412
0
2,894
6,843
0
35,761
W
Xbalanque
SpaceThunder18
Xbalanque
5,262
2,115
0
2,932
7,140
2,403
831
1,478
5,662
0
45,667
W
Serqet
4,072
889
0
328
7,745
2,785
0
1,133
6,535
0
36,475
L
3,001
196
0
246
5,756
1,687
56
3,066
2,568
23,109
0
W
Sylvanus
vetate21
Sylvanus
5,041
2,249
546
3,355
6,687
3,854
124
2,714
3,973
14,153
3,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
26,247
377
Minions Killed
251
0
Camps Cleared
0
1,072,446
Distance Traveled
1,028,673
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,835
712
109
10
0
253,121
0
L
Surtr
5,125
466
56
5
0
210,486
0
L
Sylvanus
5,699
518
33
3
0
195,297
0
W
Surtr
6,798
618
98
9
0
203,238
0
L
Hachiman
5,109
464
60
5
0
186,824
0
L
Arachne
5,424
493
56
5
0
242,873
3
W
Xbalanque
5,948
541
64
6
0
198,809
0
W
Serqet
6,156
560
65
6
0
239,077
3
L
Agni
4,890
445
46
4
0
193,193
1
W
Sylvanus
5,291
481
41
4
0
178,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role