Player Matchup

Hachiman
Hachiman
Inkedbendy
Hachiman
Level 88
God Stats
6W - 8L
1,415 SR
Queue Stats
150W - 129L
1,467 Elo+
Solo
Ne Zha
Ne Zha
MacUrardaigh
Ne Zha
Level 144
God Stats
6W - 8L
1,503 SR
Queue Stats
412W - 378L
1,509 Elo+
Solo
Chang'e
Chang'e
McPixel91
Chang'e
Level 152
God Stats
11W - 7L
1,641 SR
Queue Stats
380W - 380L
1,489 Elo+
Solo
Anubis
Anubis
SebasTiccy
Anubis
Level 155
God Stats
31W - 49L
1,379 SR
Queue Stats
41W - 56L
1,369 Elo+
Solo
Ix Chel
Ix Chel
kermit_tha_frogg
Ix Chel
Level 123
God Stats
19W - 24L
1,556 SR
Queue Stats
121W - 128L
1,445 Elo+
Solo
Team Averages
Level 132
1,499 SR
1,456 Elo+

VS

Team Averages
Level 116
1,637 SR
1,460 Elo+
Ishtar
Ishtar
Aljandro
Ishtar
Level 125
God Stats
5W - 3L
1,476 SR
Queue Stats
96W - 100L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
Artiozx
Cu Chulainn
Level 131
God Stats
5W - 1L
1,873 SR
Queue Stats
40W - 37L
1,513 Elo+
Solo
Eset
Eset
HESITATE_Lovin
Eset
Level 118
God Stats
4W - 2L
1,766 SR
Queue Stats
219W - 215L
1,416 Elo+
Solo
Anubis
Anubis
Mundanous
Anubis
Level 78
God Stats
175W - 127L
1,508 SR
Queue Stats
301W - 265L
1,434 Elo+
Solo
Da Ji
Da Ji
SumHungFu
Da Ji
Level 126
God Stats
24W - 18L
1,561 SR
Queue Stats
323W - 292L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Inkedbendy
Hachiman
16
9 / 3 / 7
10,421
496
17,254
20,021
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Ne Zha
18
6 / 4 / 6
10,938
521
13,022
21,012
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
McPixel91
Chang'e
17
2 / 2 / 7
10,100
481
12,779
19,531
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SebasTiccy
Anubis
11
3 / 6 / 1
8,492
404
5,978
9,876
4,422
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 12
11,019
525
9,916
20,084
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aljandro
Ishtar
15
0 / 7 / 7
9,386
447
6,042
18,326
6,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Artiozx
Cu Chulainn
18
6 / 8 / 1
12,054
574
16,474
25,151
17,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
2 / 6 / 10
10,016
477
11,660
13,869
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Mundanous
Anubis
20
5 / 3 / 2
12,511
596
19,634
21,039
11,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
SumHungFu
Da Ji
19
7 / 2 / 4
11,778
561
12,842
18,607
9,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
24
Kills
20
20
Deaths
26
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aljandro
Ishtar
0
7
7
0.5
W
Cu Chulainn
Artiozx
Cu Chulainn
6
8
1
0.81
W
2
6
10
1.17
L
Hachiman
Inkedbendy
Hachiman
9
3
7
4.17
L
Ne Zha
6
4
6
2.25
L
Chang'e
McPixel91
Chang'e
2
2
7
2.75
W
Anubis
Mundanous
Anubis
5
3
2
2
L
Anubis
SebasTiccy
Anubis
3
6
1
0.58
W
Da Ji
SumHungFu
Da Ji
7
2
4
4.5
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,949
Damage
66,652
90,524
Taken
96,992
47,766
Mitigated
48,366
34,203
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aljandro
Ishtar
6,042
3,394
319
2,503
18,326
6,532
175
4,184
13,886
0
52,215
W
Cu Chulainn
Artiozx
Cu Chulainn
16,474
2,802
0
5,104
25,151
17,205
2,271
8,123
16,846
161
95,302
W
11,660
1,045
560
1,839
13,869
4,187
574
3,507
10,312
45,084
0
L
Hachiman
Inkedbendy
Hachiman
17,254
10,043
0
6,088
20,021
7,326
1,066
7,503
12,518
0
69,825
L
Ne Zha
13,022
4,417
0
9,463
21,012
10,133
0
5,785
15,227
0
82,784
L
Chang'e
McPixel91
Chang'e
12,779
1,357
2,226
7,233
19,531
7,117
0
9,024
10,507
84,321
0
W
Anubis
Mundanous
Anubis
19,634
760
415
11,099
21,039
11,250
80
8,259
12,330
127,784
0
L
Anubis
SebasTiccy
Anubis
5,978
317
0
2,520
9,876
4,422
0
6
9,870
46,062
0
W
Da Ji
SumHungFu
Da Ji
12,842
3,265
0
3,463
18,607
9,192
807
3,488
14,917
0
104,600
L
9,916
648
2,285
4,388
20,084
18,768
261
9,223
10,861
33,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
55,745
493
Minions Killed
603
0
Camps Cleared
0
1,783,816
Distance Traveled
2,042,647
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,386
447
83
4
0
428,755
0
W
Cu Chulainn
12,054
574
141
7
0
382,938
0
W
Eset
10,016
477
64
3
0
390,769
0
L
Hachiman
10,421
496
103
5
0
400,332
2
L
Ne Zha
10,938
521
129
6
0
401,621
0
L
Chang'e
10,100
481
149
7
0
414,219
5
W
Anubis
12,511
596
196
9
0
381,043
0
L
Anubis
8,492
404
73
3
0
194,913
0
W
Da Ji
11,778
561
119
6
0
459,142
2
L
Ix Chel
11,019
525
39
2
0
372,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role