Player Matchup

Chronos
Chronos
A ROGUE HOTDOG
Chronos
Level 159
God Stats
4W - 1L
1,508 SR
Queue Stats
100W - 101L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
CanUMakeMagic
Sun Wukong
Level 141
God Stats
1W - 1L
1,265 SR
Queue Stats
235W - 237L
1,538 Elo+
Party 1
Athena
Athena
GEMINIKINGKAI
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
St1ckzAndSt0nes
Fenrir
Level 97
God Stats
1W - 2L
1,283 SR
Queue Stats
187W - 180L
1,514 Elo+
Party 1
Charybdis
Charybdis
behindwhitelyes
Charybdis
Level 155
God Stats
1W - 2L
1,589 SR
Queue Stats
234W - 240L
1,499 Elo+
Party 1
Team Averages
Level 114
1,429 SR
1,504 Elo+

VS

Team Averages
Level 21
1,436 SR
1,418 Elo+
Serqet
Serqet
ELNENEVERDE
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leonar1215
Ah Muzen Cab
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
R2GxDookie
Ah Puch
Level 18
God Stats
0W - 4L
1,181 SR
Queue Stats
23W - 49L
1,266 Elo+
Solo
Sobek
Sobek
its yy4u
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Solo
Anubis
Anubis
smkndrgn
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 19
12,477
960
15,365
8,284
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
CanUMakeMagic
Sun Wukong
16
8 / 7 / 13
10,477
806
9,182
17,830
20,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 23
11,052
850
5,144
21,347
23,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 1 / 18
9,287
714
6,700
9,672
9,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
behindwhitelyes
Charybdis
20
14 / 1 / 11
12,301
946
26,838
9,930
5,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 5 / 5
9,054
696
6,222
12,760
20,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Leonar1215
Ah Muzen Cab
13
0 / 5 / 2
7,823
602
2,396
9,463
4,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
R2GxDookie
Ah Puch
16
2 / 5 / 5
8,781
675
10,762
10,927
5,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
its yy4u
Sobek
17
4 / 6 / 9
10,189
784
10,424
19,580
27,837
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
smkndrgn
Anubis
18
6 / 9 / 3
9,946
765
11,874
15,696
9,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
30
Kills
14
14
Deaths
30
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
19
15.5
W
Sun Wukong
CanUMakeMagic
Sun Wukong
8
7
13
2.07
L
Serqet
2
5
5
0.9
W
2
5
23
2.7
L
Ah Muzen Cab
Leonar1215
Ah Muzen Cab
0
5
2
0.2
L
Ah Puch
R2GxDookie
Ah Puch
2
5
5
0.9
W
0
1
18
9
W
Charybdis
behindwhitelyes
Charybdis
14
1
11
19.5
L
Sobek
its yy4u
Sobek
4
6
9
1.42
L
Anubis
smkndrgn
Anubis
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,229
Damage
41,678
67,063
Taken
68,426
63,761
Mitigated
68,025
19,582
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,365
3,959
1,865
2,852
8,284
4,259
3,277
4,819
2,907
44,150
0
W
Sun Wukong
CanUMakeMagic
Sun Wukong
9,182
1,717
466
1,410
17,830
20,693
90
6,974
10,530
0
14,825
L
Serqet
6,222
1,403
1,137
1,904
12,760
20,362
0
4,003
8,565
703
7,373
W
5,144
1,389
2,154
2,444
21,347
23,924
347
9,180
11,555
7,491
0
L
Ah Muzen Cab
Leonar1215
Ah Muzen Cab
2,396
430
0
877
9,463
4,554
0
1,519
7,798
0
8,490
L
Ah Puch
R2GxDookie
Ah Puch
10,762
961
352
1,714
10,927
5,949
0
3,330
7,445
24,499
0
W
6,700
731
2,532
2,144
9,672
9,196
811
6,314
2,991
123
13,204
W
Charybdis
behindwhitelyes
Charybdis
26,838
16,787
2,015
1,700
9,930
5,689
3,698
5,871
3,898
0
52,075
L
Sobek
its yy4u
Sobek
10,424
709
278
3,885
19,580
27,837
0
5,017
13,919
21,246
0
L
Anubis
smkndrgn
Anubis
11,874
1,516
266
1,807
15,696
9,323
0
5,239
9,805
30,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
45,793
197
Minions Killed
114
0
Camps Cleared
0
1,273,213
Distance Traveled
983,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,477
960
93
7
0
269,032
0
W
Sun Wukong
10,477
806
11
1
0
211,494
0
L
Serqet
9,054
696
9
1
0
230,809
0
W
Athena
11,052
850
12
1
0
273,688
0
L
Ah Muzen Cab
7,823
602
17
1
0
160,012
0
L
Ah Puch
8,781
675
34
3
0
189,863
0
W
Fenrir
9,287
714
8
1
0
280,943
0
W
Charybdis
12,301
946
73
6
0
238,056
0
L
Sobek
10,189
784
16
1
0
228,335
0
L
Anubis
9,946
765
38
3
0
174,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role