Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
ADCOneTrick
Horus
Level 59
God Stats
31W - 14L
1,822 SR
Queue Stats
227W - 176L
1,598 Elo+
Party 3
Cthulhu
Cthulhu
AshleyCam69
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,566 Elo+
Party 1
Fenrir
Fenrir
DarkSparklez1
Fenrir
Level 106
God Stats
16W - 12L
1,531 SR
Queue Stats
574W - 511L
1,533 Elo+
Party 3
Agni
Agni
Сaps
Agni
Level 156
God Stats
5W - 0L
1,929 SR
Queue Stats
145W - 113L
1,649 Elo+
Party 1
Team Averages
Level 83
1,656 SR
1,569 Elo+

VS

Team Averages
Level 97
1,711 SR
1,622 Elo+
Serqet
Serqet
JHAZEoM3RCY
Serqet
Level 129
God Stats
6W - 6L
1,642 SR
Queue Stats
196W - 139L
1,658 Elo+
Party 2
Ganesha
Ganesha
LokiestOfLokis
Ganesha
Level 145
God Stats
4W - 2L
1,723 SR
Queue Stats
193W - 152L
1,659 Elo+
Party 2
Hercules
Hercules
Motjve
Hercules
Level 67
God Stats
15W - 15L
1,658 SR
Queue Stats
331W - 278L
1,591 Elo+
Party 2
Scylla
Scylla
gamingagro
Scylla
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,558 Elo+
Solo
Apollo
Apollo
jacobtinypp
Apollo
Level 33
God Stats
3W - 3L
1,795 SR
Queue Stats
94W - 62L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 0 / 1
3,425
685
4,092
2,000
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 2
3,817
763
2,158
2,555
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
AshleyCam69
Cthulhu
6
1 / 1 / 0
3,777
755
1,533
3,178
1,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
2 / 0 / 2
3,883
777
1,544
4,095
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Сaps
Agni
8
3 / 0 / 0
4,639
928
1,752
2,267
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
5
1 / 3 / 0
3,398
680
1,429
4,612
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,078
616
561
4,089
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Motjve
Hercules
5
0 / 1 / 0
3,028
606
1,033
4,649
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
gamingagro
Scylla
4
0 / 2 / 0
2,844
569
528
1,915
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
5
0 / 0 / 0
3,131
626
1,375
3,782
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
0
0
2
1
W
Cthulhu
AshleyCam69
Cthulhu
1
1
0
1
W
2
0
2
3
L
Serqet
1
3
0
0.33
L
0
1
0
0
L
Hercules
Motjve
Hercules
0
1
0
0
L
Scylla
gamingagro
Scylla
0
2
0
0
L
Apollo
0
0
0
0
W
Agni
Сaps
Agni
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,079
Damage
4,926
14,095
Taken
19,047
6,173
Mitigated
7,305
7,110
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,092
1,819
0
876
2,000
1,494
28
94
1,906
19,173
5,715
W
2,158
949
177
1,428
2,555
1,143
0
191
2,364
0
9,126
W
Cthulhu
AshleyCam69
Cthulhu
1,533
262
0
1,419
3,178
1,554
0
0
2,997
17,669
0
W
1,544
377
0
2,460
4,095
1,268
0
215
3,748
0
13,759
L
Serqet
1,429
446
0
485
4,612
1,158
0
748
3,840
0
11,764
L
561
0
0
1,206
4,089
1,882
0
1,784
2,303
6,806
0
L
Hercules
Motjve
Hercules
1,033
258
0
1,365
4,649
2,725
0
1,475
3,174
0
10,429
L
Scylla
gamingagro
Scylla
528
385
0
280
1,915
491
0
950
848
10,679
0
L
Apollo
1,375
1,090
0
1,782
3,782
1,049
0
1,919
1,863
0
15,349
W
Agni
Сaps
Agni
1,752
357
0
750
2,267
714
0
633
1,634
28,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,541
Gold Earned
15,479
162
Minions Killed
95
0
Camps Cleared
0
579,505
Distance Traveled
513,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,425
685
41
8
0
103,315
0
W
Horus
3,817
763
7
1
0
109,715
0
W
Cthulhu
3,777
755
26
5
0
106,628
0
W
Fenrir
3,883
777
26
5
0
145,426
2
L
Serqet
3,398
680
27
5
0
126,552
0
L
Ganesha
3,078
616
3
1
0
94,798
0
L
Hercules
3,028
606
16
3
0
116,176
0
L
Scylla
2,844
569
13
3
0
53,648
0
L
Apollo
3,131
626
36
7
0
122,793
0
W
Agni
4,639
928
62
12
0
114,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role