Player Matchup

Ares
Ares
BeyondSemTex
Ares
Level 125
God Stats
5W - 4L
1,353 SR
Queue Stats
228W - 218L
1,425 Elo+
Party 1
Arachne
Arachne
JackArcher
Arachne
Level 84
God Stats
23W - 9L
1,563 SR
Queue Stats
124W - 117L
1,424 Elo+
Party 1
Vulcan
Vulcan
Luster Dust2436
Vulcan
Level 62
God Stats
18W - 10L
1,603 SR
Queue Stats
195W - 211L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Phantommist
Danzaburou
Level 26
God Stats
60W - 30L
1,632 SR
Queue Stats
148W - 121L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
TheoneShane321
Sun Wukong
Level 43
God Stats
5W - 3L
1,627 SR
Queue Stats
58W - 72L
1,290 Elo+
Solo
Team Averages
Level 68
1,555 SR
1,396 Elo+

VS

Team Averages
Level 62
1,364 SR
1,363 Elo+
Bakasura
Bakasura
Gg5grain
Bakasura
Level 40
God Stats
0W - 2L
1,189 SR
Queue Stats
9W - 12L
1,079 Elo+
Solo
Tiamat
Tiamat
PopJungle228804
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,440 Elo+
Solo
Rama
Rama
WhaleSyndrome
Rama
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,440 Elo+
Party 2
King Arthur
King Arthur
fooooooooooooot
King Arthur
Level 38
God Stats
0W - 2L
1,345 SR
Queue Stats
40W - 50L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
rarara5put1n
Kuzenbo
Level 65
God Stats
2W - 7L
1,284 SR
Queue Stats
49W - 51L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,160
560
3,073
7,741
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
JackArcher
Arachne
10
5 / 2 / 3
6,494
590
3,462
5,960
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 3
6,540
595
4,658
5,092
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Phantommist
Danzaburou
10
4 / 0 / 2
6,340
576
6,310
4,249
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
TheoneShane321
Sun Wukong
10
1 / 1 / 1
5,791
526
3,887
7,727
7,086
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gg5grain
Bakasura
9
2 / 5 / 1
5,684
517
5,388
12,100
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 0
5,811
528
3,733
6,054
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,996
363
723
2,962
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
fooooooooooooot
King Arthur
9
2 / 2 / 1
5,715
520
6,486
10,163
8,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
rarara5put1n
Kuzenbo
4
0 / 3 / 0
4,151
377
1,134
6,796
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Bakasura
Gg5grain
Bakasura
2
5
1
0.5
W
Arachne
JackArcher
Arachne
5
2
3
3.25
W
0
0
3
1.5
W
Danzaburou
Phantommist
Danzaburou
4
0
2
5
L
0
1
0
0
W
Sun Wukong
TheoneShane321
Sun Wukong
1
1
1
1.5
L
0
1
0
0
L
King Arthur
fooooooooooooot
King Arthur
2
2
1
1.25
L
Kuzenbo
rarara5put1n
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
17,464
30,769
Taken
38,075
17,874
Mitigated
23,141
9,448
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,073
429
0
1,946
7,741
4,802
338
527
7,067
18,912
0
L
Bakasura
Gg5grain
Bakasura
5,388
3,778
0
2,904
12,100
5,160
0
1,790
10,310
0
31,819
W
Arachne
JackArcher
Arachne
3,462
2,925
0
844
5,960
2,285
320
179
5,781
0
22,652
W
4,658
1,732
0
2,050
5,092
1,880
0
3,279
1,409
45,941
0
W
Danzaburou
Phantommist
Danzaburou
6,310
3,795
0
2,158
4,249
1,821
3,311
485
3,544
0
36,007
L
3,733
118
0
1,764
6,054
2,744
0
4,066
1,988
43,113
0
W
Sun Wukong
TheoneShane321
Sun Wukong
3,887
1,307
0
2,450
7,727
7,086
0
0
7,668
0
28,141
L
723
638
0
866
2,962
865
0
741
2,221
0
14,395
L
King Arthur
fooooooooooooot
King Arthur
6,486
1,161
0
250
10,163
8,436
0
252
9,911
0
27,719
L
Kuzenbo
rarara5put1n
Kuzenbo
1,134
562
0
712
6,796
5,936
0
887
5,909
4,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
25,357
239
Minions Killed
210
0
Camps Cleared
0
1,017,869
Distance Traveled
801,664
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,160
560
29
3
0
213,181
2
L
Bakasura
5,684
517
62
6
0
191,416
0
W
Arachne
6,494
590
43
4
0
206,134
0
W
Vulcan
6,540
595
77
7
0
218,544
0
W
Danzaburou
6,340
576
51
5
0
176,668
0
L
Tiamat
5,811
528
86
8
0
198,569
0
W
Sun Wukong
5,791
526
39
4
0
203,342
0
L
Rama
3,996
363
23
2
0
80,066
0
L
King Arthur
5,715
520
31
3
0
206,683
0
L
Kuzenbo
4,151
377
8
1
0
124,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role