Player Matchup

The Morrigan
The Morrigan
Babyleg5
The Morrigan
Level 142
God Stats
0W - 2L
1,258 SR
Queue Stats
522W - 557L
1,518 Elo+
Party 2
Ganesha
Ganesha
Copenhagen Lane
Ganesha
Level 171
God Stats
1W - 3L
1,740 SR
Queue Stats
140W - 105L
1,516 Elo+
Party 1
Skadi
Skadi
Silencer 04
Skadi
Level 159
God Stats
2W - 2L
1,460 SR
Queue Stats
117W - 185L
1,384 Elo+
Party 1
He Bo
He Bo
desertfl0wer
He Bo
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 184L
1,557 Elo+
Party 2
Medusa
Medusa
swampdogldk
Medusa
Level 128
God Stats
0W - 1L
1,771 SR
Queue Stats
75W - 77L
1,588 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,513 Elo+

VS

Team Averages
Level 136
1,463 SR
1,525 Elo+
Izanami
Izanami
CalmKaiser
Izanami
Level 109
God Stats
1W - 2L
1,189 SR
Queue Stats
106W - 97L
1,501 Elo+
Party 3
Amaterasu
Amaterasu
IHaveNoSanity
Amaterasu
Level 156
God Stats
2W - 0L
1,723 SR
Queue Stats
53W - 50L
1,525 Elo+
Party 3
Hachiman
Hachiman
Mondri Duck
Hachiman
Level 149
God Stats
3W - 3L
1,631 SR
Queue Stats
265W - 249L
1,572 Elo+
Party 4
Freya
Freya
MonsterSuu
Freya
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,570 Elo+
Party 4
Hades
Hades
SCARLETxLØTUS
Hades
Level 105
God Stats
1W - 3L
1,269 SR
Queue Stats
289W - 272L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Babyleg5
The Morrigan
17
6 / 7 / 6
9,845
757
14,228
10,170
5,145
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 3 / 12
9,347
719
6,587
14,961
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 5 / 4
8,382
645
11,070
12,943
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 4
8,591
661
7,568
11,764
5,185
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
6 / 5 / 5
11,045
850
15,568
12,992
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalmKaiser
Izanami
17
6 / 4 / 5
10,504
808
7,082
9,249
4,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
IHaveNoSanity
Amaterasu
20
5 / 1 / 14
11,119
855
15,137
19,729
25,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Mondri Duck
Hachiman
19
6 / 2 / 13
11,267
867
17,907
10,768
5,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
18
1 / 4 / 13
10,868
836
13,809
16,532
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 4 / 7
10,517
809
5,925
10,921
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
15
Kills
25
26
Deaths
15
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Babyleg5
The Morrigan
6
7
6
1.29
W
Izanami
CalmKaiser
Izanami
6
4
5
2.13
L
0
3
12
2
W
Amaterasu
IHaveNoSanity
Amaterasu
5
1
14
12
W
Hachiman
Mondri Duck
Hachiman
6
2
13
6.25
W
Freya
1
4
13
1.88
W
7
4
7
2.63
L
2
5
4
0.8
L
1
6
4
0.5
L
Medusa
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
59,860
62,830
Taken
67,199
39,986
Mitigated
49,835
11,999
Healing
29,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Babyleg5
The Morrigan
14,228
2,570
553
1,159
10,170
5,145
0
2,830
7,088
21,681
0
W
Izanami
CalmKaiser
Izanami
7,082
4,592
1,323
865
9,249
4,071
1,398
4,830
4,355
0
19,341
L
6,587
0
939
1,819
14,961
16,837
0
5,878
8,667
17,884
0
W
Amaterasu
IHaveNoSanity
Amaterasu
15,137
3,919
3,343
9,662
19,729
25,474
662
5,949
13,560
0
22,535
W
Hachiman
Mondri Duck
Hachiman
17,907
9,409
1,333
2,194
10,768
5,308
3,831
4,735
5,893
0
44,493
W
Freya
13,809
4,051
236
7,553
16,532
8,175
2,098
9,086
7,418
41,299
0
W
5,925
346
731
2,168
10,921
6,807
47
3,655
7,226
11,061
0
L
11,070
3,893
565
496
12,943
6,002
0
4,069
8,593
0
20,540
L
7,568
142
2,775
1,488
11,764
5,185
0
2,516
8,903
12,578
0
L
Medusa
15,568
5,193
1,356
849
12,992
6,817
0
4,347
8,085
0
38,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
54,275
132
Minions Killed
169
0
Camps Cleared
0
1,144,241
Distance Traveled
1,238,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,845
757
15
1
0
220,437
0
W
Izanami
10,504
808
23
2
0
230,342
0
L
Ganesha
9,347
719
0
0
0
230,708
0
W
Amaterasu
11,119
855
17
1
0
324,133
0
W
Hachiman
11,267
867
38
3
0
247,760
0
W
Freya
10,868
836
75
6
0
236,801
0
W
Hades
10,517
809
16
1
0
199,141
0
L
Skadi
8,382
645
29
2
0
216,567
0
L
He Bo
8,591
661
36
3
0
227,300
0
L
Medusa
11,045
850
52
4
0
249,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role