Player Matchup

Ares
Ares
AxeIncoming
Ares
Level 17
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 1
Anhur
Anhur
Derdragon858
Anhur
Level 114
God Stats
1W - 0L
1,757 SR
Queue Stats
11W - 5L
1,688 Elo+
Party 1
Janus
Janus
Esetmyballsonu
Janus
Level 16
God Stats
3W - 0L
1,730 SR
Queue Stats
9W - 5L
1,548 Elo+
Party 1
Ratatoskr
Ratatoskr
Shisuwui
Ratatoskr
Level 103
God Stats
22W - 14L
1,875 SR
Queue Stats
45W - 26L
1,656 Elo+
Party 1
Achilles
Achilles
ZÉAL0T
Achilles
Level 87
God Stats
13W - 7L
1,689 SR
Queue Stats
171W - 127L
1,572 Elo+
Solo
Team Averages
Level 67
1,760 SR
1,616 Elo+

VS

Team Averages
Level 86
1,503 SR
1,557 Elo+
Poseidon
Poseidon
MaxRottbag
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,557 Elo+
Party 2
Horus
Horus
REJON14
Horus
Level 92
God Stats
2W - 2L
1,513 SR
Queue Stats
15W - 13L
1,539 Elo+
Party 2
Skadi
Skadi
SirDirtyPants
Skadi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 271L
1,575 Elo+
Solo
Chiron
Chiron
Volunti
Chiron
Level 103
God Stats
6W - 7L
1,614 SR
Queue Stats
635W - 594L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
anonuir
Cthulhu
Level 86
God Stats
9W - 20L
1,389 SR
Queue Stats
324W - 328L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,184
618
6,340
8,528
5,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 0 / 0
5,885
589
2,544
5,268
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 5
7,003
700
8,220
3,843
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Shisuwui
Ratatoskr
10
3 / 0 / 5
5,976
598
3,376
5,900
2,364
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ZÉAL0T
Achilles
10
0 / 2 / 0
5,551
555
4,228
9,502
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MaxRottbag
Poseidon
8
1 / 8 / 0
5,140
514
3,116
8,676
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
REJON14
Horus
10
1 / 0 / 0
5,481
548
4,760
7,340
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
5,843
584
2,631
7,488
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Volunti
Chiron
9
0 / 2 / 0
5,147
515
3,314
4,626
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
anonuir
Cthulhu
6
0 / 3 / 1
4,609
461
3,031
7,298
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
2
0
0
2
W
8
0
5
10.5
L
Poseidon
MaxRottbag
Poseidon
1
8
0
0.13
L
Horus
REJON14
Horus
1
0
0
1
W
Ratatoskr
Shisuwui
Ratatoskr
3
0
5
5.5
L
1
3
0
0.33
L
Chiron
Volunti
Chiron
0
2
0
0
W
Achilles
ZÉAL0T
Achilles
0
2
0
0
L
Cthulhu
anonuir
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
16,852
33,041
Taken
35,428
17,929
Mitigated
15,311
12,133
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,340
474
0
1,656
8,528
5,826
0
1,959
6,569
20,730
0
W
2,544
1,554
0
2,460
5,268
1,869
0
574
4,694
0
39,811
W
8,220
1,094
0
663
3,843
1,507
192
1,945
1,878
50,620
0
L
Poseidon
MaxRottbag
Poseidon
3,116
647
0
500
8,676
2,808
0
6,346
1,982
32,839
0
L
Horus
REJON14
Horus
4,760
1,690
0
2,987
7,340
4,327
0
324
7,016
0
34,027
W
Ratatoskr
Shisuwui
Ratatoskr
3,376
1,098
0
3,608
5,900
2,364
0
1,684
4,216
0
36,721
L
2,631
1,399
0
1,027
7,488
2,530
4
2,338
5,086
0
46,849
L
Chiron
Volunti
Chiron
3,314
765
179
790
4,626
1,276
0
939
3,612
0
34,968
W
Achilles
ZÉAL0T
Achilles
4,228
1,056
0
3,746
9,502
6,363
0
0
8,880
1,049
35,830
L
Cthulhu
anonuir
Cthulhu
3,031
624
636
1,134
7,298
4,370
0
4,468
2,723
12,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
26,220
307
Minions Killed
295
0
Camps Cleared
0
1,031,666
Distance Traveled
1,009,045
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,184
618
17
2
0
197,846
0
W
Anhur
5,885
589
75
8
0
185,847
0
W
Janus
7,003
700
91
9
0
221,682
1
L
Poseidon
5,140
514
66
7
0
188,835
0
L
Horus
5,481
548
54
5
0
225,002
2
W
Ratatoskr
5,976
598
68
7
0
240,739
0
L
Skadi
5,843
584
85
9
0
199,998
2
L
Chiron
5,147
515
71
7
0
181,440
2
W
Achilles
5,551
555
56
6
0
185,552
0
L
Cthulhu
4,609
461
19
2
0
213,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role