Player Matchup

Cthulhu
Cthulhu
DabombSwizz
Cthulhu
Level 101
God Stats
3W - 7L
1,427 SR
Queue Stats
44W - 38L
1,565 Elo+
Party 2
Hel
Hel
spartinni
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
sponky gohst
Cliodhna
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 58L
1,534 Elo+
Party 2
Team Averages
Level 120
1,548 SR
1,574 Elo+

VS

Team Averages
Level 137
1,424 SR
1,533 Elo+
Fenrir
Fenrir
CrissDeFesse
Fenrir
Level 75
God Stats
3W - 5L
1,307 SR
Queue Stats
109W - 106L
1,475 Elo+
Party 1
Charon
Charon
HitmanZero
Charon
Level 151
God Stats
11W - 5L
1,628 SR
Queue Stats
60W - 58L
1,601 Elo+
Solo
Thoth
Thoth
iTzZ REFL3X
Thoth
Level 184
God Stats
2W - 3L
1,338 SR
Queue Stats
167W - 154L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DabombSwizz
Cthulhu
10
1 / 6 / 2
7,647
695
5,610
16,887
15,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
7,707
701
4,400
9,879
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
sponky gohst
Cliodhna
11
3 / 6 / 1
8,336
758
4,720
12,724
4,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 3 / 10
9,048
823
9,652
9,766
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
HitmanZero
Charon
12
6 / 1 / 8
9,376
852
8,703
7,216
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
5 / 1 / 8
9,116
829
12,355
7,775
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
16
16
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
10
3.33
L
Cthulhu
DabombSwizz
Cthulhu
1
6
2
0.33
W
Charon
HitmanZero
Charon
6
1
8
10
W
5
1
8
9
L
1
4
1
0.38
L
Cliodhna
sponky gohst
Cliodhna
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
30,710
39,490
Taken
24,757
23,302
Mitigated
10,588
7,750
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,652
3,418
0
1,056
9,766
3,920
542
3,867
5,809
0
22,402
L
Cthulhu
DabombSwizz
Cthulhu
5,610
262
0
500
16,887
15,346
0
7,412
9,368
14,679
252
W
Charon
HitmanZero
Charon
8,703
1,506
0
250
7,216
4,046
282
2,856
4,360
28,135
0
W
12,355
799
0
197
7,775
2,622
345
3,290
4,437
37,934
0
L
4,400
146
1,566
2,943
9,879
3,505
281
6,744
3,001
26,505
0
L
Cliodhna
sponky gohst
Cliodhna
4,720
383
0
2,741
12,724
4,451
0
7,249
5,430
0
23,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
27,540
90
Minions Killed
107
0
Camps Cleared
0
596,613
Distance Traveled
647,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,048
823
26
2
0
216,920
0
L
Cthulhu
7,647
695
17
2
0
206,679
0
W
Charon
9,376
852
33
3
0
202,741
0
W
Thoth
9,116
829
48
4
0
227,447
0
L
Hel
7,707
701
41
4
0
195,835
0
L
Cliodhna
8,336
758
32
3
0
194,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role